p0rt3r
-
Posts
6 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Posts posted by p0rt3r
-
-
Hello,
First of all thanks for this awesome script! Using it on my epoch server and it works great for the most part except when players try to deploy a stone wall using the etool they get kicked by battleye with a "vehicleRestriction #57". Im not too keen on messing with the BE fitlers, so do you have any ideas on how I can fix this?
Great work and keep it up!
-
Ended up fixing the problem by uninstalling epoch and running regular dayz mod. Now if I could just figure out how to install epoch properly with tcadmin life would be great.
Onward and foward!!! B)
-
Ok so after double checking the user name and password given to me by vert hosting for the mysql database then inputting it into the hive.ini I now get these errors in my RPT.
Exe timestamp: 2014/06/19 21:46:23Current time: 2014/06/30 15:10:54Version 1.63.112555Item STR_EPOCH_BULK_DESC_MP5SD listed twiceItem STR_ACTIONS_BUILD listed twiceItem STR_EQUIP_NAME_41 listed twiceItem STR_EQUIP_DESC_41 listed twiceUpdating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/15:12:36 Server error: Player without identity Porter (id 1846196753)15:12:57 Strange convex component288 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component289 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component290 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component291 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component292 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component293 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component294 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component295 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component296 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component297 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component298 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component299 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component300 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component301 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component302 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component303 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component304 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component305 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component306 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component307 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component308 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component309 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component310 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component311 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component312 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component313 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component314 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component315 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component316 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component317 in warehouse\models\warehouse.p3d:geometry15:12:57 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire15:12:57 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView15:12:57 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView15:13:08 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon15:13:08 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl15:13:09 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"15:13:09 "DayZ Epoch: MPframework inited"15:13:56 "\z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."15:13:56 "Res3tting B!S effects..."15:13:56 "HIVE: Starting"15:13:56 "server_monitor.sqf execution count = 1"15:13:56 "HIVE: trying to get objects"15:13:56 "HIVE: found 0 objects"15:13:57 Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 85215:13:58 "HIVE: Commence Object Streaming..."15:13:58 "HIVE: got 0 Epoch Objects and 0 Vehicles"=======================================================-------------------------------------------------------Exception code: C0000005 ACCESS_VIOLATION at 71151640Allocator: C:\TCAFiles\Users\DellaD\1002\Expansion\beta\dll\tbb4malloc_bi.dllgraphics: Noresolution: 160x120x32Addons:CARoads2Dam in ca\roads2\dam\CA_CommunityConfigurationProject_E_Gameplay_AddedMissingFlaresToChoppers in ca\communityconfigurationproject_e\gameplay_addedmissingflarestochoppers\CAData_ParticleEffects in Ca\data\particleeffects\CAMP_Armory_Misc in ca\mp_armory\misc\, CAWeapons_E_RPG18 in ca\weapons_e\rpg18\CAStructures_E_HouseA_A_Office01 in ca\structures_e\housea\a_office01\fal_trafficsigns in ca\fal_trafficsigns\Ind_Vysypka in ca\buildings2\ind_cementworks\ind_vysypka\CAStructures_E_Ind_IndPipes in ca\structures_e\ind\ind_pipes\Farm_WTower in ca\buildings2\farm_wtower\, CASounds_Missions in ca\soundmissions\CASounds in ca\sounds\, pond_test in ca\structures\pond\CAAir2_Pchela1T in ca\air2\pchela1t\, CAAir2_F35B in ca\air2\f35b\CA_CommunityConfigurationProject_E_Gameplay_EnabledTurnOutForTanks in ca\communityconfigurationproject_e\gameplay_enabledturnoutfortanks\CAMusic in ca\music\, MBG_Buildings_2 in mbg_buildings_2\, dayz_sfx in dayz_sfx\CAStructuresHouse_Church_05R in ca\structures\house\church_05r\CAAir_PMC in ca\air_pmc\CA_Missions_GarbageCollector in ca\modules\garbage_collector\CAFonts in ca\uifonts\CA_CommunityConfigurationProject_E_Gameplay_RemovedVintorezLightFlashOnFiring in ca\communityconfigurationproject_e\gameplay_removedvintorezlightflashonfiring\dayz_equip in dayz_equip\, CAWheeled_E_M1030 in ca\wheeled_e\m1030\Arma2_Ka52 in ca\air2\ka52\, MBG_Buildings_3 in mbg_buildings_3\CA_Modules_Marta in ca\modules\marta\, CAMisc_fix_Ch2 in ca\misc_fix\ch2\CAWeapons_Saiga12K in ca\weapons\saiga12k\, CAWeapons_M1014 in ca\weapons\m1014\CAWheeled3_TT650 in ca\wheeled3\tt650\CA_CommunityConfigurationProject_E_Gameplay_FixedFoldingChair in ca\communityconfigurationproject_e\gameplay_fixedfoldingchair\CA_HighCommand in ca\modules\hc\, CAWeapons_E_PK in ca\weapons_e\pk\CABuildings2 in ca\buildings2\Misc_PowerStation in ca\buildings2\misc_powerstation\CA_Dubbing_E in ca\dubbing_e\, Takistan in ca\takistan\CAStructures_IndPipe1_todo_delete in ca\buildings2\ind_pipeline\indpipe1\CAWheeled2_BTR90 in ca\wheeled2\btr90\, CA_Missions_BAF in ca\missions_baf\CAWeapons_PMC_XM8 in ca\weapons_pmc\xm8\, CAWeapons_E_KORD in ca\weapons_e\kord\CARoads2Bridge in ca\roads2\bridge\, pook_H13 in pook_h13\CAWheeled_E_HMMWV in ca\wheeled_e\hmmwv\, CA_Editor in ca\editor\CA_Dubbing_Counterattack in ca\dubbing\counterattack\CAWeapons_E_Colt1911 in ca\weapons_e\colt1911\CAWheeled_W_BAF in ca\wheeled_w_baf\, CAWheeled_E_V3S in ca\wheeled_e\v3s\CA_CommunityConfigurationProject_E_AI_MadeAINotEngageVodnikWithRifles in ca\communityconfigurationproject_e\ai_madeainotengagevodnikwithrifles\CAStructures_E_Wall in ca\structures_e\wall\CAStructures_E_HouseA_A_Minaret in ca\structures_e\housea\a_minaret\CATracked in ca\tracked\CAStructures_E_Misc_Misc_Water in ca\structures_e\misc\misc_water\CA_CommunityConfigurationProject_E_AI_DisabledATLauncherUseAgainstInfantry in ca\communityconfigurationproject_e\ai_disabledatlauncheruseagainstinfantry\CAStructures_E_HouseA_a_stationhouse in ca\structures_e\housea\a_stationhouse\CAWheeled_E_SUV in ca\wheeled_e\suv\, CA_Modules_PMC in ca\modules_pmc\CAWeapons_PMC in ca\weapons_pmc\, CALanguage_missions in ca\languagemissions\CAAir2_C130J in ca\air2\c130j\CATracked_E_us_m270mlrs in ca\tracked_e\us_m270mlrs\CAStructures_Nav_pier in ca\structures\nav_pier\CALanguage_missions_e in ca\languagemissions_e\CACharacters_E_Head in ca\characters_e\heads\, CAWeapons_ZU23 in ca\weapons\zu23\CATracked_E in ca\tracked_e\CA_MPA_Scenarios in ca\mp_armory\armory_mp_scenarios\Warfare2_E in ca\warfare2_e\CA_CommunityConfigurationProject_E_Editor_AdditionalGroups in ca\communityconfigurationproject_e\editor_additionalgroups\Ind_MalyKomin in ca\buildings2\ind_cementworks\ind_malykomin\CAStructuresLand_Nav_Boathouse in ca\structures\nav_boathouse\CAWeapons in ca\weapons\, CA_PMC in ca\ca_pmc\, ASC_EU_Lights in asc\asc_eu_lights\CAStructures_IndPipe1 in ca\structures\ind_pipeline\indpipe1\CA_CommunityConfigurationProject_E_Gameplay_FixedMissileSmoke in ca\communityconfigurationproject_e\gameplay_fixedmissilesmoke\CAWheeled_E in ca\wheeled_e\, A_Crane_02 in ca\buildings2\a_crane_02\CA_Anims_Wmn in ca\anims\characters\config\wmn\CAStructuresInd_Quarry in ca\structures\ind_quarry\CAWeapons_AK in ca\weapons\ak\CAWeapons2_HuntingRifle in ca\weapons2\huntingrifle\CA_Dubbing_PMC in ca\dubbing_pmc\, CAVideo2_PMC in ca\video2_pmc\, CA_E in ca\ca_e\CA_Missions_E_SecOps in ca\missions_e\som\CA_CommunityConfigurationProject_E_Visual_FixedPickupAndOffroadDriverHUD in ca\communityconfigurationproject_e\visual_fixedpickupandoffroaddriverhud\CAWeapons_E_Igla in ca\weapons_e\igla\, CA_Animals_E in ca\animals_e\CATracked_E_M1_Abrams in ca\tracked_e\m1_abrams\, Warfare2 in ca\warfare2\CAMisc_fix_A2FREE in ca\misc_fix\a2free\CABuildingParts_Signs in ca\buildings2\buildingparts\signs\CAMisc_fix_air in ca\misc_fix\air\CA_CommunityConfigurationProject_E_AI_MadeAINotEngageSCUDWithRifles in ca\communityconfigurationproject_e\ai_madeainotengagescudwithrifles\CA_CommunityConfigurationProject_E_Gameplay_AddedMissingSmokeLaunchersToHQVehicles in ca\communityconfigurationproject_e\gameplay_addedmissingsmokelauncherstohqvehicles\CARocks_E in ca\rocks_e\, CAWeapons_E_TOW in ca\weapons_e\tow\CAAnimals in ca\animals\, CAStructuresHouse in ca\structures\house\CA_CommunityConfigurationProject_E_Gameplay_ReducedGrenadeDeflection in ca\communityconfigurationproject_e\gameplay_reducedgrenadedeflection\dayz_code in z\addons\dayz_code\CA_CommunityConfigurationProject_E_Gameplay_AddedMissingSmokeLaunchersToVodnikBPPU in ca\communityconfigurationproject_e\gameplay_addedmissingsmokelauncherstovodnikbppu\CAAir_E in ca\air_e\, CATracked_E_ZSU in ca\tracked_e\zsu\CATracked_E_T34 in ca\tracked_e\t34\CA_CommunityConfigurationProject_E_Sound_FixedMH60SDammageSound in ca\communityconfigurationproject_e\sound_fixedmh60sdammagesound\CAWater2_Fregata in ca\water2\fregata\, CAWater2 in ca\water2\CACharacters_BAF_Head in ca\characters_d_baf\heads\CA_Dubbing_Baf in ca\dubbing_baf\CAStructures_PMC_FuelStation in ca\structures_pmc\ind\fuelstation\CAWeapons_E_ZU23 in ca\weapons_e\zu23\CA_CommunityConfigurationProject_E_Gameplay_FixedTooHighGetOutTrucks in ca\communityconfigurationproject_e\gameplay_fixedtoohighgetouttrucks\CAStructures_Rail in ca\structures\rail\CAWeapons_E_M252_81mm_Mortar in ca\weapons_e\m252_81mm_mortar\CAWeapons_E_FIM92_static in ca\weapons_e\fim92_static\CA_CommunityConfigurationProject_E_Editor_AddedLargeWeaponVariants in ca\communityconfigurationproject_e\editor_addedlargeweaponvariants\CAWeapons_PMC_AS50 in ca\weapons_pmc\as50\Warfare2Vehicles in ca\warfare2vehicles\, CA_L39 in ca\l39\CA_CommunityConfigurationProject_E in ca\communityconfigurationproject_e\CA_CommunityConfigurationProject_Gameplay_AddedSteppedOpticsToMi24 in ca\communityconfigurationproject_e\gameplay_addedsteppedopticstomi24\CAWeapons_E_AK in ca\weapons_e\ak\, GLT_BH_Wreck in glt_bh_wreck\CAStructures_E_Ind_Ind_Shed in ca\structures_e\ind\ind_shed\CAStructuresHouse_HouseV2 in ca\structures\house\housev2\CAWeapons_E_M9 in ca\weapons_e\m9_beretta\, CAAir2_MV22 in ca\air2\mv22\CAWheeled_E_LADA in ca\wheeled_e\lada\, CAWater2_seafox in ca\water2\seafox\CAWheeled2_LADA in ca\wheeled2\lada\, MAP_EU in map_eu\CAWheeled_E_Pickup in ca\wheeled_e\datsun_armed\CA_CommunityConfigurationProject_E_Gameplay_LWTSCameraForTUSKLoader in ca\communityconfigurationproject_e\gameplay_lwtscamerafortuskloader\CA_CommunityConfigurationProject_E_AI_ImprovedAIDispersionCoefForCoaxMGs in ca\communityconfigurationproject_e\ai_improvedaidispersioncoefforcoaxmgs\CAWeapons_E_Javelin in ca\weapons_e\javelin\CAMP_Armory_Misc_Entrance_Gate in ca\mp_armory\misc\entrance_gate\CA_CommunityConfigurationProject_E_Gameplay_CorrectedInfantryMovementSpeed in ca\communityconfigurationproject_e\gameplay_correctedinfantrymovementspeed\CA_Animals2_Rabbit in ca\animals2\rabbit\, CAStructures_Nav in ca\structures\nav\CA_Modules_Coin in ca\modules\coin\, CA_Modules_Alice2 in ca\modules_e\alice2\CA_Missions_FirstAidSystem in ca\modules\fa\, sauerland in ca\sauerland\CAAir_E_UH1H_EP1 in ca\air_e\uh1h\, CATracked_W_BAF in ca\tracked_w_baf\Shed_small in ca\buildings2\shed_small\CA_CommunityConfigurationProject_E_Editor_MadeAllBackpacksAvailableEmpty in ca\communityconfigurationproject_e\editor_madeallbackpacksavailableempty\CAStructures_E_Misc_Misc_Interier in ca\structures_e\misc\misc_interier\Ind_Pec in ca\buildings2\ind_cementworks\ind_pec\CA_CommunityConfigurationProject_E_Gameplay_GetInOutAnimationsforM1A2Loader in ca\communityconfigurationproject_e\gameplay_getinoutanimationsform1a2loader\CATracked_E_T55 in ca\tracked_e\t55\, CATracked_E_T72 in ca\tracked_e\t72\CABuildings in ca\buildings\, CAStructures_PMC_Misc in ca\structures_pmc\misc\CAWheeled_E_UAZ in ca\wheeled_e\uaz\CA_CommunityConfigurationProject_E_Editor_NoBlackAreaOutsideMap in ca\communityconfigurationproject_e\editor_noblackareaoutsidemap\CAStructures_E_Misc_Misc_Garbage in ca\structures_e\misc\misc_garbage\CAMP_Armory_Misc_Sign_Armex in ca\mp_armory\misc\sign_armex\CAPlants in ca\plants\, CAWheeled_E_Old_bike in ca\wheeled_e\old_bike\CAAir_E_UH60M in ca\air_e\uh60m\, CA_Modules_E_Jukebox in ca\modules_e\jukebox\CA_Anims_E_Wmn in ca\anims_e\config\wmn\CAWeapons_VSS_vintorez in ca\weapons\vss_vintorez\CAStructures_PMC_Buildings_Ruin_Cowshed in ca\structures_pmc\buildings\ruins\farm_cowshed\CAStructuresHouse_HouseBT in ca\structures\house\housebt\CAWeapons_E_G36 in ca\weapons_e\g36\CA_CommunityConfigurationProject_E_Gameplay_CorrectedMetisViewModes in ca\communityconfigurationproject_e\gameplay_correctedmetisviewmodes\CA_Modules_Silvie in ca\modules\silvie\CAStructures_Castle in ca\structures\castle\CAStructuresLand_A_MunicipalOffice in ca\structures\a_municipaloffice\CA_CommunityConfigurationProject_E_AI_ImprovedT90ATMissileUse in ca\communityconfigurationproject_e\ai_improvedt90atmissileuse\CAWeapons2_SMAW in ca\weapons2\smaw\, CAWeapons2 in ca\weapons2\CA_Animals2_WildBoar in ca\animals2\wildboar\CAMP_Armory_Misc_Plasticpole in ca\mp_armory\misc\plasticpole\CATracked_E_BMP2 in ca\tracked_e\bmp\CA_E_ParticleEffects in ca\ca_e\data\particleeffects\CAWeapons_E_Stinger in ca\weapons_e\stinger\CAWheeled3_M1030 in ca\wheeled3\m1030\, CA_Sounds_Baf in ca\sounds_baf\Ind_Mlyn in ca\buildings2\ind_cementworks\ind_mlyn\, CSJ_GyroAC in csj_gyroac\KPFSWaySigns in kpfs_waysigns\CA_CommunityConfigurationProject_E_Editor_SetMissingMusicTrackDuration in ca\communityconfigurationproject_e\editor_setmissingmusictrackduration\CAStructures_E_Ind_Ind_FuelStation in ca\structures_e\ind\ind_fuelstation\CA_Anims in ca\anims\, CAweapons_E_m107 in ca\weapons_e\m107\HALO_Test in ca\air2\halo\CA_CommunityConfigurationProject_E_Gameplay_FixedPickupGunnerOpticsView in ca\communityconfigurationproject_e\gameplay_fixedpickupgunneropticsview\CAWheeled2_M1114_Armored in ca\wheeled2\hmmwv\m1114_armored\CA_Missions_PMC in ca\missions_pmc\, CAWeapons_PMC_AA_12 in ca\weapons_pmc\aa_12\Utes in ca\utes\CAStructures_E_Ind_Ind_Garage01 in ca\structures_e\ind\ind_garage01\CATracked2_2S6M_Tunguska in ca\tracked2\2s6m_tunguska\CA_Modules_ZoRA in ca\modules\zora\, CAData in Ca\, CASigns_E in ca\signs_e\CA_Animals2_Dogs in ca\animals2\dogs\, CAWeapons_E_D30 in ca\weapons_e\d30\CAWater in ca\water\CA_CommunityConfigurationProject_E_Editor_AddedInvisibleZoneProtection in ca\communityconfigurationproject_e\editor_addedinvisiblezoneprotection\CAWeapons_M252_81mm_Mortar in ca\weapons\m252_81mm_mortar\CAWheeled in ca\wheeled\, CAWheeled2_GAZ39371 in ca\wheeled2\gaz39371\CA_AIR_E_Su25 in ca\air_e\su25\, CATracked2_AAV in ca\tracked2\aav\CA_CommunityConfigurationProject_E_Sound_FixedAliceEmptydoor in ca\communityconfigurationproject_e\sound_fixedaliceemptydoor\CAStructuresHouse_a_stationhouse in ca\structures\house\a_stationhouse\CAWeapons_E_GrenadeLauncher in ca\weapons_e\grenadelauncher\CAWeapons_E_LeeEnfield in ca\weapons_e\leeenfield\CAAir_E_AH64D in ca\air_e\ah64\CA_Animals2_Dogs_Pastor in ca\animals2\dogs\pastor\CA_SoundsMissions_E in ca\soundmissions_e\, Ind_Tank in ca\buildings2\ind_tank\CA_Anims_Sdr in ca\anims\characters\config\sdr\CAStructures_E_HouseA_A_CityGate1 in ca\structures_e\housea\a_citygate1\CAWeapons_Metis_AT_13 in ca\weapons\metis_at_13\CAWeapons2_RPG18 in ca\weapons2\rpg18\, CAWheeled2_VWGolf in ca\wheeled2\vwgolf\CA_CommunityConfigurationProject_E_AI_FixedSidewinderLaucherRangeProbabilities in ca\communityconfigurationproject_e\ai_fixedsidewinderlaucherrangeprobabilities\DZ_DebriefingRemoved in z\addons\dayz_code\HouseRuins in ca\buildings2\houseruins\, CACharacters_BAF in ca\characters_d_baf\CAStructures_PMC_Buildings_GeneralStore_PMC in ca\structures_pmc\buildings\generalstore\CAStructures_PMC_Misc_Shed in ca\structures_pmc\misc\shed\CAWheeled_D_BAF in ca\wheeled_d_baf\dayz_communityassets in z\addons\dayz_communityassets\CA_CommunityConfigurationProject_E_Gameplay_FixedAT1Model in ca\communityconfigurationproject_e\gameplay_fixedat1model\Barn_Metal in ca\buildings2\barn_metal\CATracked_E_M2A2_Bradley in ca\tracked_e\m2a2_bradley\CA_CommunityConfigurationProject_E_Gameplay_FasterStepOver in ca\communityconfigurationproject_e\gameplay_fasterstepover\CA_CommunityConfigurationProject_E_AI_ImprovedTunguskaAAMissileUse in ca\communityconfigurationproject_e\ai_improvedtunguskaaamissileuse\CAStructuresHouse_HouseV in ca\structures\house\housev\CA_CommunityConfigurationProject_E_Gameplay_FixedTransportCapabilitiesShipsAndBoats in ca\communityconfigurationproject_e\gameplay_fixedtransportcapabilitiesshipsandboats\CA_CommunityConfigurationProject_E_Gameplay_AddedThermalViewToA2AirVehicles in ca\communityconfigurationproject_e\gameplay_addedthermalviewtoa2airvehicles\CA_CommunityConfigurationProject_E_Editor_MadeOldTractorAvailable in ca\communityconfigurationproject_e\editor_madeoldtractoravailable\CA_Modules_E_Weather in ca\modules_e\weather\CA_CommunityConfigurationProject_E_Gameplay_WorkingFreelookWhenTurnedOut in ca\communityconfigurationproject_e\gameplay_workingfreelookwhenturnedout\CA_Missions_BAF_Templates_SecOps in ca\missions_baf\templates\secopsbaf.west\zargabad in ca\zargabad\, CA_Modules_E_OO in ca\modules_e\oo\CA_Dubbing in ca\dubbing\CA_CommunityConfigurationProject_E_Gameplay_EnabledAlwaysLockingForCRV7_PG in ca\communityconfigurationproject_e\gameplay_enabledalwayslockingforcrv7_pg\CAStructuresHouse_Shed_Ind in ca\structures\shed_ind\st_collision in st_collision\, CAWeapons_E_RPG7 in ca\weapons_e\rpg7\aif_arma1buildings in aif_napfobjects\aif_arma1buildings\CA_CommunityConfigurationProject_E_Visual_FixedPylonPositionsAH64 in ca\communityconfigurationproject_e\visual_fixedpylonpositionsah64\CAWheeled_PMC in ca\wheeled_pmc\, CA_Missions_SecOps in ca\missions\som\gdtmod_grass in gdtmod_grass\CA_CommunityConfigurationProject_E_Gameplay_CorrectedDriverViewInBTR60 in ca\communityconfigurationproject_e\gameplay_correcteddriverviewinbtr60\CAWeapons_E_Mk19_MiniTriPod in ca\weapons_e\mk19_minitripod\CA_CommunityConfigurationProject_E_Gameplay_AddedShortLockDelayForNLAW in ca\communityconfigurationproject_e\gameplay_addedshortlockdelayfornlaw\CAWeapons_Kord in ca\weapons\kord\, CA_Missions2_PMC in ca\missions2_pmc\CA_CommunityConfigurationProject_E_Editor_AdditionalMarkerColors in ca\communityconfigurationproject_e\editor_additionalmarkercolors\CA_Anims_Char in ca\anims\characters\config\CA_CommunityConfigurationProject_E_Gameplay_ActualModelsOfWeaponMagazinesVisibleOnTheGround in ca\communityconfigurationproject_e\gameplay_actualmodelsofweaponmagazinesvisibleontheground\CAAir_E_AH6J in ca\air_e\ah6j\, CAWeapons_E_Metis in ca\weapons_e\metis_at_13\CAWheeled_E_ATV in ca\wheeled_e\atv\CA_CommunityConfigurationProject_E_Stringtable_FixedNLAWRangeDescription in ca\communityconfigurationproject_e\stringtable_fixednlawrangedescription\CA_DubbingRadio_PMC in ca\dubbingradio_pmc\, CASounds_E in ca\sounds_e\CA_Animals2_Chicken in ca\animals2\birds\chicken\, BI_SRRS in ca\modules\srrs\Napf in momo\napf\, CAAir_E_Halo in ca\air_e\halo\CA_MPA_MP in ca\mp_armory\armory_mp\, CA_Heads in ca\characters\heads\CAA10 in ca\a10\, CA_Missions_AlternativeInjurySimulation in ca\modules\ais\Ind_Dopravnik in ca\buildings2\ind_cementworks\ind_dopravnik\CA_CommunityConfigurationProject_E_Gameplay_RemovedTargetsDisplayFromA10AndAV8B in ca\communityconfigurationproject_e\gameplay_removedtargetsdisplayfroma10andav8b\CA_CommunityConfigurationProject_E_Settings_EnabledAutoGuideATForAllDifficultyLevels in ca\communityconfigurationproject_e\settings_enabledautoguideatforalldifficultylevels\Ind_Workshop01 in ca\buildings2\ind_workshop01\CA_CommunityConfigurationProject_E_Visual_FixedUnitTypeIconsBasedOnWeaponry in ca\communityconfigurationproject_e\visual_fixedunittypeiconsbasedonweaponry\CA_Anims_E_Sdr in ca\anims_e\config\sdr\CAWheeled_PMC_ArmoredSUV in ca\wheeled_pmc\armoredsuv\CAStructures_E_Ind_Ind_Coltan_Mine in ca\structures_e\ind\ind_coltan_mine\CA_Animals2_Goat in ca\animals2\goat\, CA_CruiseMissile in ca\air2\cruisemissile\CA_CommunityConfigurationProject_E_AI_MadeAIUseCTWSVsInfantry in ca\communityconfigurationproject_e\ai_madeaiusectwsvsinfantry\CAAir_E_CH_47F in ca\air_e\ch47\, CAWeapons_E_AmmoBoxes in ca\weapons_e\ammoboxes\CA_Missions_E in ca\missions_e\, CAAir_PMC_KA137 in ca\air_pmc\ka137\CALanguageMissions_baf in ca\languagemissions_baf\CA_CommunityConfigurationProject_E_Gameplay_AddedMFDForAH1Z in ca\communityconfigurationproject_e\gameplay_addedmfdforah1z\CATracked2_BMP3 in ca\tracked2\bmp3\, CAWeapons_E_MAAWS in ca\weapons_e\maaws\CA_CommunityConfigurationProject_E_Gameplay_MadeBicycleNotLockable in ca\communityconfigurationproject_e\gameplay_madebicyclenotlockable\CAWeapons_E_AGS in ca\weapons_e\ags30\, CAweapons_ksvk in ca\weapons\ksvk\CAWheeled2 in ca\wheeled2\, CA_HC_Sounds in ca\missions\data\sounds\CAWheeled3 in ca\wheeled3\, CAStructures_PMC in ca\structures_pmc\CAAir2 in ca\air2\CA_CommunityConfigurationProject_E_Gameplay_MadeM1A2TUSKLoaderAbleToTurnIn in ca\communityconfigurationproject_e\gameplay_madem1a2tuskloaderabletoturnin\CAWeapons_E_scar in ca\weapons_e\scar\, CAWeapons_E_M47 in ca\weapons_e\m47\CAStructuresHouse_A_FuelStation in ca\structures\house\a_fuelstation\CAWheeled_E_s1203 in ca\wheeled_e\s1203\, CAMisc_E_WF in ca\misc_e\wf\missions_ew in ca\missions_ew\CAStructures_A_CraneCon in ca\structures\a_cranecon\, CAMisc_E in ca\misc_e\CABuildings2_Misc_Cargo in ca\buildings2\misc_cargo\CA_Modules_PMC_SimpleFIrstAid in ca\modules_pmc\simplefirstaid\CAStructures_PMC_Ind in ca\structures_pmc\ind\, CAAir3 in ca\air3\CAStructures_E_Misc_Misc_Lamp in ca\structures_e\misc\misc_lamp\CA_Modules_UAV in ca\modules\uav\, CAWeapons_E_DSHKM in ca\weapons_e\dshkm\Farm_Cowshed in ca\buildings2\farm_cowshed\GLT_BH_Wreck_burned in glt_bh_wreck_burned\CA_CommunityConfigurationProject_E_Visual_AdditionalBombMagazines in ca\communityconfigurationproject_e\visual_additionalbombmagazines\A_statue in ca\buildings2\a_statue\, Shapur_BAF in ca\shapur_baf\CA_CommunityConfigurationProject_E_Gameplay_DisabledSPG9Locking in ca\communityconfigurationproject_e\gameplay_disabledspg9locking\CA_Modules_E_Functions in ca\modules_e\functions\CAWeapons_E_fnfal in ca\weapons_e\fnfal\, CAWeapons_E_ksvk in ca\weapons_e\ksvk\CA_CommunityConfigurationProject_E_Gameplay_ReducedAK74andRPKRecoil in ca\communityconfigurationproject_e\gameplay_reducedak74andrpkrecoil\CAWheeled_E_Old_moto in ca\wheeled_e\old_moto\CAStructuresShed_Small in ca\structures\shed\shed_small\, CARocks2 in ca\rocks2\CA_Missions_Templates_SecOps in ca\missions\templates\secops.west\CAAir_E_Mi24 in ca\air_e\mi35\, CAWater2_LHD in ca\water2\lhd\CA_CommunityConfigurationProject_E_AI_MadeTankGunnersUseATAndHEAmmo_Muzzle in ca\communityconfigurationproject_e\ai_madetankgunnersuseatandheammo\muzzle\CAStructures_E_Mil in ca\structures_e\mil\CAMP_Armory_Misc_Sign_Direction in ca\mp_armory\misc\sign_direction\CAWeapons_E_STATIC in ca\weapons_e\static\CAWeapons_E_Makarov in ca\weapons_e\makarov\, CAWheeled2_V3S in ca\wheeled2\v3s\CAAir_PMC_KA60 in ca\air_pmc\ka60\, CATracked_BAF in ca\tracked_d_baf\CAWheeled_E_Volha in ca\wheeled_e\volha\CAStructures_Ruins in ca\structures\ruins\CATracked2_us_m270mlrs in ca\tracked2\us_m270mlrs\CAStructures_Proxy_Ruins in ca\structures\proxy_ruins\CA_DubbingRadio_E in ca\dubbingradio_e\CA_CommunityConfigurationProject_E_Gameplay_FasterHandGrenadeThrowWithPistol in ca\communityconfigurationproject_e\gameplay_fasterhandgrenadethrowwithpistol\CAMusic_E in ca\music_e\, CAWeapons_bizon in ca\weapons\bizon\CA_Modules_PMC_Functions in ca\modules_pmc\functions\CAWheeled_E_stryker in ca\wheeled_e\stryker\, CAMisc_fix_Weap in ca\misc_fix\weap\Church_01 in ca\buildings2\church_01\CA_CommunityConfigurationProject_E_Visual_FixedMi17Mi8UnitTypeIcon in ca\communityconfigurationproject_e\visual_fixedmi17mi8unittypeicon\CACharacters_PMC in ca\characters_pmc\, CACharacters_W_BAF in ca\characters_w_baf\CAWeapons_E_M240 in ca\weapons_e\m240\CA_CommunityConfigurationProject_E_Stringtable_FixedWeaponNames in ca\communityconfigurationproject_e\stringtable_fixedweaponnames\dayz_vehicles in dayz_vehicles\, CA_AIR_E_MQ9PredatorB in ca\air_e\mq9predatorb\CAStructures_Railway in ca\structures\rail\railway\, CA_Missions in ca\missions\Desert_E in ca\desert_e\CA_CommunityConfigurationProject_E_Gameplay_RealisticKa52GunMovementLimits in ca\communityconfigurationproject_e\gameplay_realisticka52gunmovementlimits\CAStructures_E_Misc in ca\structures_e\misc\Shed_wooden in ca\buildings2\shed_wooden\Ind_SawMill in ca\structures\ind_sawmill\, CA_Modules_DynO in ca\modules\dyno\CA_Modules_Alice in ca\modules\alice\, dayz_epoch in z\addons\dayz_epoch\CA_CommunityConfigurationProject_E_Gameplay_FixedEarthenRampartDestruction in ca\communityconfigurationproject_e\gameplay_fixedearthenrampartdestruction\Ind_Expedice in ca\buildings2\ind_cementworks\ind_expedice\CAWeapons_E_Podnos_2b14_82mm in ca\weapons_e\podnos_2b14_82mm\CAAir2_MQ9PredatorB in ca\air2\mq9predatorb\, CALanguage_e in ca\language_e\CAWheeled2_MMT in ca\wheeled2\mmt\CA_CommunityConfigurationProject_E_Sound_FixedCTWS in ca\communityconfigurationproject_e\sound_fixedctws\CA_Animals2_Dogs_Fin in ca\animals2\dogs\fin\, CA_AIR2_Su25 in ca\air2\su25\CATEC in ca\buildings2\buildingparts\signs\tec\CA_CommunityConfigurationProject_E_Gameplay_FixedBizonLightFlashOnFiring in ca\communityconfigurationproject_e\gameplay_fixedbizonlightflashonfiring\CAStructuresHouse_A_Office01 in ca\structures\house\a_office01\CA_CommunityConfigurationProject_E_Gameplay_FixedM242AmmoStats in ca\communityconfigurationproject_e\gameplay_fixedm242ammostats\CARoads in ca\roads\, CA_Missions_E_Armory2 in ca\missions_e\armory\CA_Support in ca\modules_e\ssm\, CABuildings2_A_Pub in ca\buildings2\a_pub\CALanguage_PMC in ca\language_pmc\, CA_Animals2_Cow in ca\animals2\cow\CAWeapons_E in ca\weapons_e\Ind_SiloVelke in ca\buildings2\ind_cementworks\ind_silovelke\CAStructuresHouse_A_Office02 in ca\structures\house\a_office02\dayz_weapons in dayz_weapons\CAStructures_E_Misc_Misc_Market in ca\structures_e\misc\misc_market\CAStructures_E_HouseA in ca\structures_e\housea\, GNT_C185 in gnt_c185\CAMP_Armory_Misc_Info_Board in ca\mp_armory\misc\info_board\CAMusic_PMC in ca\music_pmc\, CAStructures_PMC_Walls in ca\structures_pmc\walls\GLT_M300T in glt_m300t\CA_CommunityConfigurationProject_E_Visual_ReducedMissileSmoke in ca\communityconfigurationproject_e\visual_reducedmissilesmoke\CACharacters2 in ca\characters2\, CARoads2 in ca\roads2\CAWheeled_E_Ikarus in ca\wheeled_e\ikarus\CABuildingParts in ca\buildings2\buildingparts\CA_MPA_Challenges in ca\mp_armory\armory_mp_challenges\Ind_Shed_01 in ca\buildings2\ind_shed_01\CAWater2_fishing_boat in ca\water2\fishing_boat\CALanguage_Baf in ca\language_baf\CAStructures_PMC_Buildings in ca\structures_pmc\buildings\Ind_Shed_02 in ca\buildings2\ind_shed_02\CA_Missions_BattlefieldClearance in ca\modules\bc\WarfareBuildings in ca\misc3\wf\, CAWheeled_E_BTR40 in ca\wheeled_e\btr40\JetSkiYanahuiAddon in jetskiyanahui\CA_CommunityConfigurationProject_E_Gameplay_MadePilotsControlUnguidedRockets in ca\communityconfigurationproject_e\gameplay_madepilotscontrolunguidedrockets\CA_CommunityConfigurationProject_E_Gameplay_FixedSPG9ReloadSpeed in ca\communityconfigurationproject_e\gameplay_fixedspg9reloadspeed\CAStructures_E_HouseC in ca\structures_e\housec\CAWater2_smallboat_1 in ca\water2\small_boat\CAMP_Armory_Misc_Infostands in ca\mp_armory\misc\infostands\CAWheeled_E_SCUD in ca\wheeled_e\scud\, CAAir2_UH1Y in ca\air2\uh1y\ind_silomale in ca\buildings2\ind_cementworks\ind_silomale\CA_Modules_clouds in ca\modules\clouds\CA_CommunityConfigurationProject_E_Visual_CTWSMuzzleFlashAtWrongPosition in ca\communityconfigurationproject_e\visual_ctwsmuzzleflashatwrongposition\ProvingGrounds_PMC in ca\provinggrounds_pmc\CAStructures_PMC_Ruins in ca\structures_pmc\ruins\CAMP_Armory_Misc_Red_Light in ca\mp_armory\misc\red_light\CA_Modules_ARTY in ca\modules\arty\CA_CommunityConfigurationProject_E_AI_MadeTankGunnersUseATAndHEAmmo in ca\communityconfigurationproject_e\ai_madetankgunnersuseatandheammo\CAStructures_A_BuildingWIP in ca\structures\a_buildingwip\warehouse in warehouse\CA_CommunityConfigurationProject_E_Sound_FixedMissingEffectsNames in ca\communityconfigurationproject_e\sound_fixedmissingeffectsnames\CAWater2_Destroyer in ca\water2\destroyer\CA_Missions_BAF_2 in ca\missions_2_baf\CA_Missions_Armory2 in ca\missions\armory\CAWater2_seafox_EP1 in ca\misc_e\seafox\, CAWheeled_E_MTVR in ca\wheeled_e\mtvr\CAWheeled_E_BTR60 in ca\wheeled_e\btr60\CA_CommunityConfigurationProject_E_AI_MadeAINotEngageBTR40WithRifles in ca\communityconfigurationproject_e\ai_madeainotengagebtr40withrifles\CAWeapons_E_M110 in ca\weapons_e\m110\CAWheeled_Pickup in ca\wheeled\datsun_armed\, CAWheeled2_MTVR in ca\wheeled2\mtvr\CAWheeled2_Kamaz in ca\wheeled2\kamaz\CA_Missions_AmbientCombat in ca\modules\ambient_combat\CAStructuresHouse_Church_02 in ca\structures\house\church_02\CAStructures_E_HouseA_A_Villa in ca\structures_e\housea\a_villa\CATracked2 in ca\tracked2\, dayz_anim in dayz_anim\CATracked_E_M113 in ca\tracked_e\m113\, CAWeapons_E_M2StaticMG in ca\weapons_e\m2\CAAir_E_An2 in ca\air_e\an2\CA_CommunityConfigurationProject_E_AI_MadeAKS74UNKobraFullySilenced in ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\CA_Modules_Animals in ca\modules\animals\, CAWeapons_SPG9 in ca\weapons\spg9\CAWheeled_E_LandRover in ca\wheeled_e\lr\CAStructures_E_Ind_Misc_PowerStation in ca\structures_e\ind\ind_powerstation\CAStructures_E_Misc_Misc_powerline in ca\structures_e\misc\misc_powerline\CAStructuresHouse_Church_03 in ca\structures\house\church_03\CA_CommunityConfigurationProject_E_Gameplay_FixedMissileSpeeds in ca\communityconfigurationproject_e\gameplay_fixedmissilespeeds\CA_CommunityConfigurationProject_E_Gameplay_AddedThermalViewToA2GroundVehicles in ca\communityconfigurationproject_e\gameplay_addedthermalviewtoa2groundvehicles\CAStructures_E_HouseA_A_Mosque_big in ca\structures_e\housea\a_mosque_big\CAAir_E_A10 in ca\air_e\a10\CA_CommunityConfigurationProject_E_Gameplay_RemovedAirlockOfVikhrMissile in ca\communityconfigurationproject_e\gameplay_removedairlockofvikhrmissile\CA_Animals2_Sheep in ca\animals2\sheep\, CAAir_BAF in ca\air_d_baf\CAStructuresHouse_A_Hospital in ca\structures\house\a_hospital\CAWheeled_E_TT650 in ca\wheeled_e\tt650\CAStructures_E_Misc_Misc_cables in ca\structures_e\misc\misc_cables\CA_MPA in ca\mp_armory\, CAWeapons_E_Strela in ca\weapons_e\strela\CA_Modules_StratLayer in ca\modules\strat_layer\CAStructures_E_Misc_Misc_Well in ca\structures_e\misc\misc_well\CAWheeled2_M998A2_Avenger in ca\wheeled2\hmmwv\m998a2_avenger\CACharacters_PMC_Head in ca\characters_pmc\heads\CACharacters_E in ca\characters_e\, ST_bunnyhop in st_bunnyhop\CA_CommunityConfigurationProject_Gameplay_ChangedCountermeasuresAmmoToChaffForSu25 in ca\communityconfigurationproject_e\gameplay_changedcountermeasuresammotochaffforsu25\CAWeapons_E_M119_Howitzer in ca\weapons_e\m119_howitzer\, CAAir in ca\air\CA_Modules in ca\modules\CAStructures_E_HouseA_A_Minaret_Porto in ca\structures_e\housea\a_minaret_porto\CA_CommunityConfigurationProject_E_Sound_FixedCarNoiseSound in ca\communityconfigurationproject_e\sound_fixedcarnoisesound\CA_Modules_E_DynO in ca\modules_e\dyno\CAStructuresLand_Ind_Stack_Big in ca\structures\ind\, st_evasive in st_evasive\CA_CommunityConfigurationProject_E_AI_MadeAIUseMGOfStrykerMGS in ca\communityconfigurationproject_e\ai_madeaiusemgofstrykermgs\CARoads_PMC_Bridge in ca\roads_pmc\bridge\CA_CommunityConfigurationProject_E_Gameplay_EnabledBackPackCarryAbilityForA2Infantry in ca\communityconfigurationproject_e\gameplay_enabledbackpackcarryabilityfora2infantry\CAStructures_E_HouseK in ca\structures_e\housek\, CA_AH64D in ca\ah64\CA_Modules_E in ca\modules_e\CAMP_Armory_Misc_Loudspeakers in ca\mp_armory\misc\loudspeakers\Ind_Garage01 in ca\buildings2\ind_garage01\, A_TVTower in ca\structures\a_tvtower\CAWheeled_E_Offroad in ca\wheeled_e\hilux_armed\CAWheeled2_Ikarus in ca\wheeled2\ikarus\CAStructuresBarn_W in ca\structures\barn_w\CAAir2_ChukarTarget in ca\air2\chukar\, CAWeapons_E_SPG9 in ca\weapons_e\spg9\CAStructures_E_HouseL in ca\structures_e\housel\CA_MPA_Core in ca\mp_armory\armory_core\CA_Modules_Functions in ca\modules\functions\dayz_server in z\addons\dayz_server\CAWheeled2_HMMWV_Ambulance in ca\wheeled2\hmmwv\m997a2_ambulance\CAWeapons_BAF in ca\weapons_baf\CA_CommunityConfigurationProject_E_Visual_FixedPylonPositionsMi24 in ca\communityconfigurationproject_e\visual_fixedpylonpositionsmi24\CA_Modules_E_UAV_Heli in ca\modules_e\uav_heli\CAStructures_Proxy_BuildingParts in ca\structures\proxy_buildingparts\CAStructuresHouse_rail_station_big in ca\structures\rail\rail_station_big\dayz_epoch_b in dayz_epoch_b\, CA_Modules_E_UAV in ca\modules_e\uav\IndPipe2 in ca\buildings2\ind_pipeline\indpipe2\CAWeapons_2b14_82mm_Mortar in ca\weapons\podnos_2b14_82mm\CATracked2_T34 in ca\tracked2\t34\Misc_WaterStation in ca\buildings2\misc_waterstation\, CARoads_E in ca\roads_e\CAStructures_E_Misc_Misc_Construction in ca\structures_e\misc\misc_construction\mbg_african_buildings in mbg\mbg_generic_african_buildings\CA_Missions_E_Templates_SecOps in ca\missions_e\templates\secops.west\CAWeapons_E_Searchlight in ca\weapons_e\searchlight\A_GeneralStore_01 in ca\buildings2\a_generalstore_01\CAWeapons_Colt1911 in ca\weapons\colt1911\, CA_BAF in ca\data_baf\, dayz in dayz\CAWeapons_E_M14 in ca\weapons_e\m14\CA_CommunityConfigurationProject_E_AI_MadeAIUseGrenadeLaunchers in ca\communityconfigurationproject_e\ai_madeaiusegrenadelaunchers\CA_CommunityConfigurationProject_E_Gameplay_MadeMissileSteerableForBMP3AndT90 in ca\communityconfigurationproject_e\gameplay_mademissilesteerableforbmp3andt90\CARocks in CA\Rocks\, CAWeapons_E_M136 in ca\weapons_e\m136\CAStructures_Wall in ca\structures\wall\CAHouseBlock_A in ca\buildings2\houseblocks\houseblock_a\CAAir3_Su34 in ca\air3\su34\CA_CommunityConfigurationProject_Gameplay_ChangedThermalDisplaySystem in ca\communityconfigurationproject_e\gameplay_changedthermaldisplaysystem\CAMP_Armory_Misc_Concrete_Wall in ca\mp_armory\misc\concrete_wall\CAWeapons_DMR in ca\weapons\dmr\, CAWheeled2_LAV25 in ca\wheeled2\lav25\CAStructures_E_HouseA_A_Statue in ca\structures_e\housea\a_statue\CAStructures_E_Ind in ca\structures_e\ind\CAHouseBlock_B in ca\buildings2\houseblocks\houseblock_b\CAStructures_E_Wall_Wall_L in ca\structures_e\wall\wall_l\CA_CommunityConfigurationProject_E_AI_ImprovedTankGunnerHEAndATAmmoUse in ca\communityconfigurationproject_e\ai_improvedtankgunnerheandatammouse\CAStructures in ca\structures\, CA_Anims_E in ca\anims_e\CAAir_E_C130J in ca\air_e\c130j\, CAMisc_fix_Str in ca\misc_fix\str\CAAir_E_MI8 in ca\air_e\mi17\, CA_Animals2 in ca\animals2\CAWheeled_Offroad in ca\wheeled\hilux_armed\CAWheeled2_HMMWV_BASE in ca\wheeled2\hmmwv\CAStructures_PMC_Buildings_Bunker in ca\structures_pmc\buildings\bunker\CAWeapons_E_M16 in ca\weapons_e\m16\CAMP_Armory_Misc_Laptop in ca\mp_armory\misc\laptop\Rail_House_01 in ca\buildings2\rail_house_01\, CAMisc_fix in ca\misc_fix\CAHouseBlock_C in ca\buildings2\houseblocks\houseblock_c\CA_CommunityConfigurationProject_E_AI_ImprovedIglaPodAAMissileUse in ca\communityconfigurationproject_e\ai_improvediglapodaamissileuse\CAStructures_E in ca\structures_e\CAStructures_Misc_Powerlines in ca\structures\misc_powerlines\CA_CommunityConfigurationProject_E_Sound_FixedGetInGetOutSoundOfSedan in ca\communityconfigurationproject_e\sound_fixedgetingetoutsoundofsedan\CAWheeled_E_Ural in ca\wheeled_e\ural\CAStructures_E_HouseA_A_Mosque_small in ca\structures_e\housea\a_mosque_small\CAAir_BAF_CH_47F in ca\air_d_baf\ch47\CA_CommunityConfigurationProject_E_Gameplay_ImprovedSizeOfCompassAndGPS in ca\communityconfigurationproject_e\gameplay_improvedsizeofcompassandgps\CA_CommunityConfigurationProject_E_Gameplay_DisabledOpticsViewInGRAD in ca\communityconfigurationproject_e\gameplay_disabledopticsviewingrad\CAHouseBlock_D in ca\buildings2\houseblocks\houseblock_d\CA_CommunityConfigurationProject_E_Gameplay_DisabledOpticsViewInMLRS in ca\communityconfigurationproject_e\gameplay_disabledopticsviewinmlrs\CA_CommunityConfigurationProject_E_Gameplay_MoreSluggishATV in ca\communityconfigurationproject_e\gameplay_moresluggishatv\CA_CommunityConfigurationProject_E_Gameplay_DisabledGRADMLRSLocking in ca\communityconfigurationproject_e\gameplay_disabledgradmlrslocking\CA_Modules_E_Gita in ca\modules_e\gita\, CATracked2_T90 in ca\tracked2\t90\CAStructures_Mil in ca\structures\mil\, CAMisc2 in ca\misc2\CA_CommunityConfigurationProject_E_Editor_AddedAllWeaponSlotsInfantryVariants in ca\communityconfigurationproject_e\editor_addedallweaponslotsinfantryvariants\Chernarus in ca\chernarus\, CAMisc in ca\misc\CA_CommunityConfigurationProject_E_Gameplay_DisabledLockingForAllNonGuidedWeaponsWithAutoGuideATDisabled in ca\communityconfigurationproject_e\gameplay_disabledlockingforallnonguidedweaponswithautoguideatdisabled\CAStructures_E_Ind_Oil_Mine in ca\structures_e\ind\ind_oil_mine\MBG_Killhouses in mbg_killhouses\, CAWeapons_Warfare_weapons in ca\weapons\static\CAWheeled2_TowingTractor in ca\wheeled2\towingtractor\CALanguage_missions_PMC in ca\languagemissions_pmc\, CASigns2 in ca\signs2\CAStructures_E_HouseA_A_BuildingWIP in ca\structures_e\housea\a_buildingwip\CA_Animals2_Anim_Config in ca\animals2\animconfig\, buildings3 in ca\buildings3\CALanguage in ca\language\, CAUI in ca\ui\, CAMisc3 in ca\misc3\CAWheeled_E_BRDM2 in ca\wheeled_e\brdm2\CA_CommunityConfigurationProject_E_Gameplay_AdditionalLauncherRocketsWithEnlargedSize in ca\communityconfigurationproject_e\gameplay_additionallauncherrocketswithenlargedsize\CACharacters in ca\characters\, CAweapons_m107 in ca\weapons\m107\CAWeapons_AmmoBoxes in ca\weapons\ammoboxes\Mods: @DayZ_Epoch_ServerDistribution: 0Version 1.63.112555Fault address: 71151640 01:00030640 C:\TCAFiles\Users\DellaD\1002\@DayZ_Epoch_Server\HiveExt.dllfile: dayz_epoch_11world: ChernarusPrev. code bytes: 10 C7 84 24 20 01 00 00 00 00 00 00 8B 4C 24 2CFault code bytes: 8B 01 8B 40 04 FF D0 84 C0 0F 84 80 0D 00 00 90Registers:EAX:00AEC088 EBX:00AEC240ECX:00000000 EDX:00000400ESI:711E3C2C EDI:FFFFFFFFCS:EIP:0023:71151640SS:ESP:002B:00AEC05C EBP:00AEC184DS:002B ES:002B FS:0053 GS:002BFlags:00010206=======================================================note: Minidump has been generated into the file Bliss\arma2oaserver.mdmpIt'll get stuck on waiting for server authentication again for a little bit, but this time the server crashes and boots me from game.I should mention that when I installed epoch through tcadmin/modmanager it said something like "remember to update name/database", which I dont believe I did as I could not find that option anywhere.I initially had the same problems with my test server on my pc, but all I had to do to fix it was to set the correct username and password in the hive.ini. This really has me stumped. -
Thank you for the response.
I kinda had a feeling it had something to do with the database. I'll check hive.ini again and report back if I was able to figure it out.
-
Hey all,
Hoping someone here can help me out with an epoch server I'm trying to run with vert hosting.
For the life of me I cannot get this to work. Whenever I try to join my hosted server it gets stuck on "waiting for server to start authentication" and then it brings me back to the lobby.
FWIW I have successfully been able to install and run my own private epoch server on my pc as a test with no problems. All this tcadmin stuff is a bit different. Tried to get a refund with them, but I get an "email doesnt exist" error when trying to negotiate a pro rated refund. How convenient. ;)
Below is a copy of my RPT.
-
Exe timestamp: 2014/06/19 21:46:23
-
Current time: 2014/06/29 19:12:38
-
-
Version 1.63.112555
-
Item STR_EPOCH_BULK_DESC_MP5SD listed twice
-
Item STR_ACTIONS_BUILD listed twice
-
Item STR_EQUIP_NAME_41 listed twice
-
Item STR_EQUIP_DESC_41 listed twice
-
Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
-
Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
-
Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
-
Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
-
Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
-
Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
-
Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
-
Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
-
Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
-
Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
-
Updating base class ->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
-
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
-
Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
-
Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
-
Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
-
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
-
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
-
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
-
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
-
Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
-
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
-
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
-
Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
-
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
-
Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
-
Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
-
Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
-
Cannot delete class CA_DebriefingInfo, it is referenced somewhere (used as a base class probably).
-
Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
-
Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
-
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
-
Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
-
Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
-
Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
-
Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
-
Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
-
Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
-
Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
-
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
-
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
-
Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
-
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
-
Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
-
Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
-
Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
-
Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
-
Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
-
Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
-
Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
-
Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
-
Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
-
Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
-
Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
-
Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
-
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
-
Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
-
Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
-
Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
-
Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
-
Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
-
Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
-
Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
-
Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
-
Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
-
Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
-
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
-
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
-
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
-
Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
-
Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
-
Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
-
Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
-
Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
-
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
-
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
-
Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
-
Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
-
Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
-
19:14:09 Server error: Player without identity Porter (id 1757705655)
-
19:14:34 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
-
19:14:34 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
-
19:14:34 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
-
19:14:34 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
-
19:14:45 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon
-
19:14:45 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
-
19:14:47 "DayZ Epoch: PRELOAD Functions\init [[<No group>:0 (FunctionsManager)],any]"
-
19:14:47 "DayZ Epoch: MPframework inited"
-
19:15:47 "\z\addons\dayz_code\system\REsec.sqf:Monitoring Remote Exe..."
-
19:15:47 "Res3tting B!S effects..."
-
19:15:47 "HIVE: Starting"
-
19:15:47 "server_monitor.sqf execution count = 1"
-
19:15:47 "HIVE: trying to get objects"
-
[Outdated] [release] 1.0.6 - Deploy Anything 2.8.2 - Now with Epoch building! | Customizable: DB saving | Plot | Vehicles/Buildings | Packing
in A2: Epoch Mods
Posted
Thanks a lot this fixed it :) And thank you
calamity also for that bit of info.