Dino
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Posts posted by Dino
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Hi, this is the error displayed when I put the map of Lingor:
You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.brg_africa, mbg_buildings_2, ibr_plants, ibr_hangars, ibr_airports, ibr_lingor, chn_crocodile
Note:
-In cfgdayz / server.cfg i have:
class Missions
{
class DayZ {
template = dayz_epoch_7.lingor;
difficulty = "veteran";
};
};And I have the folder @Lingor, in expansion active Lingor Island 1.5 and not because I get this error, I'm missing something?Sorry, I use google translator -
Hello, I could explain how Lingor put the map on the Linux server, with Windows server had no problems changing map.I know I have to change in cfgdayz / server.cfgclass Missions
{
class DayZ {
template = dayz_epoch_11.chernarus;
difficulty = "veteran";
};
};Changing this fails me, I have to change something else ??I hope you can help mea greetingahh work epoch 1.0.4.2 -
Hi, see if I can help in the server game have activated "dayz_zedsAttackVehicles = true" and the other day a friend of mine stayed in the car and approached a zombie hit from outside and after three shots exploded the car.My question is, both hits a zombie that is able to exploit a car?Sorry I'm using google translator.
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I think I have everything ok, put my ("dayz_allowedObjects" and "DZE_maintainClasses") and a piece of extra_rc.hpp
class ItemLightBulb { class menuItem1 { text = "Señal Luminosa"; script = "[""RoadBarrier_light"",[""ItemToolbox"",""ItemCrowbar""],[[""ItemLightBulb"",1],[""PartWoodLumber"",2]],[0,6.5,2.5]] execVM ""custom\snap_build\player_build.sqf"";"; }; class menuItem2 { text = "Foco Dirigido"; script = "[""SearchLight"",[""ItemToolbox"",""ItemCrowbar""],[[""ItemLightBulb"",1],[""ItemTankTrap"",1],[""PartGeneric"",1]],[0,4.5,1.2]] execVM ""custom\snap_build\player_build.sqf"";"; }; class menuItem3 { text = "Luz Azul Heli"; script = "[""ASC_runway_BluelightB"",[""ItemToolbox"",""ItemCrowbar""],[[""ItemLightBulb"",1],[""PartGeneric"",1]],[0,2,0.2]] execVM ""custom\snap_build\player_build.sqf"";"; }; class menuItem4 { text = "Luz Amatilla Heli"; script = "[""ASC_runway_YellowlightB"",[""ItemToolbox"",""ItemCrowbar""],[[""ItemLightBulb"",1],[""PartGeneric"",1]],[0,2,0.2]] execVM ""custom\snap_build\player_build.sqf"";"; }; class menuItem5 { text = "Torre Focos"; script = "[""Land_Ind_IlluminantTower"",[""ItemToolbox"",""ItemCrowbar""],[[""ItemLightBulb"",1],[""ItemTankTrap"",2],[""PartGeneric"",2]],[0,3,10]] execVM ""custom\snap_build\player_build.sqf"";"; }; };
dayz_allowedObjects = ["TentStorage","TentStorageDomed","TentStorageDomed2", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1_DZ","BagFenceRound_DZ","TrapBear","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","Plastic_Pole_EP1_DZ","Generator_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","FireBarrel_DZ","WoodCrate_DZ","Scaffolding_DZ","Land_Fort_Watchtower","Land_HBarrier_large","RampConcrete","Land_ConcreteRamp","Land_Ind_TankSmall2","HeliH","HumpsDirt","Land_Dirthump01","Land_Dirthump02","RoadBarrier_light","SearchLight","ASC_runway_BluelightB","ASC_runway_YellowlightB","Land_Ind_IlluminantTower"];
DZE_maintainClasses = ["ModularItems","DZE_Housebase","LightPole_DZ","Land_Fort_Watchtower","Land_HBarrier_large","RampConcrete","Land_ConcreteRamp","Land_Ind_TankSmall2","HeliH","HumpsDirt","Land_Dirthump01","Land_Dirthump02","RoadBarrier_light","SearchLight","ASC_runway_BluelightB","ASC_runway_YellowlightB","Land_Ind_IlluminantTower"];
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Sorry, The problem I have is that item disappear after you finishs the craft steps.And my question was whether ("HeliH") can be placed on the roof of a base?
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Hello, thank you very much for this script. Before hand metia objects with Object_DATA but I had to reset the server to see the objects.The problem I have with some objects (ej; ASC_runway_BluelightB) is shown to place, makes the movements and then crafting the item disappears, the item also necessary for crafting inventory disappears.One question I have is whether brands HeliH only be put down or if you can put on the roof of my home, trying craftearla instead of going out on the roof goes on the floor and I can not climb .Note: sorry for my English, I use google translator.Hope you can help me greetings to all.
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Hello, can reupload infectedCamps.zip. The link is down.
Thank you very much.
Help, how to change linux server map
in Epoch Linux Server
Posted
Hello, thank you very much for the help, I needed to put @lingor in epoch.sh.
Now all ok.
Thank DeanReid.