TomasOlsson
-
Posts
9 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Posts posted by TomasOlsson
-
-
it fixed that error. But now back to why players do not spawn with items. Could it be that the script that makes you have to wait for 5 seconds, which then sends you to the lobby?
-
that shouldn't be a problem, don't know why that exists, its the same as mine, and I don't get that error
but delete everything in the file and use this
[_objectID,_objectUID] call server_deleteObj; private["_id","_uid","_key"]; _id = _this select 0; _uid = _this select 1; _activatingPlayer = _this select 2; if (isServer) then { if (parseNumber _id > 0) then { diag_log format["CHILD:304:%1:",_id]; diag_log format["DELETE: %1 Deleted by ID: %2",_activatingPlayer,_id]; } else { diag_log format["CHILD:310:%1:",_uid]; diag_log format["DELETE: %1 Deleted by UID: %2",_activatingPlayer,_uid]; }; };
didnt work. The logfile grow in 12min to about 200mb :o
_objectID,_objectUID] call server_delete>
20:18:32 Error position: <_objectID,_objectUID] call server_delete>20:18:32 Error Undefined variable in expression: _objectid20:18:32 File z\addons\dayz_server\compile\server_deleteObj.sqf, line 120:18:32 Error in expression <z_server\compile\server_deleteObj.sqf"i just comment out this line [_objectID,_objectUID] call server_deleteObj; so it doesnt spam the logfile
-
Found this in the newest logfile:
6:24:03 "DELETE: <null> Deleted by UID: 0" 6:24:03 Error in expression < format["DELETE: %1 Deleted by UID: %2",_activatingPlayer,_uid]; }; };> 6:24:03 Error position: <_activatingPlayer,_uid]; }; };> 6:24:03 Error Undefined variable in expression: _activatingplayer 6:24:03 File z\addons\dayz_server\compile\server_deleteObj.sqf, line 18
Link to newest logfile
server_deleteobject.sqf
-
http://pastebin.com/6XJ4sAUj
Its a new "install". Yep database works fine.
-
Epoch from devds and Arma 2 from your package.
3:34:37 "RUNNING EVENT: crash_spawner on [2013,8,4,0,30]"
3:35:54 "TIME SYNC: Local Time set to [2013,8,4,0,31]"3:36:04 "PKILL: Jocke killed himself"3:36:04 "PDEATH: Player Died 134569670"3:36:04 "_characterID: 163, _playerID: 134569670"3:36:04 "CHILD:202:163:0:134569670:0:"3:36:15 "get: STRING (134569670), sent: STRING (134569670)"3:36:15 "DISCONNECT: Jocke (134569670) Object: B 1-1-C:1 (Jocke) REMOTE, _characterID: 163 at loc [-7239.67,19539.3,0.245613]"3:36:15 "ERROR: server_playerSync: Cannot Sync Player Jocke [163]. Position in debug! [-7239.67,19539.3,0.245613]"3:36:15 "CHILD:204:134569670:"3:36:15 "CHILD:103:134569670:163:2:"3:36:33 "CHILD:101:22870278:11:Tomas:"3:36:33 "LOAD PLAYER: \cache\players\4\22870278.sqf"3:36:33 "PLAYER CACHE: ["PASS",false,"166",[162,[13841.9,11781.5,0.483591]],[["M4A1_HWS_GL_SD_Camo","Binocular_Vector","NVGoggles","ItemWatch","ItemHatchet_DZE","ItemKnife","ItemMatchbox_DZE","ItemEtool","ItemToolbox","BAF_AS50_scoped","ItemGPS"],["30Rnd_556x45_StanagSD","ItemSodaPepsi","FoodSteakCooked","ItemBandage","5Rnd_127x99_as50","5Rnd_127x99_as50"]],["",[[],[]],[[],[]]],[248,251,251],"Survivor2_DZ",0.96]"3:36:33 "CHILD:11:5:"3:36:33 "CHILD:102:166:"3:36:33 "LOAD CHARACTER: \cache\players\5\22870278-char.sqf"3:36:33 "CHARACTER CACHE: ["PASS",[false,false,false,false,true,false,true,12000,[],[0,0],0,[200.78,209.705]],[1,1,0,0],["BAF_AS50_scoped","aidlpercmstpsraswrfldnon_idlesteady01",42,[]],[162,[13841.9,11781.5,0.483591]],-11451,"166"]"3:36:33 "_characterID: 166"3:36:33 "WORLDSPACE: [162,[13841.9,11781.5,0.483591]]"3:36:33 "LOGIN: Location: [162,[13841.9,11781.5,0.483591]] doRnd?: false"3:36:33 "SETUP WORLDSPACE: [162,[13841.9,11781.5,0.483591]]"3:36:34 "CHILD:103:22870278:166:0:"3:36:40 "CHILD:201:166:[167,[13845.4,11767,0.606056]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[200.78,209.705]]:false:false:0:0:22478:0:["","amovpercmevasraswrfldfl",42,[]]:0:0:Survivor2_DZ:0:"3:36:51 "CHILD:101:134569670:11:Jocke:"3:36:51 "LOAD PLAYER: \cache\players\5\134569670.sqf"3:36:51 "PLAYER CACHE: ["PASS",false,"168",[],[[],[]],["",[],[]],[0,0,0],"Survivor2_DZ",0.96]"3:36:51 "CHILD:11:6:"3:36:51 "CHILD:102:168:"3:36:51 "LOAD CHARACTER: \cache\players\6\134569670-char.sqf"3:36:51 "CHARACTER CACHE: ["PASS",[],[0,0,0,0],[],[],5185,"168"]"3:36:51 "_characterID: 168"3:36:51 "WORLDSPACE: []"3:36:51 "LOGIN: Location: [] doRnd?: true"3:36:51 "SETUP WORLDSPACE: [0,[4516.49,2188.21,0]]"3:36:56 "CHILD:201:166:[246,[13843.1,11752.2,0.00121128]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[200.78,209.705]]:false:false:0:0:15:0:["BAF_AS50_scoped","aidlpercmstpsraswrfldnon_idlesteady04",42,[]]:0:0::0:"3:36:58 "CHILD:103:134569670:168:0:"3:37:06 "CHILD:201:168:[174,[4520.06,2173.64,0.00168303]]:[]:[]:[false,false,false,false,false,false,false,12000,[],[0,0],0,[0,0]]:false:false:0:0:20976:0:["","amovpercmrunsnonwnondf",36,[]]:0:0:Survivor2_DZ:0:"3:37:16 "CHILD:201:168:[344,[13805.9,11764.1,0.00158705]]:[]:[]:[false,false,false,false,false,false,false,12000,[],[0,0],0,[0,0]]:false:false:0:0:13349:0:["","aswmpercmstpsnonwnondnon",36,[]]:0:0::0:"3:37:26 "CHILD:201:168:[177,[13850.5,11747.4,0.00128217]]:[]:[]:[false,false,false,false,false,false,false,12000,[],[0,0],0,[0,0]]:false:false:0:0:48:0:["","amovpercmstpsnonwnondnon_turnl",36,[]]:0:0::0:"3:37:28 "CHILD:201:166:[196,[13855.2,11748.2,0.00117802]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[2.12002,2.30511]]:false:false:0:0:13:0:["BAF_AS50_scoped","aidlpercmstpsraswrfldnon_idlesteady04",42,[]]:0:0::0:"3:37:33 "PHIT: B 1-1-C:1 (Jocke) REMOTE was hit by B 1-1-B:1 (Tomas) REMOTE with BAF_AS50_scoped from 12.6554m with 33.3704 dmg"3:37:33 "PKILL: Jocke was killed by Tomas with weapon BAF_AS50_scoped from 12.6554m"3:37:33 "PDEATH: Player Died 134569670"3:37:33 "_characterID: 168, _playerID: 134569670"3:37:33 "CHILD:202:168:0:134569670:0:"3:37:38 "CHILD:201:166:[239,[13844.9,11752.9,0.00121977]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[9.70002,9.17977]]:false:false:0:0:11:1:["BAF_AS50_scoped","amovpercmrunsraswrfldf",42,[]]:1:0::-5337.04:"3:37:43 "get: STRING (134569670), sent: STRING (134569670)"3:37:43 "DISCONNECT: Jocke (134569670) Object: B 1-1-C:1 (Jocke) REMOTE, _characterID: 168 at loc [-7239.67,19539.3,0.245519]"3:37:43 "ERROR: server_playerSync: Cannot Sync Player Jocke [168]. Position in debug! [-7239.67,19539.3,0.245519]"3:37:43 "CHILD:204:134569670:"3:37:43 "CHILD:103:134569670:168:2:"3:37:52 "CHILD:201:166:[143,[13863.9,11745.6,0.00139857]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[9.70002,9.17977]]:false:false:0:0:20:0:["BAF_AS50_scoped","amovpercmrunsraswrfldf",42,[]]:0:0::0:"3:37:55 "CHILD:101:134569670:11:Jocke:"3:37:55 "LOAD PLAYER: \cache\players\6\134569670.sqf"3:37:55 "PLAYER CACHE: ["PASS",false,"169",[],[[],[]],["",[],[]],[0,0,0],"Survivor2_DZ",0.96]"3:37:55 "CHILD:11:7:"3:37:55 "CHILD:102:169:"3:37:55 "LOAD CHARACTER: \cache\players\7\134569670-char.sqf"3:37:55 "CHARACTER CACHE: ["PASS",[],[0,0,0,0],[],[],5185,"169"]"3:37:55 "_characterID: 169"3:37:55 "WORLDSPACE: []"3:37:55 "LOGIN: Location: [] doRnd?: true"3:37:55 "SETUP WORLDSPACE: [0,[13035.3,3752.11,0]]"3:37:56 "CHILD:103:134569670:169:0:"3:38:02 "CHILD:201:166:[339,[13852.2,11753.3,0.00154324]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[9.70002,9.17977]]:false:false:0:0:14:0:["BAF_AS50_scoped","aidlpercmstpsraswrfldnon_aiming02",42,[]]:0:0::0:"3:38:02 "CHILD:201:169:[339,[13853.4,11755.9,0.053768]]:[]:[]:[false,false,false,false,false,false,false,12000,[],[0,0],0,[0,0]]:false:false:0:0:22490:0:["","amovpercmrunsnonwnondf",36,[]]:0:0:Survivor2_DZ:0:"3:38:12 "CHILD:201:166:[337,[13846.6,11765,0.728824]]:[]:[]:[false,false,false,false,true,false,true,12000,[],[0,0],0,[21.18,20.6028]]:false:false:0:0:13:0:["BAF_AS50_scoped","amovpercmrunsraswrfldfr",42,[]]:0:0::0:"3:38:22 "CHILD:201:169:[145,[13862.3,11751.9,0.0014089]]:[]:[]:[false,false,false,false,false,false,false,12000,[],[0,0],0,[0,0]]:false:false:0:0:10:0:["","amovpercmevasnonwnondf",36,[]]:0:0::0:"3:38:33 "CHILD:201:169:[237,[13842.2,11752,0.00120991]]:[]:[]:[false,false,false,false,false,false,false,12000,[],[0,0],0,[7.15,10.3567]]:false:false:0:0:20:0:["","aidlpercmstpsnonwnondnon_player_idlesteady03",36,[]]:0:0::0:"3:38:33 Player Tomas is losing connectionI move everything in the dump file to a new file each hour. This is from when a player gets killed 2 times. Once out of me as a test and one of he fell
-
When a player dies, does not clear the database from the info for the player. As the player starts with a completely empty inventory.
Epoch 1.0.5.1
Arma 2 1.63.112555
Google translate<3
-
Seem like loot in safe dont save.its saves but it will not load it. Same for all Epoch building items
-
Hi,
looking for traders_data with all lootable weapons and related ammunition found in Epoch.
Epoch 1.0.5.1
// T
Players who die respawn with completely empty inventory.
in Epoch Linux Server
Posted
Have not had time to sit at the computer last few days because of work. :( But will have time to check on it after the weekend. :)