shan1784
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Posts posted by shan1784
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In your custom fn_selfActions.sqf, search for:
} else { if(_hasKey or _oldOwner) then {
Change it to:
} else { if((_hasKey or _oldOwner) and ((count (crew _cursorTarget)) == 0) then {
Awesome!!! I was looking at this block but didn't know what to add here to do this check.. Thank you so much. I'll give it a shot tonight...
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Hello Everyone,
Just as the title says. I'm looking for a way to prevent someone being able to lock a vehicle when someone is currently inside the vehicle.
I just added vehicles as indestructable when locked but now I have people locking the vehicle when someone is in it and then going on a rampage.
I looked at the ability to make the vehicle destructable when someone is in it but haven't had any luck so now am looking to attack this from a different angle and remove the option to lock the vehicle in the first place...
Any help would be appreciated.. Thank you all...
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Hello Everyone,
Just as the title says. I'm looking for a way to prevent someone being able to lock a vehicle when someone is currently inside the vehicle.
I just added vehicles as indestructable when locked but now I have people locking the vehicle when someone is in it and then going on a rampage.
I looked at the ability to make the vehicle destructable when someone is in it but haven't had any luck so now am looking to attack this from a different angle and remove the option to lock the vehicle in the first place...
Any help would be appreciated.. Thank you all...
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I don't see these files to modify.. Do I have to create new ones? I am running Epoch Taviana.. Any help would be appreciated...
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Our server started getting popular so we needed to find a way to remove bases and objects no longer being used by their owners... Created teh queries below. The first on is to test and see what is currenty out there, the second will remove the objects.. Could be set as an event and ran daily...
Note - on our server we have the PlayerUID being added to the Object_DATA.CharacterID field...
Find Objects from people that haven’t logged in in 30 days
SELECT o.`Classname`, p.PlayerName, o.`CharacterID`, c.`LastLogin` FROM `Object_DATA` o, `Player_DATA` p, `Character_DATA` c WHERE p.`PlayerUID`=o.`CharacterID` and c.`PlayerUID`=p.`PlayerUID` and c.`Alive`=1 and o.`CharacterID` IN (SELECT `PlayerUID` FROM `Character_DATA` WHERE `Alive`='1' and DATE(`LastLogin`) < CURDATE() - INTERVAL 30 DAY)
Remove Objects from people that haven’t logged in in 30 days
DELETE FROM `Object_DATA` WHERE `CharacterID` IN (SELECT `PlayerUID` FROM `Character_DATA` WHERE `Alive`='1' and DATE(`LastLogin`) < CURDATE() - INTERVAL 30 DAY)
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I'm looking to add this to but I want my players to be able to see the rope.. How do I add that?
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Looking for assistance on getting this on my Epoch Taviana server... Can anyone possibly help?
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Is it possible to run more than one of these WAI missions at once like possibly up to three at once or are we just stuck at one mission at a time?
[Release] DayZ Mission System
in DZMS - DayZ Mission System
Posted
Any update on convoy missions???