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Serbia

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Posts posted by Serbia

  1. Hi 

    I have question ,installed the WAI missions but for some reason when the mission starts there is no announcing message for the mission .?There is a marker but no message.

    And one more thing crash spawner mission is not showing on the map.

     

    Thanks for the help in advance.

  2. Ok how about the custom spawn pints for the units i have this on my server and it is in the customSpawns.sqf

     

    //Skalisty Island Ai Spawn Points for M2 .
     
    [[[13757, 2855.6951, 0.0001411438],[13581.159, 3095.7595, -0.00020980835],[13672.707, 2923.532, -1.5258789e-005],[13757.219, 2913.2258, 0.00010681152],[13803.734, 2948.77, 9.9182129e-005]],"M2StaticMG",2,"Bandit2_DZ",1,3,"","Random"] call spawn_static; //Skalisty Island ground weapons//
    [[[13307.787, 2742.4548, 5.7220459e-005],[13473.531, 3343.7896, -2.2888184e-005],[13308.451, 3241.7668, 2.6702881e-005],[13631.521, 3237.97, 0.00017929077],[14165.316, 2696.0239, 8.2969666e-005]],"M2StaticMG",2,"Bandit2_DZ",1,3,"","Random"] call spawn_static;   //Skalisty Island ground weapons
    [[[13720.18, 2841.2844, -4.196167e-005],[14085.578, 2942.03, 0.00035858154],[13598.758, 2932.2224, -0.0002784729],[12980.869, 3208.0649, 4.5776367e-005],[13526.065, 3475.8076, 1.0967255e-005]],"M2StaticMG",2,"Bandit2_DZ",1,3,"","Random"] call spawn_static;   //Skalisty Island ground weapons
    [[[13771.2, 2969.66, 0.0014648], [13689.4, 2980.61, 0.00135422], [13731.9, 2897.92, 8.39783]],"M2StaticMG",2,"Bandit2_DZ",1,3,"","Random"] call spawn_static;   //Skalisty Island ground weapons
     
     
    //Skalisty Islansd AI Spawn Points for ground troops
     
    [[13671.355, 2892.8167, -1.5258789e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;   //ground troops//
    [[13687.221, 2931.012, 2.6702881e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13741.079, 2945.6494, -9.5367432e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13691.315, 2857.7407, -3.8146973e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;    //ground troops
    [[13729.353, 2856.2568, 3.4332275e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;    //ground troops
    [[13730.628, 2812.7852, -0.00022125244],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;   //ground troops
    [[13642.995, 2837.9001, 0.0001411438],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;   //ground troops
    [[13829.32, 2923.4414, 6.4849854e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13895.181, 2988.3088, 0.00019454956],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13955.636, 3029.5244, 0.00057220459],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[14070.653, 2891.0085, -0.00090026855],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[14142.604, 2789.1985, 0.00060462952],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[14155.192, 2691.3687, 0.0002155304],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13990.835, 2788.1887, 0.00024223328],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;   //ground troops
    [[13870.401, 2810.1841, -1.9073486e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;    //ground troops
    [[13563.453, 2869.0381, 3.0517578e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13510.406, 2995.7441, 0.0013637543],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13428.791, 2792.6438, 4.7683716e-006],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13343.02, 2788.208, 0.0003452301],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13279.515, 2737.9275, -4.4822693e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13353.722, 2719.4685, 0.00062465668],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13419.333, 2747.3875, 0.00021457672],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13382.635, 2774.623, 0.00018024445],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13571.933, 3323.9666, 0.00010681152],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;    //ground troops
    [[13485.479, 3338.3132, 9.1552734e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13487.625, 3380.8669, 0.00036621094],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13408.095, 3336.6536, -0.00019073486],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;   //ground troops//
    [[13377.609, 3288.2527, -0.0002784729],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13245.426, 3362.8286, -0.00010251999],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13214.415, 3246.9207, -0.0001335144],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;    //ground troops
    [[13140.325, 3271.8738, 0.00052642822],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;    //ground troops
    [[13064.684, 3258.4734, -5.7220459e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;   //ground troops
    [[13112.573, 3197.2249, -0.00059127808],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;   //ground troops
    [[13033.765, 3154.4763, 0.00037384033],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13109.765, 3132.3279, 0.00085258484],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13372.726, 3103.7449, 0.00038146973],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13467.485, 3107.6912, 9.6321106e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13472.39, 3004.0212, -0.00060558319],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13476.838, 2875.9968, -7.8201294e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13409.714, 2819.4358, 0.00013065338],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;   //ground troops
    [[13991.87, 2889.8601, 8.9645386e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;    //ground troops
    [[13576.669, 3073.3196, -0.00047302246],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13490.565, 3235.3242, 0.00017547607],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
    [[13126.788, 3895.324, -1.5258789e-005],4,2,"Random",4,"","Bandit2_DZ","Random"] call spawn_group;  //ground troops
     Where do i put all of this now to work.
     
    Thank you
  3. All i could find is this and i am not shure is conected to custom trader:

     

    Error in expression <hen {
    _losCheck = 0;
    _cantSee = [_agent,_target] call dayz_losCheck;
    };
    >
      Error position: <_target] call dayz_losCheck;
    };
    >
      Error Undefined variable in expression: _target
    Error in expression < = alive _agent;
    _targetPos = getPosATL _target;
     
     
     
    _agent moveTo _targetPos;
    _a>
      Error position: <_target;
     
     
     
    _agent moveTo _targetPos;
    _a>
      Error Undefined variable in expression: _target
    Error in expression <hen {
    _losCheck = 0;
    _cantSee = [_agent,_target] call dayz_losCheck;
    };
    >
      Error position: <_target] call dayz_losCheck;
    };
    >
      Error Undefined variable in expression: _target
    Error in expression < = alive _agent;
    _targetPos = getPosATL _target;
     
     
     
    _agent moveTo _targetPos;
    _a>
      Error position: <_target;
     
     
     
    _agent moveTo _targetPos;
    _a>
    Maybe i can not put trader to this position?Where can i finde server RPT my host is Vilayer.
  4. Hi i have a problem 

    My custom trader is on Scalisty island Chernarus map i was following your video and i have trader shown up on Scalisty but it dose not have  Trader menu option

     

    This is what i have :

     

    server_traders.sqf:

     

    // DayZ Epoch TRADERS for 11
    serverTraders = ["USMC_Soldiers_Engineer","RU_Functionary1","RU_Citizen3","Rocker4","Profiteer4","Rita_Ensler_EP1","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","TK_GUE_Soldier_5_EP1","GUE_Soldier_MG","Worker2","Worker3","Woodlander1","UN_CDF_Soldier_Pilot_EP1","RU_WorkWoman1","Dr_Annie_Baker_EP1","RU_Citizen4","RU_WorkWoman5","RU_Citizen1","RU_Villager3","TK_CIV_Takistani04_EP1","Pilot_EP1","RU_Profiteer4","Woodlander3","Dr_Hladik_EP1","Doctor","HouseWife1","GUE_Woodlander2"];
    // Scalisty Vendor
    menu_USMC_Soldiers_Engineer = [
    [["Helicopter Armed",800],["Military Armed",801],["Trucks Armed",802],["Weapons",803]],
    [],
    "neutral"
    ];
     
    mission.sqf:
     
    _unit_666 = objNull;
    if (true) then
    {
      _this = createAgent ["USMC_Soldiers_Engineer", [13421.6,2784.67,0], [], 0, "CAN_COLLIDE"];
      _unit_666 = _this;
      _this setDir 58.7591;
      _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
      _this setUnitAbility 0.60000002;
      _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
     
     
    mission.sqm:
     
    class Item18
    {
    position[]={13421.6,0,2784.67,};
    name="Scalisty";
    text="Scalisty TRADER";
    type="mil_dot";
    colorName="ColorBlack";
    };
     
    trader_tids      693 Scalisty 177
     
    server_traders    177 USMC_Soldiers_Engineer 17 neutral NULL Scalisty
     
    All my other traders works fine.I am running Epoch server...I did not put the custom helipad
     
    Thank in advance.
     
  5. Hi

    I have problem with EMS ,i am running WAI and EMS together on my server and WAI is working fine but EMS  does not displey map markers for the missions every time and sometimes missions spawn in the same spot ...like 3 at the some place on the map.

    Any advice ?

     

    Thanks in advance.

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