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Soren

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Posts posted by Soren

  1. 600 rounds of zafir ammo wrecks a jammer where as you will need 5 satchels to do the same

     

    250 rounds of zafir ammo wrecks a lockbox

    7 explosive charges + 4 satchels wasnt enough to destroy a lockbox :|

     

    You can pretty much shoot through any material and clearly hear the bullet impact on the jammer without any damage loss.

     

    Please consider fixing Zafirs & cars when it comes to building damage.. :|

     

     

    tested with 5.56 SAW ... stopped testing after 18 mags. into a jammer

  2. Hi guys ! How exactly does the maintain function work if you only have 100 krypto and you maintain with that even though you might be able to maintain with 200

    Does it renew the oldest stuff first ?


    Can you make it like in ArmA 2 where you can preview the amount it will cost :)

    - Maybe put a date on for the next needed maintain :)

    Cheers

  3. [2014-12-02 | 18:58:47]  Verified GUID () of player #4 Alex
    [2014-12-02 | 18:58:49]  Player #36 NexDubz () connected
    [2014-12-02 | 18:58:50]  Player #36 NexDubz - GUID:  (unverified)
    [2014-12-02 | 18:58:50]  Verified GUID () of player #36 NexDubz
    [2014-12-02 | 18:58:50]  Player #44 Henkka () connected
    [2014-12-02 | 18:58:51]  Player #63 CUBA () has been kicked by BattlEye: PublicVariable Restriction #0
    [2014-12-02 | 18:58:52]  Player #44 Henkka - GUID:  (unverified)
    [2014-12-02 | 18:58:52]  Verified GUID () of player #44 Henkka
    [2014-12-02 | 18:58:56]  Player #53 Mary Golade () connected
    [2014-12-02 | 18:58:57]  Player #53 Mary Golade - GUID:  (unverified)
    [2014-12-02 | 18:58:58]  Verified GUID () of player #53 Mary Golade
    [2014-12-02 | 18:58:58]  Player #24 Nicomi () has been kicked by BattlEye: PublicVariable Restriction #0
    [2014-12-02 | 18:59:06]  Player #24 Nicomi () connected
    [2014-12-02 | 18:59:07]  Player #24 Nicomi - GUID:  (unverified)
    [2014-12-02 | 18:59:08]  Verified GUID () of player #24 Nicomi
     
     
    The list goes on
    has been kicked by BattlEye: PublicVariable Restriction #0

    It seem to happen during night time, if we reboot the server everybody is able to join just fine
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