drewappling
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Posts posted by drewappling
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It turns out I missed removing a "REsec" line in my init.sqf when I installed Inifistar. I removed it and now everything works fine.
Removing the REsec line also fixed this for me... the only difference is that I'm not running infinistar, what does REsec do?
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yes when I get it.
you can find the config of the map in "\maps\mapname\config.php"
Thank you.
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yep you are right..
1.) epoch is spawning vehicles outside the map
2.) sauerland was heavily updated. the saulerland map in hivetool is a older version.
1.) Yes, there are a few vehicles that are spawned legitimately outside the map, my point was that the map size in the web tool is not sized correctly, players position and vehicle position on the map are not accurate, for instance I was in Garbow and my character showed 4k to the north east.
2.) Is there plans on releasing an update that reflects the Sauerland release in Epoch 1.0.5.1? If not can you point me in the right direction on updating this myself?
Thank you,
Drew
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Hello,
This tool works really well with the exception of the map isn't displaying properly, it seems that the map is smaller than it needs to be, players, vehicles and items are not displaying in the correct location.
My server is running Sauerland.
Thanks,
Drew
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Hello,
After searching for an adequate backup solution for my Epoch server and not finding something that met my personal criteria I decided to see what could be done using bash scripts and Google drive, below is what I came up with, it works pretty well so far. The full backup of the server files takes quite a bit of time to upload so I recommend doing this only when needed.
Here's what I've come up with, this backup consists of four pieces; grive, mysqldump script, epoch server files backup script and cron, I haven't had a chance to setup the cron jobs for this yet but test them and verified that they work. The epoch server files backup is simply a script that zips the files and saves it to the folder grive is synchronizing with.
My Epoch server is running on Ubuntu 14.04 so your configuration may vary.
Install and setup Grive:
sudo apt-get-repository ppa:nilarimogard/webupd8
sudo apt-get update
sudo apt-get install grive
mkdir google_drive
grive -a
After typing grive -a you will be prompted to enter an authorization code, copy the output from the grive -a command to a web browser, sign into google and authorize grive, once this is complete you will need to paste in the authorization string, you can run the command grive to synchronize the folder with google drive.
Mysql backup:
This is a copy of a script that I found online, it worked perfectly. At the end of the script I added the grive command to sync the folder with google drive, enter your user, password, host and database name. The script can be run as a cron job, since everything is running under my home folder sudo is not required.
#!/bin/bashuser=""password=""host='192.168.1.121'db_name="epoch"backup_path="/home/epoch/grive/mysqlbackups"date=$(date +"%d-%b-%Y")# Set default file permissionsumask 177# Dump database into SQL filemysqldump --user=$user --password=$password --host=$host $db_name > $backup_pa$grivedone -
Adding to the confusion, I'm getting reports that when a backpack is placed on the ground players cannot pick it back up and receive an error "take item already in progress", I looked through the dump.log and can't find any errors during this time. After restarting the server it seemed to work.
I guess in the interim I will be restarting the server more frequently as right now I do not have it on a scheduled restart, just when I make a modification or change a setting until either a patch or new release is available.
Drew
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drewappling and you to have the error with dissapearing skins?
Yes
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Could it be something with the permissions on your cache files? When I first started running the linux server I sheepishly ran restarter.pl as sudo and was having similar issues when attempting to run with my normal user account afterwards, to fix the problem I ran chmod 777 on the epoch server folder.
The only other weird thing that happens on my server is that there seems to be duplicate player cache files which cause player rollbacks, I haven't figured out what exactly is causing the duplicate files but it seems that writer.pl does a recursive search for files in the cache folders and ends up grabbing whichever one it wants.
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Hello,
I was having a similar issue to DeanReid regarding players getting stuck at the loading screen, please see the link below for the fix.
As for modifications to the server, the only thing that I have installed is the updated DZAI and it's associated client files for AI attacking zombies, etc.
Drew
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Hello devd,
If you could provide some steps on how to install this I would happily test it.
Drew
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I implemented Ebay's fix but am still getting the error.
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It's WAI,
Go to @dayz_epoch_server\addons\dayz_server\WAI\missions\missions and edit each of the mission sqf files,
un-comment the English text and comment out the Russian, there are three in each file ; Mission start, Mission succsessful and mission timed out.
Simples (ish)
You were correct, I ended up disabling WAI as I've installed other scripts that have similar functionality.
Thank you for the assistance.
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I also have this problem, thought that I may be missing the json perl library but already had it installed.
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That's easy enough, I'll implement that today. Thank you.
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I'll try this tonight, thank you!
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Hello,
Thank you Dean! I was able to get the server running but am seeing that the DZMS text is in Russian, is there an easy fix for this?
Drew
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Posted Today, 09:30 PM
drewappling, on 07 Jul 2014 - 3:11 PM, said:
Hello,
After installing this I am receiving a bad version error, it looks like the server is running 102451. Is there an easy way to update it to the 112555 version?
Me too I'm glad I'm not the only one.
Albertus,
I've rolled back to Dean's version as I've been unable to make any progress.
Can someone shed some light on this?
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Hello,
After installing this I am receiving a bad version error, it looks like the server is running 102451. Is there an easy way to update it to the 112555 version?
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Hello Dean,
Just got this running and was able to migrate data from my 1.0.4.2 server over. So far it's running great, I've yet to test traders but everything else seems to work.
Drew
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Will do, I'll spinup a new Ubuntu VM within the next few days and let you know what I find.
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Hello DeanReid,
Let me know if you need someone to test this, I'm currently running Sauerland on Ubuntu 14.04.
Drew
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With today's release of the 1.0.5 server when can we expect the release of the linux server?
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Luckily I run a few of my own servers, I found a few files that reference setting colors on the icons so I'll look into creating a user menu option in game that lets you select high contrast colors or something.
{FIX} Players stuck at loading screen hearing sounds
in General Discussion.
Posted
I'm implementing 3rd party anti hack so I'm guessing I won't be needing this anyway.