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Posts posted by Indiculous
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Hello ,
I have all my servers running on a vps my nfoservers and im looking to set up a web based control panel so my admins can restart my servers if needed.
does anyone one here no how i would go about doing so?
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CCG IS SELLING YOUR CODE
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I simply just ran it as a script on my server it works just fine..
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Nope you just have to make it a script.
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Thanks @BuddyRole XD
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NOTE I TAKE NO CREDIT FOR THIS SCRIPT!!!!!!!
Creating Debug Monitor With toggle function
What you will need
Notepad ++
Basic Knowledge of editing scripts
Difficulty=Moderate
So when editing a debug monitor to add something or take something off of it you need to take note of numbering the the lines. example
<t size='1'font='Bitstream'align='left' color='#EE0000' >Blood Left:</t><t size='1' font='Bitstream'align='right' color='#EE0000' >%2</t><br/>
If you look at the following line of code look for (%2) thats the numbering in the script. you will notice how it works if you take a look at the code.
So i will post the whole script now. but i will carry on how to edit it.
dayz_spaceInterrupt = {
private ["_dikCode", "_handled"];_dikCode = _this select 1;_handled = false;if (_dikCode == 0x44) then {if (debugMonitor) then {debugMonitor = false;hintSilent "";} else {[] spawn fnc_debug;};};_handled};fnc_debug = {debugMonitor = true;while {debugMonitor} do{_kills = player getVariable["zombieKills",0];_killsH = player getVariable["humanKills",0];_killsB = player getVariable["banditKills",0];_humanity = player getVariable["humanity",0];_headShots = player getVariable["headShots",0];_zombies = count entities "zZombie_Base";_zombiesA = {alive _x} count entities "zZombie_Base";_banditCount = {(isPlayer _x) && ((_x getVariable ["humanity",0]) < 0)} count playableUnits;_heroCount = {(isPlayer _x) && ((_x getVariable ["humanity",0]) >= 5000)} count playableUnits;_pic = (gettext (configFile >> 'CfgVehicles' >> (typeof vehicle player) >> 'picture'));if (player == vehicle player) then{_pic = (gettext (configFile >> 'cfgWeapons' >> (currentWeapon player) >> 'picture'));}else{_pic = (gettext (configFile >> 'CfgVehicles' >> (typeof vehicle player) >> 'picture'));};hintSilent parseText format ["<t size='1'font='Bitstream'align='center' color='#EE0000' >%1</t><br/><t size='1'font='Bitstream'align='left' color='#EE0000' >Blood Left:</t><t size='1' font='Bitstream'align='right' color='#EE0000' >%2</t><br/><t size='1'font='Bitstream'align='left' color='#104E8B' >Humanity:</t><t size='1'font='Bitstream'align='right' color='#104E8B' >%3</t><br/><t size='1'font='Bitstream'align='left' color='#EEC900' >Noobs Killed:</t><t size='1'font='Bitstream'align='right' color='#EEC900' >%4</t><br/><t size='1'font='Bitstream'align='left' color='#EEC900' >Assholes Killed:</t><t size='1'font='Bitstream'align='right' color='#EEC900' >%5</t><br/><t size='1'font='Bitstream'align='left' color='#EEC900' >Zombitches Killed:</t><t size='1'font='Bitstream'align='right' color='#EEC900' >%6</t><br/><t size='1'font='Bitstream'align='left' color='#EEC900' >Dome Shots:</t><t size='1'font='Bitstream'align='right' color='#EEC900' >%7</t><br/><t size='1' font='Bitstream' align='left' color='#EEC900' >Zombitches (alive/total): </t><t size='1' font='Bitstream' align='right' color='#EEC900' >%9/%8</t><br/><t size='1'font='Bitstream'align='left' color='#104E8B' >Current Asshole Count:</t><t size='1'font='Bitstream'align='right' color='#104E8B' >%11</t><br/><t size='1'font='Bitstream'align='left' color='#104E8B' >Current NiceGuy Count:</t><t size='1'font='Bitstream'align='right' color='#104E8B' >%12</t><br/><t size='1' font='Bitstream' align='left' color='#104E8B' >FPS: </t><t size='1' font='Bitstream' align='right' color='#104E8B' >%10</t><br/><img size='3' image='%13'/><br/><t size='1'font='Bitstream'align='center' color='#104E8B' >Press F10 to toggle! </t><br/><t size='1'font='Bitstream'align='center' color='#104E8B' > Blah Blah Blah </t><br/>",dayz_playerName,r_player_blood,round _humanity,_killsH,_killsB,_kills,_headShots,count entities "zZombie_Base",{alive _x} count entities "zZombie_Base",diag_fps,_banditCount,_heroCount,_pic];sleep 1;};};[] spawn fnc_debug;Ok so you pretty much don't need to really add anything just if you want to take away stuff i'll show you how.
To take away for example "FPS" you need to remove the line
<t size='1' font='Bitstream' align='left' color='#104E8B' >FPS: </t><t size='1' font='Bitstream' align='right' color='#104E8B' >%10</t><br/>
And then you need find this line "53"
",dayz_playerName,r_player_blood,round _humanity,_killsH,_killsB,_kills,_headShots,count entities "zZombie_Base",{alive _x} count entities "zZombie_Base",diag_fps,_banditCount,_heroCount,_pic];
And remove
diag_fps,
Thats it! just find the instance for what you want to take away and if you want to add it just add it back!
Oh wait i forgot to mention if you want to take kills or something you need to find and remove this line
_killsH = player getVariable["humanKills",0];
And if you want to add it back make sure its in order or like your blood will be your kills and also remember to make sure your %# are numbered correctly because the same thing will happen.
Call this script from the init like you would anything else. (Place Under Player //Run the player monitor
_id = player addEventHandler ["Respawn", {_id = [] spawn player_death;}];)[]execVM "scripts\debug.sqf";
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The RPT Will tell you almost everything wrong with your server
Could you upload your pbo and let me take a look? PM me
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ErrorMessage: File mpmissions\__cur_mp.Tavi\custom\loot\CfgLootSmall.hpp, line 17: .CfgLootSmall: Member already defined.
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You can use my crash course to properly set your server up!
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I can install your server mods and possibly setup your website message me!
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No errors lol but i did find the issue i think.. i place the default loadout in the init insted of the script with the donor loadouts.. lol but now everything seems to be working.
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Is this setup for panthera yet?
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So on our server we have noticed that some players keep spawning with no gear after they die? does anyone on here know of the issue and how to fix it?
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I would be happy to help message me if you need me im well aware with vilayer and i have been coding/scripting for years
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If you have the infistar antihack in your dayz_server.pbo check your player ids because that happens to me sometimes and just double check everything in the dayz_server
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If you are using a dedi with windows server you shouldnt have that problem you should be fine but if not you need to open all the ports needed..
2302 UDP2303 UDP2305 UDP -
You need to put @DayZ_Epoch_Server and put a folder inside there called addons and inside addons you need to put your dayz_server.pbo
does a new dedicated box need Arma installed
in Server Install
Posted
yes it does because you need the addons from the game in your server directory , if you need help i host all of my servers on a dedi and would enjoy to help!