Skymaster2015
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Posts posted by Skymaster2015
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I use it whit the modified "Service Station" Script, DZMS + WickedAI, Aplot4life + Snap Pro, deploy bike, safezones, Vector Building and much more.
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Hi, If someone needs the Origins Cars at the Vehicle-Traders based on the original files from Zupa:
Step 1:
Create "OriginsCars.hpp" (Use the Text Editor or Notepad++) under "\ZSC\config\Category\"Insert:
class Category_2000 { class ori_vil_lada_2105_rust {type = "trade_any_vehicle";buy[] ={5000,"Coins"};sell[] ={2500,"Coins"};}; class ori_poldek {type = "trade_any_vehicle";buy[] ={8000,"Coins"};sell[] ={4000,"Coins"};}; class ori_poldek_black {type = "trade_any_vehicle";buy[] ={9000,"Coins"};sell[] ={4500,"Coins"};}; class ori_ScrapBuggy {type = "trade_any_vehicle";buy[] ={5000,"Coins"};sell[] ={2500,"Coins"};}; class ori_scrapTank {type = "trade_any_vehicle";buy[] ={10000,"Coins"};sell[] ={5000,"Coins"};}; class ori_rth_originsmod_bathmobile {type = "trade_any_vehicle";buy[] ={15000,"Coins"};sell[] ={7500,"Coins"};}; class ori_originsmod_pickupoldfuel {type = "trade_any_vehicle";buy[] ={10000,"Coins"};sell[] ={5000,"Coins"};}; class ori_originsmod_pickupold {type = "trade_any_vehicle";buy[] ={10000,"Coins"};sell[] ={5000,"Coins"};}; class ori_p85_originsmod_CUCV {type = "trade_any_vehicle";buy[] ={10000,"Coins"};sell[] ={5000,"Coins"};}; class ori_p85_originsmod_cucv_pickup {type = "trade_any_vehicle";buy[] ={10000,"Coins"};sell[] ={5000,"Coins"};}; class ori_vil_originsmod_lublin_truck {type = "trade_any_vehicle";buy[] ={16000,"Coins"};sell[] ={8000,"Coins"};}; class ori_transit {type = "trade_any_vehicle";buy[] ={30000,"Coins"};sell[] ={15000,"Coins"};}; class ori_excavator {type = "trade_any_vehicle";buy[] ={50000,"Coins"};sell[] ={25000,"Coins"};}; class ori_vil_originsmod_volvo_fl290 {type = "trade_any_vehicle";buy[] ={20000,"Coins"};sell[] ={10000,"Coins"};}; class ori_vil_originsmod_truck_civ {type = "trade_any_vehicle";buy[] ={20000,"Coins"};sell[] ={10000,"Coins"};}; class ori_survivorBus {type = "trade_any_vehicle";buy[] ={40000,"Coins"};sell[] ={20000,"Coins"};}; class ori_titanic {type = "trade_any_vehicle";buy[] ={20000,"Coins"};sell[] ={10000,"Coins"};}; };
Step 2:
Add in "ZSC\config\cfgServerTrader.hpp"
#include "Category\OriginsCars.hpp"
Step 3:
Add in "server_traders_tavi_13.sqf" under NEZTRAL VEHICLE VENDORS "["Origins-Car",2000]" at the end at. Should look like this
/*--------------------------------------------------------------------------- NEUTRAL VEHICLE VENDORS ---------------------------------------------------------------------------*/ menu_GUE_Soldier_3 = [ [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591],["Overwatch SP-Car",1015],["Overwatch S-Car",1016],["Origins-Car",2000]], [], "neutral" ]; menu_RU_Woodlander4 = [ [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591],["Overwatch SP-Car",1015],["Overwatch S-Car",1016],["Origins-Car",2000]], [], "neutral" ];
Hope it helps someone. It works for me on my Server.
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Hi, thx for sharing but somethimes it happens when checking wallets of DZMS AI's:
You took <NULL> coins, ID says <NULL>!
All coins on screen are gone only solution -> relog
Anyone a solution for this?I use this code in my DZMSAISpawn.sqf:
//Zupa Currency
_cash = round(random 20) * 100; // number between 0 and 20 00
_unit setVariable["cashMoney",_cash,true]; -
Hello, i use this script on my Origin Overpoch Server and need a lil bit of help:
StaticLootSecB.sqf
if (isServer) then { _vehicle_1 = objNull; if (true) then { _this = createVehicle ["RUBasicWeaponsBox", [22487.1,20034.4,4.768e-07], [], 0, "CAN_COLLIDE"]; _vehicle_1 = _this; _this setDir 20; _vehicle_1 setVariable ["ObjectID","1",true]; _vehicle_1 setVariable ["permaLoot",true]; clearWeaponCargoGlobal _this; clearMagazineCargoGlobal _this; // Guns _this addWeaponCargoGlobal ["BAF_AS50_scoped",2]; _this addWeaponCargoGlobal ["M107_DZ",2]; _this addWeaponCargoGlobal ["BAF_LRR_scoped",2]; _this addWeaponCargoGlobal ["USSR_cheytacM200",2]; _this addWeaponCargoGlobal ["USSR_cheytacM200_sd",2]; _this addWeaponCargoGlobal ["vil_M110",2]; _this addWeaponCargoGlobal ["vil_M110sd",2]; _this addWeaponCargoGlobal ["M110_NVG_EP1",2]; _this addWeaponCargoGlobal ["M110_TWS_EP1",2]; _this addWeaponCargoGlobal ["FHQ_XM2010_DESERT",2]; _this addWeaponCargoGlobal ["FHQ_XM2010_SD_DESERT",2]; _this addWeaponCargoGlobal ["FHQ_XM2010_NV_DESERT",2]; _this addWeaponCargoGlobal ["FHQ_XM2010_NV_SD_DESERT",2]; _this addWeaponCargoGlobal ["FHQ_XM2010_TWS_DESERT",2]; _this addWeaponCargoGlobal ["FHQ_XM2010_TWS_SD_DESERT",2]; // Ammo _this addMagazineCargoGlobal ["5Rnd_127x99_AS50",20]; _this addMagazineCargoGlobal ["10Rnd_127x99_m107",20]; _this addMagazineCargoGlobal ["5Rnd_86x70_L115A1",20]; _this addMagazineCargoGlobal ["USSR_5Rnd_408",20]; _this addMagazineCargoGlobal ["20Rnd_762x51_DMR",20]; _this addMagazineCargoGlobal ["FHQ_rem_5Rnd_300Win_XM2010_NT",20]; _this addMagazineCargoGlobal ["FHQ_rem_5Rnd_300Win_XM2010_NT_SD",20]; }; _vehicle_2 = objNull; if (true) then { _this = createVehicle ["RUBasicWeaponsBox", [22465.3,19487.3,4.768e-07], [], 0, "CAN_COLLIDE"]; _vehicle_2 = _this; _this setDir 20; _vehicle_2 setVariable ["ObjectID","1",true]; _vehicle_2 setVariable ["permaLoot",true]; clearWeaponCargoGlobal _this; clearMagazineCargoGlobal _this; // Guns _this addWeaponCargoGlobal ["ItemToolbox",5]; _this addWeaponCargoGlobal ["ItemCrowbar",5]; _this addWeaponCargoGlobal ["ItemEtool",5]; _this addWeaponCargoGlobal ["ChainSawR",1]; _this addWeaponCargoGlobal ["ChainSawP",1]; _this addWeaponCargoGlobal ["ChainSawG",1]; _this addWeaponCargoGlobal ["ChainSawB",1]; // Ammo _this addMagazineCargoGlobal ["ItemMixOil",2]; _this addMagazineCargoGlobal ["ItemLockbox",2]; _this addMagazineCargoGlobal ["ItemComboLock",2]; _this addMagazineCargoGlobal ["ItemGenerator",3]; _this addMagazineCargoGlobal ["ItemVault",2]; _this addMagazineCargoGlobal ["ItemCorrugated",20]; _this addMagazineCargoGlobal ["30m_plot_kit",2]; _this addMagazineCargoGlobal ["ItemWire",10]; _this addMagazineCargoGlobal ["ItemTankTrap",10]; _this addMagazineCargoGlobal ["ItemSandbag",10]; _this addMagazineCargoGlobal ["CinderBlocks",40]; _this addMagazineCargoGlobal ["MortarBucket",20]; }; _vehicle_3 = objNull; if (true) then { _this = createVehicle ["RUBasicWeaponsBox", [22167.8,19851.6,0], [], 0, "CAN_COLLIDE"]; _vehicle_3 = _this; _this setDir 20; _vehicle_3 setVariable ["ObjectID","1",true]; _vehicle_3 setVariable ["permaLoot",true]; clearWeaponCargoGlobal _this; clearMagazineCargoGlobal _this; // Guns _this addWeaponCargoGlobal ["ItemToolbox",5]; _this addWeaponCargoGlobal ["ItemCrowbar",5]; _this addWeaponCargoGlobal ["ItemEtool",5]; _this addWeaponCargoGlobal ["ChainSawR",1]; _this addWeaponCargoGlobal ["ChainSawP",1]; _this addWeaponCargoGlobal ["ChainSawG",1]; _this addWeaponCargoGlobal ["ChainSawB",1]; // Ammo _this addMagazineCargoGlobal ["ItemBloodbag",5]; _this addMagazineCargoGlobal ["ItemEpinephrine",5]; _this addMagazineCargoGlobal ["ItemMorphine",5]; _this addMagazineCargoGlobal ["ItemPainkiller",5]; _this addMagazineCargoGlobal ["ItemAntibiotic",5]; _this addMagazineCargoGlobal ["ItemBandage",5]; _this addMagazineCargoGlobal ["ItemSeaBassCooked",10]; _this addMagazineCargoGlobal ["ItemTunaCooked",10]; _this addMagazineCargoGlobal ["ItemSodaR4z0r",5]; _this addMagazineCargoGlobal ["ItemSodaMdew",5]; _this addMagazineCargoGlobal ["ItemSodaOrangeSherbet",5]; _this addMagazineCargoGlobal ["ItemSodaRbull",5]; _this addMagazineCargoGlobal ["PartEngine",5]; _this addMagazineCargoGlobal ["PartVRotor",5]; _this addMagazineCargoGlobal ["PartGlass",5]; _this addMagazineCargoGlobal ["PartWheel",5]; _this addMagazineCargoGlobal ["PartGeneric",5]; _this addMagazineCargoGlobal ["ItemJerrycan",5]; }; _vehicle_4 = objNull; if (true) then { _this = createVehicle ["RUBasicWeaponsBox", [11923.5,21101,4.768e-07], [], 0, "CAN_COLLIDE"]; _vehicle_4 = _this; _this setDir 20; _vehicle_4 setVariable ["ObjectID","1",true]; _vehicle_4 setVariable ["permaLoot",true]; clearWeaponCargoGlobal _this; clearMagazineCargoGlobal _this; // Guns _this addWeaponCargoGlobal ["ItemToolbox",5]; _this addWeaponCargoGlobal ["ItemCrowbar",5]; _this addWeaponCargoGlobal ["ItemEtool",5]; _this addWeaponCargoGlobal ["ChainSawR",1]; _this addWeaponCargoGlobal ["ChainSawP",1]; _this addWeaponCargoGlobal ["ChainSawG",1]; _this addWeaponCargoGlobal ["ChainSawB",1]; // Ammo _this addMagazineCargoGlobal ["ItemMixOil",5]; _this addMagazineCargoGlobal ["ItemLockbox",2]; _this addMagazineCargoGlobal ["ItemComboLock",1]; _this addMagazineCargoGlobal ["ItemGenerator",1]; _this addMagazineCargoGlobal ["ItemVault",1]; _this addMagazineCargoGlobal ["ItemCorrugated",10]; _this addMagazineCargoGlobal ["30m_plot_kit",1]; _this addMagazineCargoGlobal ["ItemWire",5]; _this addMagazineCargoGlobal ["ItemTankTrap",5]; _this addMagazineCargoGlobal ["ItemSandbag",5]; _this addMagazineCargoGlobal ["CinderBlocks",20]; _this addMagazineCargoGlobal ["MortarBucket",10]; _this addMagazineCargoGlobal ["PartPlywoodPack",20]; _this addMagazineCargoGlobal ["PartPlankPack",20]; }; };
Init.sqf --> [] execVM "custom\StaticLootSecB.sqf";
But there are no Boxes on the server, so what did i wrong ???
thanks for any help -
Hi, i run into the problem that after i added the AI money for DZMS like the tutorial said i sometimes get the Problem that the check wallet says "You took NULL blablabla" after that all coins are gone on the screen, after a relog they are back again on the screen. Anyone a Idea?
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Sorry but i found your script with google, never looked deeper to the board but maybe you link the stuff in the main post just in case xD
Have a nice day and Thx for the fast respond -
Hi, is there a Version for your Single Currency V3 default hive?
Edit: Found it - just change currencyname to cashMoney
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If any one need the array for Overpoch Origins, here's mine.
MF_Tow_Towable_Array =
{
private ["_array","_towTruck"];
_towTruck = _this select 0;
_array = [];
switch (typeOf _towTruck) do
{
case "TowingTractor": {_array = ["Motorcycle","Car","Truck","Wheeled_APC","Tracked_APC","Air"];};
case "ATV_CZ_EP1": {_array = ["Motorcycle"];};
case "ATV_US_EP1": {_array = ["Motorcycle"];};
case "Old_bike_TK_INS_EP1": {_array = ["Motorcycle"];};
case "Old_moto_TK_Civ_EP1": {_array = ["Motorcycle"];};
case "TT650_Civ": {_array = ["Motorcycle"];};
case "TT650_Ins": {_array = ["Motorcycle"];};
case "TT650_TK_CIV_EP1": {_array = ["Motorcycle"];};
case "car_hatchback": {_array = ["Motorcycle","Car"];};
case "car_sedan": {_array = ["Motorcycle","Car"];};
case "GLT_M300_LT": {_array = ["Motorcycle","Car"];};
case "GLT_M300_ST": {_array = ["Motorcycle","Car"];};
case "S1203_ambulance_EP1": {_array = ["Motorcycle","Car"];};
case "S1203_TK_CIV_EP1": {_array = ["Motorcycle","Car"];};
case "Skoda": {_array = ["Motorcycle","Car"];};
case "SkodaBlue": {_array = ["Motorcycle","Car"];};
case "SkodaGreen": {_array = ["Motorcycle","Car"];};
case "SkodaRed": {_array = ["Motorcycle","Car"];};
case "SUV_Blue": {_array = ["Motorcycle","Car"];};
case "SUV_Camo": {_array = ["Motorcycle","Car"];};
case "SUV_Charcoal": {_array = ["Motorcycle","Car"];};
case "SUV_Green": {_array = ["Motorcycle","Car"];};
case "SUV_Orange": {_array = ["Motorcycle","Car"];};
case "SUV_Pink": {_array = ["Motorcycle","Car"];};
case "SUV_Red": {_array = ["Motorcycle","Car"];};
case "SUV_Silver": {_array = ["Motorcycle","Car"];};
case "SUV_TK_CIV_EP1": {_array = ["Motorcycle","Car"];};
case "SUV_White": {_array = ["Motorcycle","Car"];};
case "SUV_Yellow": {_array = ["Motorcycle","Car"];};
case "Lada1": {_array = ["Motorcycle","Car"];};
case "Lada1_TK_CIV_EP1": {_array = ["Motorcycle","Car"];};
case "Lada2": {_array = ["Motorcycle","Car"];};
case "Lada2_TK_CIV_EP1": {_array = ["Motorcycle","Car"];};
case "LadaLM": {_array = ["Motorcycle","Car"];};
case "UAZ_CDF": {_array = ["Motorcycle","Car"];};
case "UAZ_INS": {_array = ["Motorcycle","Car"];};
case "UAZ_MG_TK_EP1_DZE": {_array = ["Motorcycle","Car"];};
case "UAZ_RU": {_array = ["Motorcycle","Car"];};
case "UAZ_Unarmed_TK_CIV_EP1": {_array = ["Motorcycle","Car"];};
case "UAZ_Unarmed_TK_EP1": {_array = ["Motorcycle","Car"];};
case "UAZ_Unarmed_UN_EP1": {_array = ["Motorcycle","Car"];};
case "VolhaLimo_TK_CIV_EP1": {_array = ["Motorcycle","Car"];};
case "Volha_1_TK_CIV_EP1": {_array = ["Motorcycle","Car"];};
case "Volha_2_TK_CIV_EP1": {_array = ["Motorcycle","Car"];};
case "VWGolf": {_array = ["Motorcycle","Car"];};
case "ori_vil_lada_2105_rust": {_array = ["Motorcycle","Car"];};
case "ori_poldek": {_array = ["Motorcycle","Car"];};
case "ori_poldek_black": {_array = ["Motorcycle","Car"];};
case "ori_ScrapBuggy": {_array = ["Motorcycle","Car"];};
case "ori_scrapTank": {_array = ["Motorcycle","Car"];};
case "ori_rth_originsmod_bathmobile": {_array = ["Motorcycle","Car"];};
case "datsun1_civil_1_open": {_array = ["Motorcycle","Car","Truck"];};
case "datsun1_civil_2_covered": {_array = ["Motorcycle","Car","Truck"];};
case "datsun1_civil_3_open": {_array = ["Motorcycle","Car","Truck"];};
case "hilux1_civil_1_open": {_array = ["Motorcycle","Car","Truck"];};
case "hilux1_civil_2_covered": {_array = ["Motorcycle","Car","Truck"];};
case "hilux1_civil_3_open_EP1": {_array = ["Motorcycle","Car","Truck"];};
case "Offroad_DSHKM_Gue_DZE": {_array = ["Motorcycle","Car","Truck"];};
case "Pickup_PK_GUE_DZE": {_array = ["Motorcycle","Car","Truck"];};
case "Pickup_PK_INS_DZE": {_array = ["Motorcycle","Car","Truck"];};
case "Pickup_PK_TK_GUE_EP1_DZE": {_array = ["Motorcycle","Car","Truck"];};
case "ori_originsmod_pickupoldfuel": {_array = ["Motorcycle","Car","Truck"];};
case "ori_originsmod_pickupold": {_array = ["Motorcycle","Car","Truck"];};
case "ori_p85_originsmod_CUCV": {_array = ["Motorcycle","Car","Truck"];};
case "ori_p85_originsmod_cucv_pickup": {_array = ["Motorcycle","Car","Truck"];};
case "ArmoredSUV_PMC": {_array = ["Motorcycle","Car"];};
case "ArmoredSUV_PMC_DZ": {_array = ["Motorcycle","Car"];};
case "ArmoredSUV_PMC_DZE": {_array = ["Motorcycle","Car"];};
case "HMMWV_Ambulance": {_array = ["Motorcycle","Car","Truck"];};
case "HMMWV_Ambulance_CZ_DES_EP1": {_array = ["Motorcycle","Car","Truck"];};
case "HMMWV_DES_EP1": {_array = ["Motorcycle","Car","Truck"];};
case "HMMWV_DZ": {_array = ["Motorcycle","Car","Truck"];};
case "LandRover_CZ_EP1": {_array = ["Motorcycle","Car","Truck"];};
case "LandRover_MG_TK_EP1_DZE": {_array = ["Motorcycle","Car","Truck"];};
case "LandRover_Special_CZ_EP1_DZE": {_array = ["Motorcycle","Car","Truck"];};
case "LandRover_TK_CIV_EP1": {_array = ["Motorcycle","Car","Truck"];};
case "Ikarus": {_array = ["Motorcycle","Car","Truck"];};
case "Ikarus_TK_CIV_EP1": {_array = ["Motorcycle","Car","Truck"];};
case "Kamaz": {_array = ["Motorcycle","Car","Truck"];};
case "KamazRefuel_DZ": {_array = ["Motorcycle","Car","Truck"];};
case "MMT_Civ": {_array = ["Motorcycle","Car","Truck"];};
case "MtvrRefuel_DES_EP1_DZ": {_array = ["Motorcycle","Car","Truck"];};
case "MTVR_DES_EP1": {_array = ["Motorcycle","Car","Truck"];};
case "UralRefuel_TK_EP1_DZ": {_array = ["Motorcycle","Car","Truck"];};
case "Ural_CDF": {_array = ["Motorcycle","Car","Truck"];};
case "Ural_TK_CIV_EP1": {_array = ["Motorcycle","Car","Truck"];};
case "Ural_UN_EP1": {_array = ["Motorcycle","Car","Truck"];};
case "V3S_Open_TK_CIV_EP1": {_array = ["Motorcycle","Car","Truck"];};
case "V3S_Open_TK_EP1": {_array = ["Motorcycle","Car","Truck"];};
case "V3S_Refuel_TK_GUE_EP1_DZ": {_array = ["Motorcycle","Car","Truck"];};
case "ori_vil_originsmod_lublin_truck": {_array = ["Motorcycle","Car","Truck"];};
case "ori_transit": {_array = ["Motorcycle","Car","Truck"];};
case "ori_excavator": {_array = ["Motorcycle","Car","Truck"];};
case "ori_vil_originsmod_volvo_fl290": {_array = ["Motorcycle","Car","Truck"];};
case "ori_vil_originsmod_truck_civ": {_array = ["Motorcycle","Car","Truck"];};
case "ori_survivorBus": {_array = ["Motorcycle","Car","Truck"];};
case "tractor": {_array = ["Motorcycle","Car","Truck"];};
case "ori_titanic": {_array = ["Motorcycle","Car","Truck"];};
};
_array
}; -
Hi, great script but by any chance is it possible to use this coins to pay for car refuel/repair and to give AI coins which can be taken after killing them ??? (WickedAI & DZMS)
Put coins on AI?
in Gold Coin based Single Currency & Banking System
Posted
Somethimes it happens when checking wallets of DZMS AI's:
You took <NULL> coins, ID says <NULL>!
All coins on screen are gone only solution -> relog
Anyone a solution for this?
I use this code in my DZMSAISpawn.sqf:
//Zupa Currency
_cash = round(random 20) * 100; // number between 0 and 20 00
_unit setVariable["cashMoney",_cash,true];