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CJHouston

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Posts posted by CJHouston

  1.  I was having trouble getting this to run. I followed everything in the tutorial, but I could not get HALV's weedfarms.sqf to load up. Went ahead and added the weedfarm.sqf to my Missions inside my Scripts folder. Then added          [] execVM "Scripts\weedfarm.sqf"; in my init.sqf. Started showing on my map (Chernarus). I am using Vilayer server hosting. Maybe you can add that to the tutorial for those who get stuck like I did when using HALV's script? Unless I am the only one who ran into situation.

  2.  Okay, I found my problem. I looked at my "Custom" folder and checked my compiles.sqf and the fn_selfActions. What was missing was a s after fn_selfAction(forgot to add s).sqf added that and it was working. Not sure why my other menu were working without that, but who knows. Played it and it's a really great addon.

     

     However I am getting an error when getting into the server from the added building (bank.sqf): You cannot play/edit this mission; it is dependant on downloadable content that has been deleted mbg_african_buildings.

  3.  I played on an overpoch server lastnight and really liked it. I was wondering if anyone here knew how to add this to a server. I am renting a DayZ mod server from Vilayer running Epoch Chernarus and would like to add this to it. Any help would be appreciated.

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