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Posts posted by kalitke
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Follow the original instructions of the thread , i made just one little difference and i explained where. The rest is just the same with another set of the same files.
BANK shows 0
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You would have to include the guidefines.hpp file right here.
class RscTitles{#include "addons\playerhud\hud.hpp"#include "RC\desc_inc.h"#include "custom\gui\guidefines.hpp" // path in mission folder to the guidefines.hpp file};The file ATD_Hud.h that you want to include for the bank?
class playerStatusGUI {idd = 6900;movingEnable = 0;duration = 100000;name = "statusBorder";onLoad = "uiNamespace setVariable ['DAYZ_GUI_display', _this select 0];";class ControlsBackground {//FOOD BACKGROUNDclass RscPicture_1901: RscPictureGUI{idc = 1901;text = "\z\addons\dayz_code\gui\status\status_bg.paa";x = 0.905 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY;//2w = 0.075;h = 0.10;};//FOOD BORDERclass RscPicture_1201: RscPictureGUI{idc = 1201;text = "\z\addons\dayz_code\gui\status\status_food_border_ca.paa";x = 0.905 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY;//2w = 0.075;h = 0.10;};//BLOOD BACKGROUNDclass RscPicture_1900: RscPictureGUI{idc = 1900;text = "\z\addons\dayz_code\gui\status\status_bg.paa";x = 0.875 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY; //3w = 0.075;h = 0.10;};//BLOOD BORDERclass RscPicture_1200: RscPictureGUI{idc = 1200;text = "\z\addons\dayz_code\gui\status\status_blood_border_ca.paa";x = 0.875 * safezoneW + safezoneX;y = 0.93* safezoneH + safezoneY; //3w = 0.075;h = 0.10;};//THIRST BACKGROUNDclass RscPicture_1902: RscPictureGUI{idc = 1902;text = "\z\addons\dayz_code\gui\status\status_bg.paa";x = 0.935 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY; //1w = 0.075;h = 0.10;};//THIRST BORDERclass RscPicture_1202: RscPictureGUI{idc = 1202;text = "\z\addons\dayz_code\gui\status\status_thirst_border_ca.paa";x = 0.935 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY; //1w = 0.075;h = 0.10;};//TEMP BACKGROUNDclass RscPicture_1908: RscPictureGUI{idc = 1908;text = "\z\addons\dayz_code\gui\status\status_bg.paa";x = 0.845 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY; //3w = 0.075;h = 0.10;};//TEMP BORDERclass RscPicture_1208: RscPictureGUI{idc = 1208;text = "\z\addons\dayz_code\gui\status\status_temp_outside_ca.paa";x = 0.845 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY; //3w = 0.075;h = 0.10;};//BROKEN LEGclass RscPicture_1203: RscPictureGUI{idc = 1203;text = "\z\addons\dayz_code\gui\status\status_effect_brokenleg.paa";x = 0.810 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY;w = 0.075;h = 0.10;colorText[] = {1,1,1,1};};//NOISE BACKGROUNDclass RscPicture_1205: RscPictureGUI{idc = 1205;text = "\z\addons\dayz_code\gui\status\status_bg.paa";x = 0.960 * safezoneW + safezoneX;y = 0.825 * safezoneH + safezoneY;w = 0.075;h = 0.10;};//VISIBLE BACKGROUNDclass RscPicture_1206: RscPictureGUI{idc = 1206;text = "\z\addons\dayz_code\gui\status\status_bg.paa";x = 0.960 * safezoneW + safezoneX;y = 0.875 * safezoneH + safezoneY;w = 0.075;h = 0.10;};/*--------------------------------------------*///SURVIVOR ICONclass RscPicture_1307: RscPictureGUI{idc = 1307;text = "dayz_code\gui\status\st_humanity_survivor.paa";x = 0.670 * safezoneW + safezoneX;y = 0.933 * safezoneH + safezoneY;w = 0.027 * safezoneW;h = 0.037 * safezoneH;colorText[] = {1,1,1,1};};//BANDIT ICONclass RscPicture_1309: RscPictureGUI{idc = 1309;text = "dayz_code\gui\status\st_humanity_bandit.paa";x = 0.713 * safezoneW + safezoneX;y = 0.933 * safezoneH + safezoneY;w = 0.027 * safezoneW;h = 0.037 * safezoneH;colorText[] = {1,1,1,1};};//ZOMBIE ICONclass RscPicture_1310: RscPictureGUI{idc = 1310;text = "dayz_code\gui\status\zombie.paa";x = 0.756 * safezoneW + safezoneX;y = 0.933 * safezoneH + safezoneY;w = 0.027 * safezoneW;h = 0.037 * safezoneH;colorText[] = {1,1,1,1};};};class Controls {//FOOD ICONclass RscPicture_1301: RscPictureGUI{idc = 1301;//text = "\z\addons\dayz_code\gui\status\status_food_inside_ca.paa";x = 0.905 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY;w = 0.075;h = 0.10;};//BLOOD ICONclass RscPicture_1300: RscPictureGUI{idc = 1300;//text = "\z\addons\dayz_code\gui\status\status_blood_inside_ca.paa";x = 0.875 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY;w = 0.075;h = 0.10;};//THIRST ICONclass RscPicture_1302: RscPictureGUI{idc = 1302;//text = "\z\addons\dayz_code\gui\status\status_thirst_inside_ca.paa";x = 0.935 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY;w = 0.075;h = 0.10;};//TEMP ICONclass RscPicture_1306: RscPictureGUI{idc = 1306;//text = "\z\addons\dayz_code\gui\status\status_temp_ca.paa";x = 0.845 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY;w = 0.075;h = 0.10;};//BLOOD ICON - BLEEDINGclass RscPicture_1303: RscPictureGUI{idc = 1303;text = "\z\addons\dayz_code\gui\status\status_bleeding_ca.paa";x = 0.875 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY;w = 0.075;h = 0.10;colorText[] = {1,1,1,0.5};};//NOISE ICONclass RscPicture_1304: RscPictureGUI{idc = 1304;text = "\z\addons\dayz_code\gui\status\status_noise.paa";x = 0.960 * safezoneW + safezoneX;y = 0.825 * safezoneH + safezoneY;w = 0.075;h = 0.10;};//VISIBLE ICONclass RscPicture_1305: RscPictureGUI{idc = 1305;text = "\z\addons\dayz_code\gui\status\status_visible.paa";x = 0.960 * safezoneW + safezoneX;y = 0.875 * safezoneH + safezoneY;w = 0.075;h = 0.10;};//FPSclass RscText_1321: RscTextGUIK{idc = 1321;text = "fps";x = 0.960 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY;w = 0.037 * safezoneW;h = 0.047 * safezoneH;size = 0.065;sizeEx = 0.065;colorText[] = {1,1,1,0.0};};//FPS BACKGROUNDclass RscText_1322: RscPictureGUI{idc = 1322;//text = "\z\addons\dayz_code\gui\status\status_bg.paa";x = 0.960 * safezoneW + safezoneX;y = 0.93 * safezoneH + safezoneY;w = 0.037 * safezoneW;h = 0.047 * safezoneH;colorText[] = {1,1,1,0.0};};/*-----------------------------------------------*///SURVIVOR KILLSclass RscText_1400: RscTextGUIK{idc = 1400;text = "1000";x = 0.683 * safezoneW + safezoneX;y = 0.931 * safezoneH + safezoneY;w = 0.037 * safezoneW;h = 0.047 * safezoneH;colorText[] = {1,1,1,1.0};size = 0.03;sizeEx = 0.03;};//BANDIT KILLSclass RscText_1402: RscTextGUIK{idc = 1402;text = "1000";x = 0.726 * safezoneW + safezoneX;y = 0.931 * safezoneH + safezoneY;w = 0.037 * safezoneW;h = 0.047 * safezoneH;colorText[] = {1,1,1,1.0};size = 0.03;sizeEx = 0.03;};//ZOMBIE KILLSclass RscText_1403: RscTextGUIK{idc = 1403;text = "1000";x = 0.769 * safezoneW + safezoneX;y = 0.931 * safezoneH + safezoneY;w = 0.037 * safezoneW;h = 0.047 * safezoneH;colorText[] = {1,1,1,1.0};size = 0.03;sizeEx = 0.03;};//BLOOD AMOUNTclass RscText_1420: RscTextGUIK{idc = 1420;text = "1000";x = 0.915 * safezoneW + safezoneX;y = 0.842 * safezoneH + safezoneY;w = 0.040 * safezoneW;h = 0.047 * safezoneH;colorText[] = {0.8,0.07,0.06,1.0};size = 0.03;sizeEx = 0.03;};//HUMANITY AMOUNTclass RscText_1421: RscTextGUIK{idc = 1421;text = "1000";x = 0.915 * safezoneW + safezoneX;y = 0.862 * safezoneH + safezoneY;w = 0.040 * safezoneW;h = 0.047 * safezoneH;colorText[] = {1,1,1,1.0};size = 0.03;sizeEx = 0.03;};//SERVER RESTART AMOUNTclass RscText_1422: RscTextGUIK{idc = 1422;text = "1000";x = 0.915 * safezoneW + safezoneX;y = 0.882 * safezoneH + safezoneY;w = 0.040 * safezoneW;h = 0.047 * safezoneH;colorText[] = {1,0.8,0,1.0};size = 0.03;sizeEx = 0.03;};//BLOOD LABELclass RscText_1423: RscTextGUIK{idc = 1423;text = "Кровь:";x = 0.845 * safezoneW + safezoneX;y = 0.842 * safezoneH + safezoneY;w = 0.08 * safezoneW;h = 0.047 * safezoneH;colorText[] = {1,1,1,1.0};size = 0.03;sizeEx = 0.03;};//HUMANITY LABELclass RscText_1424: RscTextGUIK{idc = 1424;text = "Хума:";x = 0.845 * safezoneW + safezoneX;y = 0.862 * safezoneH + safezoneY;w = 0.08 * safezoneW;h = 0.047 * safezoneH;colorText[] = {1,1,1,1.0};size = 0.03;sizeEx = 0.03;};//RESTART LABELclass RscText_1425: RscTextGUIK{idc = 1425;text = "Рестарт:";x = 0.845 * safezoneW + safezoneX;y = 0.882 * safezoneH + safezoneY;w = 0.08 * safezoneW;h = 0.047 * safezoneH;colorText[] = {1,1,1,1.0};size = 0.03;sizeEx = 0.03;};//Players Online Labelclass RscText_1426: RscTextGUIK{idc = 1426;text = "Игроки:";x = 0.845 * safezoneW + safezoneX;y = 0.822 * safezoneH + safezoneY;w = 0.08 * safezoneW;h = 0.047 * safezoneH;colorText[] = {1,1,1,1.0};size = 0.03;sizeEx = 0.03;};//Players Online Amountclass RscText_1427: RscTextGUIK{idc = 1427;text = "1000";x = 0.915 * safezoneW + safezoneX;y = 0.822 * safezoneH + safezoneY;w = 0.040 * safezoneW;h = 0.047 * safezoneH;colorText[] = {1,0.8,0,1.0};size = 0.03;sizeEx = 0.03;};/*//Players Cash Labelclass RscText_1428: RscPictureGUI{idc = 1428;text = "custom\gui\status\dollars.paa";x = 0.845 * safezoneW + safezoneX;y = 0.802 * safezoneH + safezoneY;w = 0.02 * safezoneW;h = 0.02 * safezoneH;align = "right";};//Players Cash Amountclass RscText_1429: RscTextGUIK{idc = 1429;text = "1000";x = 0.915 * safezoneW + safezoneX;y = 0.802 * safezoneH + safezoneY;w = 0.040 * safezoneW;h = 0.047 * safezoneH;colorText[] = {1,0.8,0,1.0};size = 0.03;sizeEx = 0.03;};//Players Bank Balance Labelclass RscText_1430: RscPictureGUI{idc = 1430;text = "custom\gui\status\Bank.paa";x = 0.845 * safezoneW + safezoneX;y = 0.782 * safezoneH + safezoneY;w = 0.02 * safezoneW;h = 0.02 * safezoneH;align = "right";};//Players Bank Balanceclass RscText_1431: RscTextGUIK{idc = 1431;text = "1000";x = 0.915 * safezoneW + safezoneX;y = 0.782 * safezoneH + safezoneY;w = 0.040 * safezoneW;h = 0.047 * safezoneH;colorText[] = {1,0.8,0,1.0};size = 0.03;sizeEx = 0.03;};*/class RscText_1431:Hw_RscText{idc = 1431;type = CT_STRUCTURED_TEXT;size = 0.040;x = 0.885 * safezoneW + safezoneX;y = 0.782 * safezoneH + safezoneY;w = 0.2; h = 0.087;colorText[] = {1,1,1,1};lineSpacing = 2;colorBackground[] = {0,0,0,0};text = "";shadow = 2;class Attributes {align = "right";};};};}; -
I installed AsReMixhud
my description.ext
#include "CfgServerTrader\cfgServerTrader.hpp"respawn = "BASE";respawndelay = 5;onLoadMission="DayZ_Epoch Napf";OnLoadIntro = "Welcome to Napf";OnLoadIntroTime = False;OnLoadMissionTime = False;disabledAI = true;disableChannels[]={0,2,6};enableItemsDropping=0;#include "custom\loot\CfgBuildingLoot.hpp"briefing = 0;debriefing = 0;onPauseScript = "";loadScreen = "dayz epoch.jpg";class Header{gameType = COOP; //DM, Team, Coop, ...minPlayers = 1; //min # of players the mission supportsmaxPlayers = 100; //Max # of players the mission supports};aiKills = 1;diagRadio = 1;diagHit = 1;#include "addons\playerhud\commonhud.hpp"#include "hw.hpp"class RscText{type = 0;idc = -1;x = 0;y = 0;h = 0.037;w = 0.3;style = 0x100;font = Zeppelin32;SizeEx = 0.03921;colorText[] = {1,1,1,1};colorBackground[] = {0, 0, 0, 0};linespacing = 1;};class RscPicture{access=0;type=0;idc=-1;style=48;colorBackground[]={0,0,0,0};colorText[]={1,1,1,1};font="TahomaB";sizeEx=0;lineSpacing=0;text="";};class RscLoadingText : RscText{style = 2;x = 0.323532;y = 0.666672;w = 0.352944;h = 0.039216;sizeEx = 0.03921;colorText[] = {0.543,0.5742,0.4102,1.0};};class RscProgress{x = 0.344;y = 0.619;w = 0.313726;h = 0.0261438;texture = "\ca\ui\data\loadscreen_progressbar_ca.paa";colorFrame[] = {0,0,0,0};colorBar[] = {1,1,1,1};};class RscProgressNotFreeze{idc = -1;type = 45;style = 0;x = 0.022059;y = 0.911772;w = 0.029412;h = 0.039216;texture = "#(argb,8,8,3)color(0,0,0,0)";};//// the loading screen itself//class DayZ_loadingScreen{idd = -1;duration = 10e10;fadein = 0;fadeout = 0;name = "loading screen";class controlsBackground{class blackBG : RscText{x = safezoneX;y = safezoneY;w = safezoneW;h = safezoneH;text = "";colorText[] = {0,0,0,0};colorBackground[] = {0,0,0,1};};/*class nicePic : RscPicture{style = 48 + 0x800; // ST_PICTURE + ST_KEEP_ASPECT_RATIOx = safezoneX + safezoneW/2 - 0.25;y = safezoneY + safezoneH/2 - 0.2;w = 0.5;h = 0.4;text = "img\nicePic.paa";};*/};class controls{class Title1 : RscLoadingText{text = "$STR_LOADING"; // "Loading" text in the middle of the screen};class CA_Progress : RscProgress // progress bar, has to have idc 104{idc = 104;type = 8; // CT_PROGRESSstyle = 0; // ST_SINGLEtexture = "\ca\ui\data\loadscreen_progressbar_ca.paa";};class CA_Progress2 : RscProgressNotFreeze // progress bar that will go reverse{idc = 103;};class Name2: RscText // the text on the top-left{idc = 101;x = 0.05;y = 0.029412;w = 0.9;h = 0.04902;text = "";sizeEx = 0.05;colorText[] = {0.543,0.5742,0.4102,1.0};};};};class RscTitles{#include "addons\playerhud\hud.hpp"#include "RC\desc_inc.h"};#include "defines.hpp"#include "gold\common.hpp"#include "gold\bank_dialog.hpp"#include "gold\give_player_dialog.hpp"#include "custom\extra_rc.hpp" //Right Click Menu Actions#include "custom\snap_pro\snappoints.hpp" -
У меня установлено AsReMixhud
I installed AsReMixhud
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how to set it? You can detail? Error when the server starts !!!
У меня установлено AsReMixhud
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Ok, this is it.
how to set it? You can detail? Error when the server starts !!!
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You might want to read into these, helped me a lot. Also I could provide you with an updated version of this including a customization to display coins (but since i don't have a bank on my server you need to add that yourself if you want it).
Guys please share this menu to the bank
sorry for my bad english
DonkeyPunch Vehicle Ammo Salvage and Reload / cmSalvage modded
in Scripts
Posted
video please how it works