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Posts posted by nel90
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hey guys i was wondering if anyone knows how to get ai`s engaging any type of armored /cars/helis with 50 cause my ZSU t34 donot get engaged by ai`s untill the driver turns-up from inside the tanks to outside then they engage and destroy my tanks in 90 secondes witch is what i want if u stay in the tank they will never engage and since ive got all kind of vehicules in my server id like them to be free to engage all
Thanks in advance
Nel
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yes ive seen that i played with it tonight alltho
the ais do not try to kill me untill i decide to turn up from inside the tank there must be a way for them to engage or make them force engage with all vehiculs tanks included cause they actually destroy my tank in 90 seconds when i turn up but if i hide they dont shoot me at alll
:c thanks for the great help i find the wai verry awsome
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:c the 50 cal dont shoot at me untill i turn out of tanks if i hide in it o way i can die
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ok will try it out i just saw the thread was in double idk why
my other question is
if i want to add rocket laucher but do not want players to be able to pick them up how can i do that
thanks in advance
Nel
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Hi i am new to this scripting and all i do not know how to fix issues of this kind
my problem is ive got missions set up they work perfeclty fine
BUT
since ive added TANKS to the server witch are t55 and t34 or something ive realised that i could do missions witouth being shot at
ALL THO
if ever i turn up from the option turn in turn up
the ai`s start shooting at me and i get damage witch is the way it should be
NOW
i would like to make it so ai`s shoot down all types of car/helis/tanks since there is no vehicul that canot be bought from client side at traders
witouth having to turn out from the specific tank and or any vehicul
i am using
https://github.com/noxsicarius/Wicked-AI-Missions/tree/master/WAI
as for the ai scripts
could any point me out where i need to find and change seting for ai`s to shoot all type of vehiculs
Thanks in advance
Nel
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Hi i am new to this scripting and all i do not know how to fix issues of this kind
my problem is ive got missions set up they work perfeclty fine
BUT
since ive added TANKS to the server witch are t55 and t34 or something ive realised that i could do missions witouth being shot at
ALL THO
if ever i turn up from the option turn in turn up
the ai`s start shooting at me and i get damage witch is the way it should be
NOW
i would like to make it so ai`s shoot down all types of car/helis/tanks since there is no vehicul that canot be bought from client side at traders
witouth having to turn out from the specific tank and or any vehicul
i am using
https://github.com/noxsicarius/Wicked-AI-Missions/tree/master/WAI
as for the ai scripts
could any point me out where i need to find and change seting for ai`s to shoot all type of vehiculs
Thanks in advance
Nel
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FIXED
i figured out that i was running arma version 116523
when everybody ellse was running 125548
Just have to set the launch parameter so that the server does not lauch in beta armaoaserver.exe (116523)
Steps to follow to fix
1-find your DayZ_Epoch_instance_XX_MAP instance .bat in the folder you created for the server files
2-edit the folowing in notepad ++ by right clicking the .bat file
3-change this in red below
@echo offstart "arma2" /min "Beta/expansion/arma2oaserver.exe" -port=2322 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Cherna mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"to thisstart "arma2" /min "arma2oaserver.exe" -port=2322 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Cherna mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"4- lauch server and check if players are detected via launchers5- Enjoy -
FIXED
i figured out that i was running arma version 116523
when everybody ellse was running 125548
Just have to set the launch parameter so that the server does not lauch in beta armaoaserver.exe (116523)
Steps to follow to fix
1-find your DayZ_Epoch_instance_XX_MAP instance .bat in the folder you created for the server files
2-edit the folowing in notepad ++ by right clicking the .bat file
3-change this in red below
@echo offstart "arma2" /min "Beta/expansion/arma2oaserver.exe" -port=2322 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Cherna mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"to thisstart "arma2" /min "arma2oaserver.exe" -port=2322 "-config=instance_11_Chernarus\config.cfg" "-cfg=instance_11_Chernarus\basic.cfg" "-profiles=instance_11_Chernarus" -name=instance_11_Cherna mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"4- lauch server and check if players are detected via launchers5- Enjoy -
there is a new come up
ive realised that my server is running on 116523 witch should not mather from certain forums but i am wondering if this is my only problem regarding ingame players
i searched everywhere and redone my server twice to check out if version changes but still is the same how come and why !!!! oficial websites and all and still get old version not 125548 showing even tough we conect with client side version 125548 anyways
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thanks will be trying it i can conect via dayz launcher remote but does not detect yet so i will be patient and i have had it set up so dzc has detect it but never got to show ingame pop (players ingame )
i recon this is a verry rare problem i am currently trying different ranges of ports but no success for now and now i canot get dzc to detect my server anymore :C
STUPID FKING STEAM
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BUMP ANYONE COMON THIS REALLY SUCKs
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Bump AGAIN !!! HELP
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Bump please help guys
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yes BUMP please help
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BUmp!!!!!!!!!!!! HELP Please
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it does not work at all no server show up or not even lauch settings (remote)
ive see that the file is epoch1051 so i had to copy paste my files in it too be able to launch the mod but no chance detecting the server :C
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haaa ok will try let you know tonight thanks for clearing this out for me
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sorry i do not understand the occupied slot part
the ingame multiplayer when open arma 2 oa and remote conect it shows the players in game and maximum of 40
BUT on dayz commander it always showing 0/40
Thabnks for reply -
Hi ALL
I am new to this forum and my first server hosting since 5 dayz ive got everything set up and running fine with a lot of work and learning
This thread is because i did not find any anwser to my question and his the last step of opening my server
my server is detected by dayz commander and game tracker, I am currently hosting from home (Dedicated) and all seems to be fine because players randomly join my server
B) YAY B)
The thing is we went up to 5-6 players BUT dayz commander OR game tracker does not detect the players ingame and in that case there is no rank for players on game tracker
My goal is to fix the no players showing on both of those programs Could anyone give me a hint or trick so i can finalise this and get my population going up please
ive set the steam query port correctly and tryed many different methods adding +1 +2 -1 -2 and setting default 778something something querry port witch in that case server did not detect by dayz commander anymore so i set it back to 2300 2301
any help would be apreciatedPlease do not say: we already anwsered that on an other post
since ive looked for 3dayz now with a friend looking his side to fix that and no one came up with a good anwser
Thanks ya alll
SGT.NEL
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Axe Cop has done such a wonderful job with this. But rearm was not a good fit for my server because I use a lot of custom modded vehciels,an extra missile here a little less bombs there...etc. So rewrote the rearm module and now it takes an exsiting maagazine load out (as it looks after a restart) and rearms the whole turrent at one time. If you had 1 clip of 28rnd hdra that is what you get when you rearm There a 2nd set of code if it is an epoch vehicle will load one magazine into it since they all spawn empty. I PM Axe and he asked me to post it so here it is.
i have installed your files on my server but nothing is hapening i get options and all but does not remove or rearm my tanks/chopers/cars i am currently using overpoch setting any help would be apreciated
The only thing i want with this is too have rearm script rearm all kind of mags without any restriction and not removing existing mags like flares and ...
thanks in advance budy B)
thanks to you both axe cop and piggd for the amazing scripts
Regards SGT.NEL
[Release] Wicked AI 2.2.0
in A2: Epoch Mods (1.0.5.1)
Posted
anyone got an idea please ?