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IceCold

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Posts posted by IceCold

  1. Redis generates a swap file of that size. In other words, it makes sure it has enough room to use for moving things about and in and out of 'memory' without actually using the real memory on the machine (the ram). It's a little extreme, but nothing you can do about it i don't think.

  2. i could also do with a little help with this:

     

    i finally figured out to set the server so it doesn't use the difficult setting (in description file). But because I messed with my in-game settings, I now cannot fly like I used to. I've tried resetting to default and presets, but I can't make it work. By this, I mean that the cyclic up/down is very difficult to control...not like it used to be. I've changed the rest, but those controls don't seem to want to behave.

     

    What did I break?

     

    thx

  3. As the title says. I'm wondering if it's even possible.

     

    My server is west coast. i have a few players in the clan in Australia etc, and they'd like to play with us (obviously), but their ping is too high and they get kicked. Now, I don't want to raise the ping ceiling too high, otherwise I'll have people from all over joining and I'll get complaints of hacking because ppl can't kill them first shot etc, apart form the usual desync complaints.

     

    So, anyone know if there is some way to let them play?

     

    Thanks.

     

    Ice.

  4. @ TheVampire......

     

    I just installed this. Very simple, very clean. Opened up the files etc, and love the way they are explained within them. Thanks for putting the time in to make this so nice. Works flawlessly first time.

     

    Ice

    Ok, I said flawlessly...and it is. Only a couple of things might be better so far....making the AI aware of choppers so the attempt to shoot them down. And also, I think the choppers that spawn in are DZ versions, instead of DZE. I assume I can change that to DZE versions in the DZMSConfig? Same for the humwv?

  5. Ok, I of course ran into all these issues - safes, cars, traders. Fixed the traders, but still having issues with safes and vehicles unlocking. Can get the 'unlock safe', put in code, then...nothing.

     

    Checked fn_selfActions, and compared it to my customs one...ok, problems. Made a 'merged' file of both. did same with compiles.sqf.

     

    Now, before I go putting them back...where do these 2 files go back to. Do they have to be in the custom folder, or an they go back to their original locations?

     

    Right now I have the custom fn_selfActions.sqf in my custom folder, and the compiles.sqf back in the dayz_code.pbo

     

    Thanks

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