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DZHB RAGE

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Posts posted by DZHB RAGE

  1. Not hard at all.. Little editing needed. Pretty much follow how other traders are added. Think the files you need to worry about are. Mission.sqf This is where you would add a trader to map So you will have to have cords. Also must add the cone for the trader so vehicle will spawn. Next would be in server_traders.sqf. Here you would add the model of skin and just copy one of the lines and change numbers for dialog list. Example // Weapons Friendly
    menu_Rocker4 = [
        [["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]],
        [],
        "friendly"
    ];.... Here I would change numbers start with maybe 800 but make sure not same as any other. Then you would have to go into database and add this trader under the server traders colum. This should be it. I have changed the bandit trader into a miltary trader and his skin too. So adding a trader I have not tried but sure this will work.

    b_560x95.png

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