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TomasOlsson

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Posts posted by TomasOlsson

  1.  

    that shouldn't be a problem, don't know why that exists, its the same as mine, and I don't get that error

     

    but delete everything in the file and use this

     

    [_objectID,_objectUID] call server_deleteObj;
    
    private["_id","_uid","_key"];
        _id  = _this select 0;
        _uid  = _this select 1;
        _activatingPlayer  = _this select 2;
    
    if (isServer) then 
    {
        if (parseNumber _id > 0) then 
       {
           diag_log format["CHILD:304:%1:",_id];
           diag_log format["DELETE: %1 Deleted by ID: %2",_activatingPlayer,_id];
       } else  {
                  diag_log format["CHILD:310:%1:",_uid];
                  diag_log format["DELETE: %1 Deleted by UID: %2",_activatingPlayer,_uid];
               };
    };

     

     

    didnt work. The logfile grow in 12min to about 200mb :o

     

     

    _objectID,_objectUID] call server_delete>

    20:18:32   Error position: <_objectID,_objectUID] call server_delete>
    20:18:32   Error Undefined variable in expression: _objectid
    20:18:32 File z\addons\dayz_server\compile\server_deleteObj.sqf, line 1
    20:18:32 Error in expression <z_server\compile\server_deleteObj.sqf"

     

    i just comment out this line [_objectID,_objectUID] call server_deleteObj; so it doesnt spam the logfile

  2. Found this in the newest logfile:

     

     6:24:03 "DELETE: <null> Deleted by UID: 0"
     6:24:03 Error in expression < format["DELETE: %1 Deleted by UID: %2",_activatingPlayer,_uid];
    };
    };>
     6:24:03   Error position: <_activatingPlayer,_uid];
    };
    };>
     6:24:03   Error Undefined variable in expression: _activatingplayer
     6:24:03 File z\addons\dayz_server\compile\server_deleteObj.sqf, line 18

    Link to newest logfile

    http://pastebin.com/m4D8fRfY

     

    server_deleteobject.sqf

     

    http://pastebin.com/pm1NgUJ4

  3. Epoch from devds and Arma 2 from your package.

     

     

     

     

    3:34:37 "RUNNING EVENT: crash_spawner on [2013,8,4,0,30]"

     3:35:54 "TIME SYNC: Local Time set to [2013,8,4,0,31]"
     3:36:04 "PKILL: Jocke killed himself"
     3:36:04 "PDEATH: Player Died 134569670"
     3:36:04 "_characterID: 163, _playerID: 134569670"
     3:36:04 "CHILD:202:163:0:134569670:0:"
     3:36:15 "get: STRING (134569670), sent: STRING (134569670)"
     3:36:15 "DISCONNECT: Jocke (134569670) Object: B 1-1-C:1 (Jocke) REMOTE, _characterID: 163 at loc [-7239.67,19539.3,0.245613]"
     3:36:15 "ERROR: server_playerSync: Cannot Sync Player Jocke [163]. Position in debug! [-7239.67,19539.3,0.245613]"
     3:36:15 "CHILD:204:134569670:"
     3:36:15 "CHILD:103:134569670:163:2:"
     3:36:33 "CHILD:101:22870278:11:Tomas:"
     3:36:33 "LOAD PLAYER: \cache\players\4\22870278.sqf"
     3:36:33 "PLAYER CACHE: ["PASS",false,"166",[162,[13841.9,11781.5,0.483591]],[["M4A1_HWS_GL_SD_Camo","Binocular_Vector","NVGoggles","ItemWatch","ItemHatchet_DZE","ItemKnife","ItemMatchbox_DZE","ItemEtool","ItemToolbox","BAF_AS50_scoped","ItemGPS"],["30Rnd_556x45_StanagSD","ItemSodaPepsi","FoodSteakCooked","ItemBandage","5Rnd_127x99_as50","5Rnd_127x99_as50"]],["",[[],[]],[[],[]]],[248,251,251],"Survivor2_DZ",0.96]"
     3:36:33 "CHILD:11:5:"
     3:36:33 "CHILD:102:166:"
     3:36:33 "LOAD CHARACTER: \cache\players\5\22870278-char.sqf"
     3:36:33 "CHARACTER CACHE: ["PASS",[false,false,false,false,true,false,true,12000,[],[0,0],0,[200.78,209.705]],[1,1,0,0],["BAF_AS50_scoped","aidlpercmstpsraswrfldnon_idlesteady01",42,[]],[162,[13841.9,11781.5,0.483591]],-11451,"166"]"
     3:36:33 "_characterID: 166"
     3:36:33 "WORLDSPACE: [162,[13841.9,11781.5,0.483591]]"
     3:36:33 "LOGIN: Location: [162,[13841.9,11781.5,0.483591]] doRnd?: false"
     3:36:33 "SETUP WORLDSPACE: [162,[13841.9,11781.5,0.483591]]"
     3:36:34 "CHILD:103:22870278:166:0:"
     3:36:40 "CHILD:201:166:[167,[13845.4,11767,0.606056]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[200.78,209.705]]:false:false:0:0:22478:0:["","amovpercmevasraswrfldfl",42,[]]:0:0:Survivor2_DZ:0:"
     3:36:51 "CHILD:101:134569670:11:Jocke:"
     3:36:51 "LOAD PLAYER: \cache\players\5\134569670.sqf"
     3:36:51 "PLAYER CACHE: ["PASS",false,"168",[],[[],[]],["",[],[]],[0,0,0],"Survivor2_DZ",0.96]"
     3:36:51 "CHILD:11:6:"
     3:36:51 "CHILD:102:168:"
     3:36:51 "LOAD CHARACTER: \cache\players\6\134569670-char.sqf"
     3:36:51 "CHARACTER CACHE: ["PASS",[],[0,0,0,0],[],[],5185,"168"]"
     3:36:51 "_characterID: 168"
     3:36:51 "WORLDSPACE: []"
     3:36:51 "LOGIN: Location: [] doRnd?: true"
     3:36:51 "SETUP WORLDSPACE: [0,[4516.49,2188.21,0]]"
     3:36:56 "CHILD:201:166:[246,[13843.1,11752.2,0.00121128]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[200.78,209.705]]:false:false:0:0:15:0:["BAF_AS50_scoped","aidlpercmstpsraswrfldnon_idlesteady04",42,[]]:0:0::0:"
     3:36:58 "CHILD:103:134569670:168:0:"
     3:37:06 "CHILD:201:168:[174,[4520.06,2173.64,0.00168303]]:[]:[]:[false,false,false,false,false,false,false,12000,[],[0,0],0,[0,0]]:false:false:0:0:20976:0:["","amovpercmrunsnonwnondf",36,[]]:0:0:Survivor2_DZ:0:"
     3:37:16 "CHILD:201:168:[344,[13805.9,11764.1,0.00158705]]:[]:[]:[false,false,false,false,false,false,false,12000,[],[0,0],0,[0,0]]:false:false:0:0:13349:0:["","aswmpercmstpsnonwnondnon",36,[]]:0:0::0:"
     3:37:26 "CHILD:201:168:[177,[13850.5,11747.4,0.00128217]]:[]:[]:[false,false,false,false,false,false,false,12000,[],[0,0],0,[0,0]]:false:false:0:0:48:0:["","amovpercmstpsnonwnondnon_turnl",36,[]]:0:0::0:"
     3:37:28 "CHILD:201:166:[196,[13855.2,11748.2,0.00117802]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[2.12002,2.30511]]:false:false:0:0:13:0:["BAF_AS50_scoped","aidlpercmstpsraswrfldnon_idlesteady04",42,[]]:0:0::0:"
     3:37:33 "PHIT: B 1-1-C:1 (Jocke) REMOTE was hit by B 1-1-B:1 (Tomas) REMOTE with BAF_AS50_scoped from 12.6554m with 33.3704 dmg"
     3:37:33 "PKILL: Jocke was killed by Tomas with weapon BAF_AS50_scoped from 12.6554m"
     3:37:33 "PDEATH: Player Died 134569670"
     3:37:33 "_characterID: 168, _playerID: 134569670"
     3:37:33 "CHILD:202:168:0:134569670:0:"
     3:37:38 "CHILD:201:166:[239,[13844.9,11752.9,0.00121977]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[9.70002,9.17977]]:false:false:0:0:11:1:["BAF_AS50_scoped","amovpercmrunsraswrfldf",42,[]]:1:0::-5337.04:"
     3:37:43 "get: STRING (134569670), sent: STRING (134569670)"
     3:37:43 "DISCONNECT: Jocke (134569670) Object: B 1-1-C:1 (Jocke) REMOTE, _characterID: 168 at loc [-7239.67,19539.3,0.245519]"
     3:37:43 "ERROR: server_playerSync: Cannot Sync Player Jocke [168]. Position in debug! [-7239.67,19539.3,0.245519]"
     3:37:43 "CHILD:204:134569670:"
     3:37:43 "CHILD:103:134569670:168:2:"
     3:37:52 "CHILD:201:166:[143,[13863.9,11745.6,0.00139857]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[9.70002,9.17977]]:false:false:0:0:20:0:["BAF_AS50_scoped","amovpercmrunsraswrfldf",42,[]]:0:0::0:"
     3:37:55 "CHILD:101:134569670:11:Jocke:"
     3:37:55 "LOAD PLAYER: \cache\players\6\134569670.sqf"
     3:37:55 "PLAYER CACHE: ["PASS",false,"169",[],[[],[]],["",[],[]],[0,0,0],"Survivor2_DZ",0.96]"
     3:37:55 "CHILD:11:7:"
     3:37:55 "CHILD:102:169:"
     3:37:55 "LOAD CHARACTER: \cache\players\7\134569670-char.sqf"
     3:37:55 "CHARACTER CACHE: ["PASS",[],[0,0,0,0],[],[],5185,"169"]"
     3:37:55 "_characterID: 169"
     3:37:55 "WORLDSPACE: []"
     3:37:55 "LOGIN: Location: [] doRnd?: true"
     3:37:55 "SETUP WORLDSPACE: [0,[13035.3,3752.11,0]]"
     3:37:56 "CHILD:103:134569670:169:0:"
     3:38:02 "CHILD:201:166:[339,[13852.2,11753.3,0.00154324]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[9.70002,9.17977]]:false:false:0:0:14:0:["BAF_AS50_scoped","aidlpercmstpsraswrfldnon_aiming02",42,[]]:0:0::0:"
     3:38:02 "CHILD:201:169:[339,[13853.4,11755.9,0.053768]]:[]:[]:[false,false,false,false,false,false,false,12000,[],[0,0],0,[0,0]]:false:false:0:0:22490:0:["","amovpercmrunsnonwnondf",36,[]]:0:0:Survivor2_DZ:0:"
     3:38:12 "CHILD:201:166:[337,[13846.6,11765,0.728824]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[21.18,20.6028]]:false:false:0:0:13:0:["BAF_AS50_scoped","amovpercmrunsraswrfldfr",42,[]]:0:0::0:"
     3:38:22 "CHILD:201:169:[145,[13862.3,11751.9,0.0014089]]:[]:[]:[false,false,false,false,false,false,false,12000,[],[0,0],0,[0,0]]:false:false:0:0:10:0:["","amovpercmevasnonwnondf",36,[]]:0:0::0:"
     3:38:33 "CHILD:201:169:[237,[13842.2,11752,0.00120991]]:[]:[]:[false,false,false,false,false,false,false,12000,[],[0,0],0,[7.15,10.3567]]:false:false:0:0:20:0:["","aidlpercmstpsnonwnondnon_player_idlesteady03",36,[]]:0:0::0:"
     3:38:33 Player Tomas is losing connection
     

     

    I move everything in the dump file to a new file each hour. This is from when a player gets killed 2 times. Once out of me as a test and one of he fell

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