Amdathlon
-
Posts
23 -
Joined
-
Last visited
Content Type
Profiles
Forums
Articles
Posts posted by Amdathlon
-
-
welcome
I need help in connection with a script
the animation is not in operation long ago I was good because I usedprivate ["_target"];_target = _this select 3;_isGate = ["wood_gate","MetalGate_4"];if (typeOf _target in _isGate) then {_target animate ["DoorR", 1];_target animate ["DoorL", 1];cutText ["Unlocked", "PLAIN DOWN"];} else {_target animate ["", 1]; //to be the animationcutText ["Unlocked.", "PLAIN DOWN"];};_target setVariable ["isOpen", "1", true]; -
-
Maybe do a script to operate in a way that should pm me a letter! I'm sorry that I have not been for a few days but had problems! Coming Soon everyone a menu that players can use the script for anyone who wants to operate the craft you can write me in Private! sorry for my bad english for knowledge!
-
who is interested in improving the sign in Private!
-
Where i must put the code?
act = player addaction [("<t color=""#0074E8"">" + ("Bike") +"</t>"),"Bike.sqf","",5,false,true,"",""];
mission.pbo in create init.sqf.
-
All i can say is that script up there got alot of undefined stuff and the cleanup system on arma removes the bike after a few seconds
so i have no idea how u made this work =)
so:
I'm still working on the script development and will soon give out more repairs!
This script is already out and working. It has been for some time now ;)
Large item Corrugated = mozzie
Small item Corrugated = EBike
It could be applied to a few things
I do not understand what you mean by this? why it was not disclosed if it has? this script I wrote what I shared with you here!
-
This code is added new player menu. "bike"
-
Here's our own version!
v1.0
the script inserts a player menu!
or copy the files to a folder Misson specify the file init.sqf this:
act = player addaction [("<t color="#0074E8"">" + ("Bike") +"</t>"),"Bike.sqf","",5,false,true,"","];
//The script://
//Script created by Bakler2cutText [format["You created the Ebike"], "PLAIN DOWN"];player playActionNow "Medic";sleep 3;if ("ItemCorrugated" in magazines player) then{player removeMagazine "ItemCorrugated";_spawn = "ebike_epoch";_posplr = [((getPos player) select 0) + 2, ((getPos player) select 1) + 2, 0];_saveVehicle call EPOCH_server_save_vehicle;_dirplr = getDir player;_spwnveh = _spawn createVehicle (_posplr);_spwnveh setVariable ["Sarge",1,true];_vehObj call EPOCH_server_save_vehicle;_vehObj call EPOCH_server_setVToken;sleep 3;cutText [format["You've used your Corrugated to build a Ebike."], "PLAIN DOWN"];} else {SystemChat "You need one Corrugated to Ebike";};//Save the Bike.sqf//Change ItemCorrugated: what you would like!Change ebike_epoch: Quad or Mosqito!Even I develop my script!Have fun!:D -
my RPT
20:48:54 "Epoch: Compiles Init"20:48:54 "EMOD: Checking for mission file"20:48:54 Could not load 'CfgPricing.hpp'. Extension not in allowedPreprocessFileExtensions Listed20:48:54 Attempt to override final function - random_function20:48:54 "Continuing to load Epoch"Tip? -
no! just the idea comes from!
-
how to use the EMOD? can we have a clear description?
-
-
Such a solution is the loot .
"GlobalHint" addPublicVariableEventHandler{private ["_GHint"];_GHint = _this select 1;hint parseText format["%1", _GHint];};if (isServer) then {fn_getBuildingstospawnLoot = compile preProcessFileLineNumbers "fn_LSgetBuildingstospawnLoot.sqf";LSdeleter = compile preProcessFileLineNumbers "LSdeleter.sqf";execVM "Lootspawner.sqf";};Add the init.sqf in mission.pboand add the modification files in mission.pbo: fn_LSgetBuildingstospawnLoot.sqf , Lootspawner.sqf , LSdeleter.sqf , LSlootBuildings.sqf , LSlootLists.sqf:D -
beautiful but mine is not ugly!
and the two are run together.
I will also develop
-
Cloak script the Tron outfit! :D
-
This script is derived from the idea of a cheating device.
I thought the writing modified .
Here, in the operation of the video : http://www.youtube.com/watch?v=sbqUxp4w5Gk
Installation:
create a mission pbo init.sqf file and then insert it:
Sleep 30 ;
[] execVM "Bakler2.sqf";I uploaded the file to be inserted in the root folder of mission pbo!
Rename the file extension sqfChange the file to your liking good fun!
:D
-
-
No problem! :D
-
battleye is not on the server.
-
Hey !
I wrote a script which is used to craft given to you on a bike .
Now the only problem that disappears when you prepare your bike!
please help why disappear. already tried everything I read in the forums!
I would like to disclose the script soon.
-
Thanks for the replies!
those items already read !
there is no correlation between the missions and vehicles !
I think the built-in anti- hack epoch clears the cars !
Ifrit , etc. all over you . sorry for my bad english Artwork
-
Hey !
I would like to ask for more help if the vehicle I want to give the server will immediately disappear!
Why is this and how can I solve it?
Thanks for the replies!
Animations Epoch And Overpochins
in Scripting
Posted
I need help in connection with a script
the animation is not in operation long ago I was good because I used