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MPG-DarkKnight

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Posts posted by MPG-DarkKnight

  1. DZE_requireplot = 1;
    DZE_teleport = [14000,14000,14000,14000,14000];
    DZE_StaticConstructionCount = 1;
    DZE_FriendlySaving = true;
    DZE_TRADER_SPAWNMODE = false;
    DZE_DeathMsgGlobal = true;
    DZE_DeathMsgTitleText = true;
    DZE_DeathMsgSide = true;
    DZE_BackpackGuard = false; //Default = true, true to enable, false to disable - wipes backpack on combat/ALT+F4 logging
    DZE_ForceNameTagsOff = false;
    DZE_R3F_WEIGHT = false; //use weight system
    DZE_PlotPole = [100,115];    
    DZE_BuildingLimit = 400;//how many items can a player build
    DZE_PlayerZed = false; // should players have chance of becoming a ZOMBIE when they respawn after death
    DZE_LootSpawnTimer = 10;// in minutes
    DZE_MissionLootTable = true; //Custom Loot Tables
    DZE_ConfigTrader = true;//Config based traders
    DZE_selfTransfuse = true; //Self blood bag

  2. You should do what I did, find someone that's eager to help; and learn how to code, teach him, then sit back and relax...jk, Actually the way to do it it's to delegate, that helps a lot as well, otherwise it becomes overwhelming and then that's when people quit, you should just be more patient, you are an smart kid, you shouldn't let people get to you like that and like you said, communication it's the key... talk it out mate.

  3. Many log off an Altis server and try to connect to a chernarus server without the AIATP enabled and get booted back out to the server list. Very common. Which is why I wish epoch would make it mandatory to have the AiA enabled to join ANY epoch server. My chernarus server would be full pretty often if it weren't for the fact that people still don't know you need it. I watch people try connecting all day.

     

    yea same here, I see at least 20+ ppl getting disconnected and when I tell them they need to update epoch they say: "did epoch released a new mod?"  :facepalm:

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