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rkrick99

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Posts posted by rkrick99

  1.  
    thanks this worked for me
     
    Managed to do a bit of hunting around and found a workaround which I have tried and appears to work.
     
    From the SetEvacChopper.sqf if you remove the "_playerUID" out of the private line and add in the following
     
    _playerUID = getPlayerUIDOld player;
     
    Again in the EcacChopper_init.sqf @ line 82 change the following from getPlayerUID to getPlayerUIDOld
     
    This seems to convert the steam ID in to the old UID format.
     
    I have tested on restart and everything seems to work fine  :D
  2. I would like to see if any of the following is possible to do. looking to split my chernarus map in to different areas each with a different faction name on the map. I would like to be able to setup custom factions for each of the areas and to have ample room to either build a base or to have one staged I would like each of the areas to have a trader at the spot of their base. I would like to setup a 3 different class packages (medic, foot soldier, sniper) to be setup at each base trader. i would like the class package to come with the gear, outfit and weapons for that class. I would like the player to buy the faction name and class package from the faction trader they want to be apart of. I would like to come up with some WAI missions for equipment or vehicles to challenge the different factions to interact. I would like to be able to do event notices on screen like the WAI missions.

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