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ibero

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Posts posted by ibero

  1. Hello.
    No I get put 2 bases to build.
    I do wrong?
    This is part of the code of the AH
    BCBaseList = [
    		[
    		"base1",
    		"Test Base",
    		[0,23,0],
    		[
    		["CinderWallDoor_DZ",[0.0551758,-0.736328,3.37357],239.861],
    		["MetalFloor_DZ",[2.53516,0.763672,6.58356],59.9374],
    		["MetalFloor_DZ",[2.54492,0.763672,3.19955],59.8886],
    		["MetalFloor_DZ",[-2.00488,-1.83691,6.58356],239.937],
    		["MetalFloor_DZ",[-2.00488,-1.83691,3.19955],239.889],
    		["CinderWall_DZ",[-4.20508,1.36328,3.38358],150.186],
    		["CinderWallDoorSmall_DZ",[-2.5249,3.76367,3.38358],239.993],
    		["FireBarrel_DZ",[4.40527,1.86328,3.43457],59.2191],
    		["CinderWallDoor_DZ",[4.78516,2.06348,-0.000427246],59.9374],
    		["MetalFloor_DZ",[-0.0947266,5.26367,6.58356],239.937],
    		["MetalFloor_DZ",[-0.0947266,5.26367,3.19955],59.8886],
    		["WoodSmallWallThird_DZ",[4.84521,2.06348,3.38358],239.847],
    		["WoodSmallWallThird_DZ",[4.89502,1.96289,3.38358],59.8468],
    		["MetalFloor_DZ",[-4.63477,2.66309,3.19955],239.889],
    		["MetalFloor_DZ",[-4.63477,2.66309,6.58356],59.9374],
    		["CinderWall_DZ",[-0.214844,-5.63672,3.38358],329.709],
    		["CinderWallDoorSmall_DZ",[2.71484,-5.23633,3.39355],59.7286],
    		["MetalFloor_DZ",[5.16504,-3.83691,6.58356],239.937],
    		["MetalFloor_DZ",[5.1748,-3.83691,3.19955],59.8886],
    		["MetalFloor_DZ",[0.625,-6.43652,6.58356],59.9374],
    		["MetalFloor_DZ",[0.635254,-6.43652,3.19955],239.889],
    		["CinderWall_DZ",[6.18506,2.76367,3.38358],60.0843],
    		["CinderWallDoorSmall_DZ",[2.33496,6.36328,-0.000427246],59.7633],
    		["CinderWall_DZ",[-1.50488,7.46289,3.38956],329.972],
    		["CinderWall_DZ",[-1.54492,7.46289,-0.000427246],150.363],
    		["CinderWall_DZ",[-6.04492,4.76367,-0.000427246],148.928],
    		["CinderWallDoorSmall_DZ",[7.34521,-2.33691,0.009552],59.8816],
    		["CinderWallHalf_DZ",[-6.23486,4.66309,3.38956],149.364],
    		["MetalFloor_DZ",[7.08496,3.36328,6.58356],59.9374],
    		["MetalFloor_DZ",[-6.54492,-4.53711,3.19955],239.889],
    		["MetalFloor_DZ",[-6.54492,-4.53711,6.58356],239.937],
    		["MetalFloor_DZ",[5.36523,6.36328,3.18356],59.7772],
    		["CinderWall_DZ",[8.55518,1.06348,-0.000427246],149.939],
    		["CinderWall_DZ",[-8.59473,-1.13672,3.38358],150.109],
    		["MetalFloor_DZ",[8.90527,0.263672,3.19357],59.8189],
    		["CinderWall_DZ",[6.375,-6.23633,3.37958],149.81],
    		["CinderWall_DZ",[6.375,-6.23633,-0.000427246],329.81],
    		["Sandbag1_DZ",[6.68506,6.16309,-0.00143433],329.956],
    		["MetalFloor_DZ",[4.44482,7.96289,3.19955],59.8886],
    		["MetalFloor_DZ",[4.45508,7.96289,6.58356],59.9374],
    		["MetalFloor_DZ",[-9.1748,0.0634766,6.58356],239.937],
    		["MetalFloor_DZ",[-9.1748,0.0634766,3.19955],239.889],
    		["CinderWallHalf_DZ",[1.60498,-9.03711,3.37958],149.81],
    		["CinderWall_DZ",[1.60498,-9.03711,-0.000427246],329.81],
    		["CinderWall_DZ",[-4.58496,-8.13672,3.38358],329.818],
    		["CinderWallDoorSmall_DZ",[7.10498,6.36328,3.39755],330.226],
    		["MetalFloor_DZ",[8.5752,4.26367,3.19357],59.7494],
    		["MetalFloor_DZ",[8.70508,4.26367,6.58755],59.9444],
    		["MetalFloor_DZ",[9.71484,-1.13672,6.58356],59.9374],
    		["MetalFloor_DZ",[-3.90479,-9.03711,3.19955],239.889],
    		["MetalFloor_DZ",[-3.91504,-9.03711,6.58356],239.937],
    		["CinderWallDoorSmall_DZ",[9.78516,1.76367,3.39755],149.591],
    		["WoodStairsSans_DZ",[9.64502,-3.23633,0.299561],149.952],
    		["WoodSmallWallThird_DZ",[10.1748,-1.83691,3.37756],149.842],
    		["WoodSmallWallThird_DZ",[10.2148,-1.73633,3.37756],329.842],
    		["CinderWall_DZ",[3.24512,10.1631,-0.000427246],150.363],
    		["CinderWall_DZ",[3.24512,10.1631,3.37958],330.363],
    		["CinderWall_DZ",[-9.03516,-5.73633,-0.000427246],60.2108],
    		["CinderWall_DZ",[-9.60498,-4.73633,3.38956],60.2249],
    		["CinderWall_DZ",[-10.5649,2.16309,-0.000427246],150.057],
    		["CinderWallHalf_DZ",[-10.5649,2.16309,3.37958],330.057],
    		["CinderWall_DZ",[-8.23486,-7.13672,3.38956],60.0563],
    		["CinderWall_DZ",[6.85498,9.16309,3.37958],60.0283],
    		["CinderWall_DZ",[6.85498,9.16309,-0.000427246],240.028],
    		["CinderWall_DZ",[-11.5552,-1.33691,-0.000427246],60.3165],
    		["CinderWallHalf_DZ",[-11.5552,-1.33691,3.37958],240.317],
    		["CinderWall_DZ",[11.1353,-3.43652,-0.000427246],329.81],
    		["CinderWall_DZ",[11.1353,-3.43652,3.37958],149.81],
    		["CinderWallHalf_DZ",[-2.60498,-11.4365,3.37958],150.089],
    		["CinderWall_DZ",[-2.60498,-11.4365,-0.000427246],330.089],
    		["CinderWallHalf_DZ",[10.7451,5.46289,3.37357],59.9723],
    		["CinderWall_DZ",[12.0649,0.163086,3.37958],60.1405],
    		["CinderWall_DZ",[12.0649,0.163086,-0.000427246],240.14],
    		["CinderWall_DZ",[-6.29492,-10.5371,-0.000427246],60.2108],
    		["CinderWallHalf_DZ",[-6.29492,-10.5371,3.37958],240.211],
    		["WoodStairsSans_DZ",[12.2749,-1.63672,-2.20044],149.947]
    		]
    	        ]
    	        [
    		"base",
    		"cubo",
    		[0,23,0],
    		[
    		["MetalFloor_DZ",[0.0639648,-1.396,2.95478],177.999],
    		["CinderWallDoor_DZ",[-0.0439453,1.46582,-0.265489],177.999],
    		["CinderWall_DZ",[-2.69385,-1.38428,-0.265581],267.998],
    		["CinderWall_DZ",[2.80615,-1.18408,-0.265171],267.998],
    		["CinderWall_DZ",[0.15625,-4.03418,-0.265218],177.999]
    		]
    	        ]
    ];
    
  2. Hello.
    I'm working with infiSTAR. Try one lockbox with things inside appears and I get a few seconds but disap.
    Here is the code.
    Thank you

    				adminadd = adminadd + ["  Vacio",admincrateEpoch,"0","0","0","0",[]];
    				
    	
    
    admincrateEpoch =
    	{
    		PVAH_AdminReq = [9003,player];
    		publicVariableServer "PVAH_AdminReq";
    		
    		hint format["Epoch-Box"];
    		cutText [format["Epoch-Box"], "PLAIN DOWN"];
    		
    		_sl = format["%1 - EPOCH-BOX @%2",name player,mapGridPosition getPosATL player];
    		PVAH_WriteLogReq = [player,_sl];
    		publicVariableServer "PVAH_WriteLogReq";
    	};
    
    if (_option == 9003) then
    		{
    			_dir = getdir _playerObj;
    			_pos = getPosATL _playerObj;
    			_pos = [(_pos select 0)+2*sin(_dir),(_pos select 1)+2*cos(_dir),(_pos select 2)];
    			[_dir,_pos,_playerObj] spawn {
    				_dir = _this select 0;
    				_pos = _this select 1;
    				_b0x = 'LockboxStorage' createVehicle _pos;
    				clearWeaponCargoGlobal _b0x;
    				clearmagazinecargoGlobal _b0x;
    				_b0x setPosATL _pos;
    				_b0x addWeaponCargoGlobal ['ItemToolbox', 2];			
    			};
    
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