xO_Zero_Ox
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Posts posted by xO_Zero_Ox
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nope just pastebin me the object_BackpackAction.sqf ill see what i can do
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Hi Guys I am still getting these Errors in the RTP any one know why and how to fix:
12:17:26 Error in expression < getVariable["actionSet", false];
if (!_actionSet) then {
s_player_holderPickup>
12:17:26 Error position: <_actionSet) then {
s_player_holderPickup>
12:17:26 Error Undefined variable in expression: _actionset
12:17:26 File z\addons\dayz_code\init\object_BackpackAction.sqf, line 13
Thanks MegaZ
you have to define the variable _actionset
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Hey guys could any one help me out i want to have the missions pop up in like a debug monitor kind of thing but im kinda stuck atm anyway, this is my try
//Condition _complete = [ [_mission,_crate], // mission number and crate ["crate"], // ["crate"], or ["kill"], or ["assassinate", _unitGroup], [_vehicle], // cleanup objects _hint = parseText format["<t align='center' color='#00FF11' shadow='2' size='1.75'>Mission!</t><br/><t align='center' color='#ffffff'>Heroes have taken an armed vehicle from the bandits! Check your map for the location!</t>"]; customRemoteMessage = ['hint', _hint]; publicVariable "customRemoteMessage"; _hint = parseText format["<t align='center' color='#00FF11' shadow='2' size='1.75'>SUCCESS!</t><br/><t align='center' color='#ffffff'>Bandits have secured the armed vehicle!</t>"]; customRemoteMessage = ['hint', _hint]; publicVariable "customRemoteMessage"; _hint = parseText format["<t align='center' color='#00FF11' shadow='2' size='1.75'>DEFEAT!</t><br/><t align='center' color='#ffffff'>Bandits did not secure the armed vehicle in time!</t>"]; //"Heroes have taken an armed vehicle from the bandits! Check your map for the location!", // mission announcement //"Bandits have secured the armed vehicle!", // mission success //"Bandits did not secure the armed vehicle in time" // mission fail
If any of you guys have a sulution for this, this would be awesome
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anoyone who is using this also using infistar? With the new update i keep getting this
"infiSTAR.de Log: ===== (=====) | ClientTime [2013,8,3,13,58] is not equal to ServerTime [2013,8,3,13,43]" 6:24:31 "["PVAHR_0_uzdofmbc_PVAHR_0_uzdofmbc",["=======","========","ClientTime [2013,8,3,13,58] is not equal to ServerTime [2013,8,3,13,43]","",""]]"
And yes i added the BE Filters
NOTE: The = is my Name and my UID
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i'll make a server monitor that supports all the following scripts: ( even if u dont have it).
Worldspace:
- P4l
- Paint
- Single Currency ( my new soon to be released one)
- Vector
Gear:
- PlotManagement
- DoorManagement
Or are there more?
Really great Zupe its like i said you are just awesome looking forward to this, If you need any testers im pretty sure the Scripters Channel will jump on it.
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Hey,
now its working!!!
But the chance to show this, is a bit low.
Maybe just 20-40% of the kills will be showed.
Is it possibility to set it higher?
Nope its the Server that doesnt get the PKILL variable everytime. IIRC its a bug of Epoch
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Hey
is it just me or doesnt work the skin change i get the option "wear blablabla skin" but when i click it nothing happens, there are no erros in th logs or something. The only thing ive installed is Infistars anti hack and custom overpoch loot tables
EDIT: It seems to be the new Infistar antihack which causes this issue. Ive installed the last one and everthing is working now
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Hey there im using infistar and i get kicked by battleeye script restricton #90 can someone explain it pls
these are my scripts.txtEDIT: with the help of Peter Beer ive fixed it, i just deleted all the script except createvehicle.txt and deletevehicle.txt
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Thats right. Any kill message will only be displayed when the server gets the PKILL.
(e.g. the DZE_DeathMsgGlobal does also not work all the time..)
Have you found any fix for it, or are the developers of epoch aware of this problem?
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So far so good but what if someone like me uses a custom salvage vehicle script, if the Vehicle is locked you can basicly dupe Engine Parts, Fueltank. Also you can still disassable some PArts like Tires for example, how do i get this work?
Here is my Salvage Vehicle Script
It would be nice if some of you gentlemen help me out.
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Works great thx zupa!
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Works it all the Time? Mine doesnt work all the time only ~50% the time
EDIT: May take this note Kill Messages doesnt work all the Time, due to the Server sometimes doesnt get the PKILL
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With this code you won't get far..
In order to show the text with the picture of the gun correctly you have to call it with the 'BIS_fnc_dynamicText' function.
This function has to be executed client sided so that every player can can see the kill message at the same time.
its okay ive got it working men dunno how, well will see iirc i will write a tutorial
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Bump can anyone help me is this right?
_message = format["%1 was killed by %2 with weapon %3 from %4m",_victimName, _killerName, _weapon, _distance, _pic = (getText (configFile >> 'CfgWeapons' >> (currentWeapon player) >> 'picture'));];
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Hey there,
i currently searching a script that displays the kills in the upper left corner, it kind of looks like this
http://youtu.be/_Q_Jfq5JQXw?t=55s note the upper left corner
[Zero] [Picture of the gun] [meters] [player who died]
ive seen it on some servers, iirc even on some Epoch servers, if it is a Overwatch thing pls let me know if i can use it also on the Epoch Servers
any help is greatly appricated :)
okay ive found out that it is not a overwatch thing there are some epoch servers that using this script aswell
EDIT: ive talked with a developer from the Server where the Killmessages are he told me it basiclly this code
http://www.404games.co.uk/forum/index.php?/topic/2496-custom-death-messages/page-2
i just need to edit it to displays a picture
now here comes the code ive found
_pic = (getText (configFile >> 'CfgWeapons' >> (currentWeapon player) >> 'picture'));
am i on the right way or is this just complete bullshit.
Also just found out that it has something to do with the fnc_plyrHit.sqf and the server_playersDied.sqf
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no they didnt, like i said no clue why.
I guess i have to stick to R3F for now
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i did this, even on a fresh installed Epoch Server without any scripts the traders wont work. No clue why tbh
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is it just me or didnt work the traders anymore, ive installed thhe script and suddenly all my traders doesnt work. No RPT errors what so ever
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BUMP
i still need help anyone?
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Hey there im hhaving a huge error on my server, ive installed Souls Single Coin System and now i have the error as listed above
Did not really modify anything exept the CustomLootTables.
Now here comes my Problem
Everytime somebody joins my server the Person will get a blackscreen until he hits escape, and even the its not fully loaded as it seems. He has also to type in [sHIFT+ (Minus) and type flush].
I Really hope somebody can help me with this, its driving me crazy.
Did i mention that there is no Loot or Zeds until the FLUSH thingy.
Anyway here is my RTP LOG if neededIf you need something else pls let me know.
EDIT: The last part is spamming my RTP log the line 255 thing
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Hey guys,
is it just me or isnt it working for Chernarus, ive copied the files into the right directory and everthing but it seems to be not working proberly.
Btw. im using Zupas 1.1 release.
If you guys need some logs pls let me know
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none this is a fresh install like i said i just downloaded the files threw them in there and tryd to start the server. Nothing more.
EDIT: The only thing ive changed is this
17:17:14 Error position: <_result select 0; if(_outcome == "PASS")>
to
17:17:14 Error position: <_result select 0; if(_outcome = "PASS")>
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Hey there,
im currently installing a DayZ Epoch Vanilla Server but everytime im trying to connect i get this error.
I have no clue why, everythhing is new installed, no script added etc.
Its a completly fresh install pls help me out
Thx Guys
[Release] Wicked AI 2.2.0
in A2: Epoch Mods (1.0.5.1)
Posted
Well than i found a "Solution" by just simply add to the Mission:winorfail.sqf
But the messages are quite small no im Trying to get something like this
But it wont fit evertime i got some other errors damn im about to pulling my hair :P
EDIT:
GOT IT WORKING
http://gyazo.com/0bc6f5285aee3cc6ddcbc124f903b7b9