codyr
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Posts posted by codyr
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I'm also running the new beta (due to dayz.st). I'm actually pretty happy with it, since the new warning level actually forces me to research some things and I've caught at least two instances in some of my scripts where there would have been uninitialized variables being used incorrectly. As well as quite a few instances of sloppy code.
I've got the May version of the test branch running on my server. Spawning permanent vehicles is intermittent through the GUI (haven't dug down into that yet, and since I almost always use the GUI, I can't say whether or not it's also intermittent on the limited list). All the F keys are funky. F2 and F3 keys don't work, and F11 is iffy. F1 sometimes doesn't work immediately on login, but will work after a minute or two (or possibly after the first teleport via menu, since I tend to use the menu when F1 doesn't work).
Everything else appears to be working perfectly once the new waituntil check was added.
I'll look further into the permanent vehicles issue this weekend, add some logs and try various things. I'll also probably update to the latest test version. Now that my server is live I have limited windows for testing new code, but midday over the weekend tends to be quiet.
Where can we find these test versions?
Thanks.
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spawning vehicles is no problem btw, can spawn temp and perm cars. allthough when i deleted 1 i got this error in the logs...
7:15:21 Error in expression <g format["DELETE: %1 Deleted by ID: %2",_activatingPlayer,_id];} else {_key >7:15:21 Error position: <_activatingPlayer,_id];} else {_key >7:15:21 Error Undefined variable in expression: _activatingplayer7:15:21 File z\addons\dayz_server\compile\server_deleteObj.sqf, line 15figured out if you add this line
if {!(isNil "_activatingPlayer")} then {
diag_log format["DELETE: %1 Deleted by ID: %2",_activatingPlayer,_id];
};
into your custom server_deleteObj.sqf which can be called from server_functions.sqf in your main mission folder it fixes that problem by basically tricking the server.
i'm trying it now for testing and will report back to make sure this is correct
edit;;
none of my fixes seemed to work, ehrrr what i tried at least..
i'll give it another shot tomorrow after some sleep.
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Hey there, for quite sometime I've been receiving this error in specific and have yet to figure out a way to fix it.
16:29:31 Error in expression < }; if ( !((getPlayerUID player) in AdminList && !((getPlayerUID player) in> 16:29:31 Error position: <Adminlist) && !((getPlayerUID player) in> 16:29:31 Error Undefined variable in expression: adminlist 16:29:31 File mpmissions\Dayz_Epoch_11.Chernarus\init.sqf, line 99 16:29:31 "HIVE: Starting" this is what my line 99 - 102 looks like on my init.sqf if ( !((getPlayerUID player) in AdminList && !((getPlayerUID player) in ModList) && !((getPlayerUID player) in tempList)) then { [] execVM "system\antihack.sqf"; };
So i fixed my own problem by adding this line in closer to the top of my init.sqf and haven't received any error logs back yet..
So i'm safely assuming it worked.
Adminlist = []execVM "admintools\AdminList.sqf";
Like I said I just simply made it so that when it calls adminlist it's pulling the list from the directed path..
correct me if i'm wrong but this is right no?
and if that's the case you probably need to call the Modlist alongside with the Templist to the same paths..
if and when those players in those lists connect to the server.
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You get a delete vehicle error when you create the vehicle?
For certain vehicles yes.
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Hey there, for quite sometime I've been receiving this error in specific and have yet to figure out a way to fix it.
16:29:31 Error in expression < }; if ( !((getPlayerUID player) in AdminList && !((getPlayerUID player) in> 16:29:31 Error position: <Adminlist) && !((getPlayerUID player) in> 16:29:31 Error Undefined variable in expression: adminlist 16:29:31 File mpmissions\Dayz_Epoch_11.Chernarus\init.sqf, line 99 16:29:31 "HIVE: Starting" this is what my line 99 - 102 looks like on my init.sqf if ( !((getPlayerUID player) in AdminList && !((getPlayerUID player) in ModList) && !((getPlayerUID player) in tempList)) then { [] execVM "system\antihack.sqf"; };
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15:37:34 [DZMS]: Starting DayZ Mission System. 15:37:34 [DZMS]: Relations not found! Using DZMS Relations. 15:37:34 Warning Message: Script z\addons\dayz_server\DZMS\DZMSConfig.sqf not found 15:37:34 [DZMS]: Currently Running Version: any 15:37:34 [DZMS]: Mission and Extended Configuration Loaded! 15:37:34 [DZMS]: chernarus Detected. Map Specific Settings Adjusted! 15:37:34 [DZMS]: DayZ Epoch Detected! Some Scripts Adjusted! 15:37:34 Error in expression <[DZMS]: Currently Running Version: %1", DZMSVersion]; if (DZMSVersion != "1.1F> 15:37:34 Error position: <DZMSVersion]; if (DZMSVersion != "1.1F> 15:37:34 Error Undefined variable in expression: dzmsversion 15:37:34 File mpmissions\DayZ_Epoch_11.Chernarus\EMS\DZMSInit.sqf, line 74 15:37:34 [DZMS]: Loading ExecVM Functions. 15:37:34 [DZMS]: Loading Compiled Functions. 15:37:34 [DZMS]: Loading All Other Functions. 15:37:34 [DZMS]: Mission Functions Script Loaded! 15:37:34 [DZMS]: Major Mission Clock Starting! 15:37:34 Error in expression <hile {_run} do { _wait = round(random _timeVar); [_wait,5] call DZMSSleep; > 15:37:34 Error position: <_timeVar); [_wait,5] call DZMSSleep; > 15:37:34 Error Undefined variable in expression: _timevar 15:37:34 File mpmissions\DayZ_Epoch_11.Chernarus\EMS\Scripts\DZMSMajTimer.sqf, line 19 15:37:34 Error in expression <s","_ranMis","_varName"]; _timeDiff = DZMSMajorMax - DZMSMajorMin; _timeVar = > 15:37:34 Error position: <DZMSMajorMax - DZMSMajorMin; _timeVar = > 15:37:34 Error Undefined variable in expression: dzmsmajormax 15:37:34 File mpmissions\DayZ_Epoch_11.Chernarus\EMS\Scripts\DZMSMajTimer.sqf, line 9 15:37:34 [DZMS]: Minor Mission Clock Starting! 15:37:34 Error in expression <hile {_run} do { _wait = round(random _timeVar); [_wait,5] call DZMSSleep; > 15:37:34 Error position: <_timeVar); [_wait,5] call DZMSSleep; > 15:37:34 Error Undefined variable in expression: _timevar 15:37:34 File mpmissions\DayZ_Epoch_11.Chernarus\EMS\Scripts\DZMSMinTimer.sqf, line 19 15:37:34 Error in expression <s","_ranMis","_varName"]; _timeDiff = DZMSMinorMax - DZMSMinorMin; _timeVar = > 15:37:34 Error position: <DZMSMinorMax - DZMSMinorMin; _timeVar = > 15:37:34 Error Undefined variable in expression: dzmsminormax 15:37:34 File mpmissions\DayZ_Epoch_11.Chernarus\EMS\Scripts\DZMSMinTimer.sqf, line 9 15:37:34 [DZMS]: Mission Marker Loop for JIPs Starting! 15:37:39 Error in expression <nterval; (diag_tickTime - _startTime) > _sleepTime;}; }; DZMSPurgeObject = { _> 15:37:39 Error position: <_sleepTime;}; }; DZMSPurgeObject = { _> 15:37:39 Error Undefined variable in expression: _sleeptime 15:37:39 File mpmissions\DayZ_Epoch_11.Chernarus\EMS\DZMSFunctions.sqf, line 253 15:37:39 Error in expression <nterval; (diag_tickTime - _startTime) > _sleepTime;}; }; DZMSPurgeObject = { _> 15:37:39 Error position: <_sleepTime;}; }; DZMSPurgeObject = { _> 15:37:39 Error Undefined variable in expression: _sleeptime 15:37:39 File mpmissions\DayZ_Epoch_11.Chernarus\EMS\DZMSFunctions.sqf, line 253
Vampire here you are
edit;;
I fixed the error message already, by where the file location was pointed to i forgot to change.
Double edit;;
Seems it's all fixed possibly due to the simple slight misdirection of where the path was set too in my DZMSConfig.sqf
will keep you updated.
triple edit;; lol, how would i go about adding the EM1 mission in without it erroring out and saying it cannot find it when trying to run it.
1 player connects while all others stuck waiting for character... NEED HELP!
in Server Install
Posted
So i downgraded my server version to the 30718 build.. and am still encountering the problem..
one player can connect at a time basically..
a lil confused to as why.
everyone else gets stuck on waiting for character to create screen.
no rpt errors
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