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fobi3s

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Posts posted by fobi3s

  1. EDIT: This only happens if the player dies from falling.  If the player is killed by AI or Zed, no message comes up.  Not sure why!

     

    When a player dies "Nil PlayerName [0]" comes up in top left..

    See image below, I've also included the "nil picture" error ..

    al6gbo.jpg

     

    i have the same error. idk know where to look for that image file.

  2. hello, i saw on some of the server that have a base battle mission? where the camp spawn randomly and 10-15 mins later loot spawned in the box. can anyone point me to the thread please. i been searching all over the forums but couldn't find it. thanks

  3. i moved player_upgrade and player_buildingdowngrade into a custom folder instead of leaving it in dayz_code. Also when copy and replace code make sure they align with what you replacing, some of the code i replace wasnt alligning right and the "SEMICOLON" pushed off and wasnt reading it.

     

    EDIT: ran into another problem, Even though it let me maintain the building ONLY when damage but it would still decay over time.

  4. Hello i set up an overpoch server and was able to have it running great. it just 1 issue im haven is that it register on gametrack as a normal Arma 2 server instead of Dayz Mod. I also notice that i can only connect through remote access and the expansion field do not have any keywords to identify it as a "Dayz Epoch or Dayz Overwatch" just EMPTY. thanks for your help.
     

    Start.bat

    @echo off


    start "arma2" /min "Expansion\beta\arma2oaserver.exe" -port=2302 "-config=instance-1-Overpoch\config.cfg" "-cfg=instance-1-Overpoch\basic.cfg" "-profiles=instance-1-Overpoch" -name=instance-1-Overpoch "-mod=@DayZOverwatch;@DayZ_Epoch1051;@DayZ_Overpoch_Server;"

     

    server.cfg

    hostName = "TEST SERVER";


    password = "";
    passwordAdmin = "";
    maxPlayers = 75;
    logFile = "server_log.txt";
    voteThreshold = 2;
    voteMissionPlayers = 3;
    reportingIP = "arma2oapc.master.gamespy.com";
    timeStampFormat = "short";
    motd[] = {"TEST MESSAGE 1","TEST MESSAGE 2!"};
    motdInterval = 0;
    vonCodecQuality = 11;
    disableVoN = 0;
    kickduplicate = 1;
    verifySignatures = 2;
    persistent = 1;
    BattlEye = 1;
    doubleIdDetected = "";
    onUserConnected = "";
    onUserDisconnected = "";
    onUnsignedData = "kick (_this select 0)";
    onHackedData =     "kick (_this select 0)";
    onDifferentData = "";
    regularCheck = "";
    requiredBuild = 103718;
    requiredSecureId = 2;
    steamport = 2300;
    steamqueryport = 2301;

    class Missions
    {
        class Mission1
        {
            template = "DayZ_Overpoch_1.Chernarus";
            difficulty="Veteran";
        };

    };

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