nForce56
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Posts posted by nForce56
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if im not wrong u cannot create a dataset with NOT NULL as an attribute and then use the default NULL
DROP TABLE IF EXISTS `banking_data`;
CREATE TABLE `banking_data` (
`PlayerUID` varchar(20) DEFAULT '0',
`PlayerName` varchar(128) DEFAULT 'Null',
`BankSaldo` bigint(24) DEFAULT '0',
`LastUpdated` timestamp NULL DEFAULT NULL ON UPDATE CURRENT_TIMESTAMP,
PRIMARY KEY (`PlayerUID`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;this should work
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nope any errors. not even one command like infistar.de double loaded or others
just nothing
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i did talk to chris from infistar. i got the new version, but it's still not running. as i only installed infistar. He also checked it and said it was right.
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i got it like this. im not new to the installation. but its not working since 3 day now
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I bought infiSTAR before half a year.
Before 3 days it worked, and now after I did reinstall everything cos i failed it doesnt even start anymore.
I'm also not anylonger allowed to download the new Version, and don't get update emails.
Does somebody have the same issue?
Greets
nForce
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Edit.
Im using the non maintain version. Playing Epoch Panthera 1.0.5.1.
Followed the instructions and its working. Not using Plot for Life.
But when I restart the Server the Plot duplicates and its not able to be used.
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Ehm, i made it now,
else {if ((getPlayerUID player) in ["1231231"]) then {if (s_player_elevator_upgrade < 0) then {s_player_elevator_upgrade = player addAction ["<t color=""#ffffff"">Upgrade to Elevator</t>", _folder+"elevator_build.sqf", ["build",_ct], 0, false];};if (s_player_elevator_upgrade_stop < 0) then {s_player_elevator_upgrade_stop = player addAction ["<t color=""#ffffff"">Upgrade to Elevator Stop</t>", _folder+"elevator_build.sqf", ["build_stop",_ct], 0, false];};};};But when I press upgrade to Elevator nothing happens and im getting stuck into "Upgrade already in process" -
yeah don't ask me about it, that is like the weird part of the Arma scripting language :P
and you are not alone, I forgot to put the ; after {} blocks all the time, because no other programming language does that and since you have to use { } anyway I don't know why... :D
but if you know c++ Arma script should be fairly easy to learn, there just some minor differences but the basic concepts are the same in most imperative programming languages.
but do you see atleast an error at it? because its not working on my server when i made the "build" only availible for me? Is it because of the ";" because i dont see a fail at this for not working right.
(I get the menu ingame) but when i press nothing happens and i do get a "Upgrade is action" or so
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sure you can do that, I am pretty sure I have explained that a few time already :D
You just have to start the script for admins or yourself only, and not all players.
like a simple "if" around the script in the init.sqf should do the trick
if (getPlayerUID player == "12345678") then { ["elevator"] execVM "elevator\elevator_init.sqf"; };
that is all, so only the player with the UID 12346789 can use the elevator.
i had done this before the day, but at me the server started lagging a bit.
At me i edited the popup at the metal floor to get the menu only for me.
Hopefully i did it right^^
else {if ((getPlayerUID player) in ["####"]) then {if (s_player_elevator_upgrade < 0) then {s_player_elevator_upgrade = player addAction ["<t color=""#ffffff"">Upgrade to Elevator</t>", _folder+"elevator_build.sqf", ["build",_ct], 0, false];};}if ((getPlayerUID player) in ["####"]) then {if (s_player_elevator_upgrade_stop < 0) then {s_player_elevator_upgrade_stop = player addAction ["<t color=""#ffffff"">Upgrade to Elevator Stop</t>", _folder+"elevator_build.sqf", ["build_stop",_ct], 0, false];};}};so well i knew how to do the if 's but i wasnt totally sure, because firstly i made it in the building.sqfSo everybody had the upgrade Menu, but only I could use it.But when i changed it to the elevator_init.sqf,I couldn't do it myself too.I do programm in school too, (c++)but i never did ";" after if's thats why i wonder. -
hey Axe Cop,
im a fan of your scripts, but can I make it only useable for me?
I mean like, that nobody else can build it.
Because I want to make it not as a Bug-Use script.
Because u can go with the elevator through Cinder-Walls as I tested on my Server.
Thanks for the help
I mean is it able to lock it into my playerid or something like this..
[How To] Setup A DayZ Epoch server (out of date) being revised!
in Server Install
Posted · Edited by nForce56
Delete please. Commented on an old post
Please delete. commented to an old old post but didnt see it, and also donot know how to delete a message.