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J.Dohja

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Posts posted by J.Dohja

  1. I just noticed you said you were running 112555. That was one of the major reasons I revert back to 103718 is because I had issues with my custom loot. For some reason it just ignored my files. Can't be certain the beta patch is the issue, just know I encountered issues myself.

    So I am having the same exact issue. Guessing that it is the fact that I too have updated to 112555. Although this message I received in BEC has me wondering if i should revert back or not.. It said:

     

    "IMPORTANT: Server admins are urged to upgrade their servers to the latest 1.63 Steam (beta) patch before the GameSpy shutdown on June 30. BE will no longer provide protection for servers still running version 1.62 once GameSpy is offline."

     

    and then there is the new Arma update tied to the steam migration.. What to do??

     

    I just want my custom loot back.. :(

  2. So I am having the same exact issue. Guessing that it is the fact that I too have updated to 112555. Although this message I received in BEC has me wondering if i should revert back or not.. It said:

     

    "IMPORTANT: Server admins are urged to upgrade their servers to the latest 1.63 Steam (beta) patch before the GameSpy shutdown on June 30. BE will no longer provide protection for servers still running version 1.62 once GameSpy is offline."

     

    and then there is the new Arma update tied to the steam migration.. What to do!!??

     

    I just want my custom loot back!!
     

  3.  

    There is error coming tho, from HC and have no clue how to fixit

     

    "spawned building_spawnLoot"
    Error in expression <ance"];
    _obj = _this;
    
    
    
    
    _type = toLower(typeOf _obj);
    
    
    _config =  configFile >>>
      Error position: <typeOf _obj);
    
    
    _config =  configFile >>>
      Error typeof: Type Array, expected Object
    File z\addons\dayz_code\compile\building_spawnLoot.sqf, line 10

     

     

    Hey KoTaS,

    Did you happen to solve this problem?

    Seems everything else is fine but this looks like it prevents loot from spawning.

  4. Good Stuff! I love it! I modified it a bit to go with another sound posted in that same thread. So that now it only makes the beep sound when right clicking lock. That way close to it you still hear the key jingle and turn as well as the beep far away but only on key click.I would be interested in adding another right click option like alarm or maybe even start for a remote start engine even?! lol jus for bells and whistles but I have a serious question how about using this same concept for a remote garage door opener? That would be just as helpful! thanks for reading

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