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Posts posted by Varithmus
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That worked perfectly man, thank you very much :)
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But it allows you to sell them fine? If so, would you mind sending me your missions packs please?
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//Weapons Cache by lazyink (Full credit for original code to TheSzerdi & TAW_Tonic)//Edited for EMS by Fuchsprivate ["_coords","_MainMarker","_wait"];[] execVM "\z\addons\dayz_server\EMS\SMGoMajor.sqf";WaitUntil {MissionGo == 1};_coords = [getMarkerPos "center",0,5500,100,0,20,0] call BIS_fnc_findSafePos;_uniqueid = str(round(random 999999));diag_log "EMS: Major mission created (SM1)";//Mission start[nil,nil,rTitleText,"Bandits have discovered a weapons cache! Check your map for the location!", "PLAIN",10] call RE;Ccoords = _coords;publicVariable "Ccoords";[] execVM "debug\addmarkers.sqf";_hummer = createVehicle ["UAZ_Unarmed_UN_EP1",[(_coords select 0) + 10, (_coords select 1) - 20,0],[], 0, "CAN_COLLIDE"];_hummer1 = createVehicle ["UAZ_Unarmed_UN_EP1",[(_coords select 0) + 20, (_coords select 1) - 10,0],[], 0, "CAN_COLLIDE"];_hummer2 = createVehicle ["SUV_Camo",[(_coords select 0) + 30, (_coords select 1) + 10,10],[], 0, "CAN_COLLIDE"];_hummer setVariable ["Sarge",1,true];_hummer1 setVariable ["Sarge",1,true];_hummer2 setVariable ["Sarge",1,true];_hummer setVariable ["ObjectID", _uniqueid, true];_hummer setVariable ["ObjectUID", _uniqueid, true];_hummer1 setVariable ["ObjectID", _uniqueid, true];_hummer1 setVariable ["ObjectUID", _uniqueid, true];_hummer2 setVariable ["ObjectID", _uniqueid, true];_hummer2 setVariable ["ObjectUID", _uniqueid, true];_crate = createVehicle ["USVehicleBox",_coords,[], 0, "CAN_COLLIDE"];[_crate] execVM "\z\addons\dayz_server\EMS\misc\fillBoxes.sqf";_crate setVariable ["permaLoot",true];_aispawn = [_coords,80,6,6,1] execVM "\z\addons\dayz_server\EMS\add_unit_server.sqf";//AI Guardssleep 5;_aispawn = [_coords,80,6,6,1] execVM "\z\addons\dayz_server\EMS\add_unit_server.sqf";//AI Guardssleep 5;_aispawn = [_coords,40,4,4,1] execVM "\z\addons\dayz_server\EMS\add_unit_server.sqf";//AI Guardssleep 5;_aispawn = [_coords,40,4,4,1] execVM "\z\addons\dayz_server\EMS\add_unit_server.sqf";//AI Guardssleep 5;waitUntil{{isPlayer _x && _x distance _hummer < 30 } count playableunits > 0};//Mission completed[nil,nil,rTitleText,"The weapons cache is under survivor control!", "PLAIN",6] call RE;[] execVM "debug\remmarkers.sqf";MissionGo = 0;Ccoords = 0;publicVariable "Ccoords";SM1 = 1;[0] execVM "\z\addons\dayz_server\EMS\major\SMfinder.sqf";
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Any ideas please? :(
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Hey guys, the missions run great. One issue though, we can't sell the vehicles from the missions at traders. Anyone know what the issue may be for me?
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Still not sorted bud, would appreciate some help :)
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Checked and double checked the installation. We're struggling to access this RPT business. Would someone be able to come help us on Skype or something? It would be greatly appreciated.
We're just noobs with no idea what we're doing, every other script we added seemed to work flawlessly.
Please PM me :)
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Hello everyone,
Hoping someone can help, we have used the scripts from the OP and we keep getting the error "Waiting for server to start authentication". Anyone have any idea what the problem may be and how we could solve it? Thanks.
Compton AI City Download biedi/sqf
in A2: Custom Bases (1.0.5.1)
Posted
Anyone have a pre-made crate spawning script please?