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Kidney

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Posts posted by Kidney

  1. Im not sure if I should post this here but im at a loss, my server has been running great for months then all of a sudden yesterday, (feb 28th @ about 5am PST) the server crashed and will now only stay running for about ten mins before it crashes again.

     

    I have checked my RPT and i get this at the end of each crash.

     

    Mods: @DayZ_Epoch_Server
    Distribution: 0
    Version 1.63.125548
    Fault address:  77C7AD8F 01:0002AD8F C:\Windows\SysWOW64\ntdll.dll
    file:     dayz_1 (__cur_mp)
    world:    chernarus
    Prev. code bytes: 0A 8B C1 59 94 8B 00 89 04 24 C3 2D 00 10 00 00
    Fault code bytes: 85 00 EB E9 90 90 90 90 90 8B FF 55 8B EC 8B 15

    Registers:
    EAX:2266F000 EBX:00000022
    ECX:2266EAAC EDX:00315CD2
    ESI:00000001 EDI:0000002A
    CS:EIP:0023:77C7AD8F
    SS:ESP:002B:2276EAD8  EBP:2276EAE4
    DS:002B  ES:002B  FS:0053  GS:002B
    Flags:00010206
    =======================================================
    note: Minidump has been generated into the file Admin\arma2oaserver.mdmp

     

    I have no idea what this means nor have i ever seen this in my RPT, anyone have any idea?

     

    Would this be host side or my side? 

     

    Thanks for your time.

  2.  

    Use Notepad++ with the sqf extension plugin (can be found on armaholic)

     

    How did I not know about this? thanks very much this addon will help me ten fold.

     

    I have one more question?

    Sorry Im still a noob :(

     

    These 9 items below I would like to have spawn in my custom box, anyone know the correct class names for each object below?

    Ive looked everywhere but the dayz class names seem to be the hardest to find out.

     

    For example I see the metal floors named  "metal_floor_kit" or "Metalfloor_DZ" or close to it, how is one to know witch is the correct?

     

     metal_floor_kit

     wood_ramp_kit

     cinder_wall_kit

     metal_panel_kit

     fuel_pump_kit

     m240_nest_kit

     wooden_shed_kit

     BagFenceRound_DZ_kit

     30m_plot_kit

     

    Hope someone has some insite to my problem.

    Thanks again.

  3. if this will help i will post the whole script:

     

    Edit: Im a derp and posted the wrong script.

     

    here is the right one.

     

     

    if (isServer) then {


            _vehicle_99 = objNull;
            
            if (true) then
            {
              _this = createVehicle ["SpecialWeaponsBox", [14220.2,14143.6,13.5276], [], 0, "CAN_COLLIDE"];
              _vehicle_99 = _this;
              _this setDir 20;
              _this setVariable ["permaLoot",true];

              clearWeaponCargoGlobal _this;
              clearMagazineCargoGlobal _this;

              
              _this addMagazineCargoGlobal ["CinderBlocks", 100];
              _this addMagazineCargoGlobal ["Metal_Floor_Kit", 25];
              _this addMagazineCargoGlobal ["Wood_Ramp_Kit",2"];
              _this addMagazineCargoGlobal ["Cinder_Wall_Kit",20];
              _this addMagazineCargoGlobal ["Metal_Panel_Kit",10];
              _this addMagazineCargoGlobal ["Fuel_Pump_Kit",2];
              _this addMagazineCargoGlobal ["M240_Nest_Kit",1];
              _this addMagazineCargoGlobal ["Wooden_Shed_Kit",4];
              _this addMagazineCargoGlobal ["BagFenceRound_DZ_kit",5];
              _this addMagazineCargoGlobal ["ItemWire", 10];
              _this addMagazineCargoGlobal ["ItemCorrugated", 20];
              _this addMagazineCargoGlobal ["ItemGenerator", 2];
              _this addMagazineCargoGlobal ["ItemSandbag", 50];
              _this addMagazineCargoGlobal ["ItemTankTrap", 5];
              _this addMagazineCargoGlobal ["PartGeneric", 50];
              _this addMagazineCargoGlobal ["30m_plot_kit", 5];
              _this addMagazineCargoGlobal ["MortarBucket", 50];
              _this addMagazineCargoGlobal ["ItemMixOil", 10];
              _this addMagazineCargoGlobal ["PartFueltank",10];
              _this addMagazineCargoGlobal ["PartWheel",10];
              _this addMagazineCargoGlobal ["PartGeneric",10];
              _this addMagazineCargoGlobal ["PartEngine",10];
              _this addMagazineCargoGlobal ["PartGlass",10];
              _this addMagazineCargoGlobal ["ItemJerrycan",10];
              _this addMagazineCargoGlobal ["PartVRotor",2];
              _this addWeaponCargoGlobal   ["Chainsaw", 2];
              
            };
            };

  4. What AI Mission System are you using ?

    whats _this defined as ? You need to make a crate using _this variable

    i have that i just did not add the whole box script just the contents because i know that somthing in there is not allowing it to spawn, i have 5 others just like that script that work fine, its just the contents, im thinking class names maybe wrong but i can't find a thing about them.

  5. Hello and thank you for takin the time to help me out, heres my problem i have made a custom AI mission and when its cleared I would like to reward my players with so top end loot. ive got the guns and money crates working, but for the life of me i cannot figure why I can not get the Building supply box to spawn, nothing shows up in my RPT

     

     

     

     

    Here and my contents:

     

              _this addMagazineCargoGlobal ["CinderBlocks", 100];
              _this addMagazineCargoGlobal ["Metal_Floor_Kit", 25];
              _this addMagazineCargoGlobal ["Wood_Ramp_Kit",2"];
              _this addMagazineCargoGlobal ["Cinder_Wall_Kit",20];
              _this addMagazineCargoGlobal ["Metal_Panel_Kit",10];
              _this addMagazineCargoGlobal ["Fuel_Pump_Kit",2];
              _this addMagazineCargoGlobal ["M240_Nest_Kit",1];
              _this addMagazineCargoGlobal ["Wooden_Shed_Kit",4];
              _this addMagazineCargoGlobal ["BagFenceRound_DZ_kit",5];
              _this addMagazineCargoGlobal ["ItemWire", 10];
              _this addMagazineCargoGlobal ["ItemCorrugated", 20];
              _this addMagazineCargoGlobal ["ItemGenerator", 2];
              _this addMagazineCargoGlobal ["ItemSandbag", 50];
              _this addMagazineCargoGlobal ["ItemTankTrap", 5];
              _this addMagazineCargoGlobal ["PartGeneric", 50];
              _this addMagazineCargoGlobal ["30m_plot_kit", 5];
              _this addMagazineCargoGlobal ["MortarBucket", 50];
              _this addMagazineCargoGlobal ["ItemMixOil", 10];
              _this addMagazineCargoGlobal ["PartFueltank",10];
              _this addMagazineCargoGlobal ["PartWheel",10];
              _this addMagazineCargoGlobal ["PartGeneric",10];
              _this addMagazineCargoGlobal ["PartEngine",10];
              _this addMagazineCargoGlobal ["PartGlass",10];
              _this addMagazineCargoGlobal ["ItemJerrycan",10];
              _this addMagazineCargoGlobal ["PartVRotor",2];
              _this addWeaponCargoGlobal   ["Chainsaw", 2];

     

    Any help would great thanks.

  6. Hello, long time forum creeper fisrt time poster. I would like to say thanks for this forum I have learned a lot from this site.

     

    But we are having a bit of a problem with people trying to join our server. the first time you join and download the mission file it hangs at 1kb for like at least 30 seconds and stalls 3 to 4 times while you wait, all together you wait about 3 to 5 mins maybe longer before your even moving around in game and people these dayz don't have the attention span to sit and wait for it to start installing or im sure they think its frozen and just move on to the next server.

    What I'm asking is: Anyone else have this problem or know how to speed up the mission PBO install? i could post a full time stamp if requested and someone is willing to look it over for any way to speed up install. I dont even know if the RPT can help with that but i would like to know :)

    Mission file is 1336kb, but ive have it under 800kb and it still did the hang and stall thing.

     

    Also I'm sure this will be laughable for some and an easy fix but im self taught and still learning :) 

     

    this is what im getting in my rpt.

     

     

     9:50:08 Error in expression <Dedicated) exitWith { };

    while {count AllowedVehiclesList > 0} do {

    _index = >
     9:50:08   Error position: <AllowedVehiclesList > 0} do {

    _index = >
     9:50:08   Error Undefined variable in expression: allowedvehicleslist
     9:50:08 File z\addons\dayz_server\init\server_functions.sqf, line 240
     9:50:08 Error in expression <esList resize _lastIndex;
    };

    if (count AllowedVehiclesList == 0) then {
    diag_lo>
     9:50:08   Error position: <AllowedVehiclesList == 0) then {
    diag_lo>
     9:50:08   Error Undefined variable in expression: allowedvehicleslist
     9:50:08 File z\addons\dayz_server\init\server_functions.sqf, line 262
     9:50:08 Error in expression <Dedicated) exitWith { };

    while {count AllowedVehiclesList > 0} do {

    _index = >
     9:50:08   Error position: <AllowedVehiclesList > 0} do {

    _index = >
     9:50:08   Error Undefined variable in expression: allowedvehicleslist
     9:50:08 File z\addons\dayz_server\init\server_functions.sqf, line 240
     9:50:08 "Spawning loot event at [10474.4,8651.74]"
     9:50:08 "Creating ammo box at [10706.6,8552.93]"
     9:50:08 Error in expression <esList resize _lastIndex;
    };

     

    Any help would be great and thank you for your time.

  7. I never used sarge AI , I would try just using the just the cords in the customspawn.sqf in the WAI folder. And use them to set up how ever you set up custom spawn points in the SARGE AI folder. 

     

    Hey Affraid.

     

        Thanks for getting back to me so quick! I did get them to work except the para drops but i see your para drops dont have a start point so thats probably it. All i had to do is just had to add the full WAI folder and turn off the missions. unfortunatly all the static WAI spawns cut the servers frames in half so I may have to remove it for now. but i would love to try out any other citys you have made! (any links would be great!) your addons are great and keep up the great work!

     

    Thanks again.

  8. Hey Affraid

     

         Thanks for all your hard work with this addon, it looks so nice! i have everything working but the AI wont spawn, im running sarge on my server but i would not think that would affect the WAI spawns. have you heard of this problem or anyone run into this? just wondering if i may have missed something, i did use your tut and followed it to a T!

     

    any help on this would be great.

     

    Thanks Kidney.

     

     

     

    EDIT: P.S. I only used the WAI folder you had with the RAR file. coud this be my problem?

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