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sunnypt

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Posts posted by sunnypt

  1. so i downloaded the 2.3.2 rar and it only comes with 3 folders Action, Compile and Init.

    my server is as close to a vanila install as it can get cuz i only switched to cfg traders and installed WAI and DZMS. can someone explain me how to install this and then install snap build pro in a really simple tutorial?? cuz these instructions on the txt file are kinda vague for me and i'm very new to all this coding stuff and installing mods :S

  2. Hi all. I have rented a server 2 days ago and i'm a noob where it comes to installing addons. Despite that, i've managed to install zupa's single currency, EVD bike deploy and snap build pro on my server.

    But since im not very good at this thing, i'd like to ask if someone could post a video tutorial to integrate this mod with snap pro, since the instructions on the 2.3.1 zip file are kind of vague for my level of knowledge.

     

    I apreciate in advance to any replies to this plea for help :)

  3. Hi. im very new to this and i need some help if possible. So i installed single currency on my vanilla server, everthing seems to be working fine with that. 

    The thing is when i tried to instal Krixes' self bloodbag script it just doesn't work for some reason i spawn in debug.

     

    i used this guide  

     

    Installation Instructions For existing custom dayz_mission.pbo and fn_selfActions.sqf:
    Open your dayz_mission.pbo

    Create a new folder called Scripts in your dayz_mission.pbo and add my player_selfBloodbag.sqf to the custom folder you just created!

    open your fn_selfActions.sqf in YOUR dayz_mission.pbo and add this in....

    Code (Text):
    // ---------------------------------------Krixes Self Bloodbag Start------------------------------------
        _mags = magazines player;
     
        // Krixes Self Bloodbag
        if ("ItemBloodbag" in _mags) then {
            hasBagItem = true;
        } else { hasBagItem = false;};
        if((speed player <= 1) && hasBagItem && _canDo) then {
            if (s_player_selfBloodbag < 0) then {
                s_player_selfBloodbag = player addaction[("<t color="#c70000"">" + ("Self Bloodbag") +"</t>"),"Scripts\player_selfbloodbag.sqf","",5,false,true,"", "];
            };
        } else {
            player removeAction s_player_selfBloodbag;
            s_player_selfBloodbag = -1;
        };
    // ---------------------------------------Krixes Self Bloodbag End------------------------------------
     
     

    just after this part...........

    Code (Text):
    _canDo = (!r_drag_sqf and !r_player_unconscious and !_onLadder);

    did everything like it says there and i spawn in debug for some reason. can someone help me with this?

     

     

     

    EDIT: Fixed it, note to self, always edit sqf files with notepad++  :D please close this post :)

  4. So, im completely new to this. i have a question about this single currency stuff. so when adding traders with single currency, is it the same process as with the gold bars system? as in adding the tid's through sql with the item class name and stuff? what would i use for buying and sell prices? because i suppose i can't use ItemGoldbar10z for adding prices with this system right? sorry for asking such noob questions, but i really need some help to figure this out :\

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