Suito
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Posts posted by Suito
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Okay, everybody know since 1.0.5 there is this heli lift stuff variable, until i dont get it to run i found following into the dayz_code:
DZE_HeliAllowTowFrom = [ "CH_47F_EP1_DZE", "CH_47F_EP1_DZ", "CH_47F_BAF", "CH_47F_EP1", "BAF_Merlin_DZE", "CH53_DZE" ]; DZE_HeliAllowToTow = [ "hilux1_civil_1_open", "HMMWV_Base", "Lada_base", "Offroad_DSHKM_base", "Pickup_PK_base", "SkodaBase", "tractor", "VWGolf", "Volha_TK_CIV_Base_EP1", "S1203_TK_CIV_EP1", "SUV_Base_EP1", "ArmoredSUV_Base_PMC", "UAZ_Base", "LandRover_Base", "Ship" ];
after founding this i try´d to get this work, so i spawned a tractor and a merlin and i dont get it to get the merlin ..
can anybody say me how this work? or iam just to stupid to get it?
Thx a lot!
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I think we founded our error with the wrong files, we used a linux-vps to update to vilayer, but it looks that the vps have troubls with unzip the .7z and damaged the files .. know we updated via windows and it looks like it works .. but not sure, we havend the upload speed we need and it will take a while to upload the files *brrrrrr*
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Hello everyone,
we have a server at vilayers and manuel update it to Epoch 1.0.5 via this tutorial:
our problem is now following Error during server start:
Version 1.63.112555
ErrorMessage: Data file too short\@DayZ_Epoch\addons\aif_napfobjects.pbo'. Expected 1859757099 B, got 108145476 B
we just dont do the step 7) wit BEC cause we dont found/have the files. Any Idea?regards Suito
DZE_HeliLift
in General Discussion.
Posted
nvm i found it out, u just need a second player on the ground ..