waynelfc1985
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Posts posted by waynelfc1985
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heidi SQL =
Select your database
click Query
Paste this line into the Query
ALTER TABLE `Character_DATA` ADD COLUMN `Slot` TINYINT UNSIGNED NOT NULL DEFAULT 1 AFTER `PlayerUID`;
hit F9 on your Keyboard or The blue play button at the top.( Atleast I think its blue :D )
cheers dude have to have this broke down into smaller steps for us non coders hehe great help thanks guys gunna try attempt this one last time then try find tutorial on spawn select again
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can you explain step 1 please not sure how to do this i use hedi sql can u do a quick step by step how to add this cheers
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can u add file again says nothing here or has been deleted :(
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is there anyway to remove to heli rescue pad from database maybe delete after used or something along them lines i did change one to smoke instead of the pad just not sure how to change the set evac one.
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ok works fine i wasnt getting the correct distance of 500m maybe away to test it out thumbs up
ps. you have to reset it every time u use a evac for call to work again :)
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Well i am glad that i am not the only one with this problem. Maybe now that multiple people are having the issue someone will find a fix:)
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wow just installed this bad boy really easy to use & install
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ai_custom_array1 = [["aimingAccuracy",0.40],["aimingShake",0.70],["aimingSpeed",.50],["endurance",0.80],["spotDistance",0.40],["spotTime",0.60],["courage",0.60],["reloadSpeed",0.60],["commanding",0.60],["general",0.60]just set it to something like this all mine are on 1.00 gives players something to go to missions for as reward is goodai_custom_array1 = [["aimingAccuracy",1.00],["aimingShake",0.20],["aimingSpeed",1.00],["endurance",1.00],["spotDistance",1.00],["spotTime",1.00],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]also you could arm them with different weapons maybe?
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guys, how do i make the bots dumb? i tried changing the skill set in the mission files but the bots just one shot you when you are like 300 m away. they are really difficult, please tell me how to turn them down
post settings u set ur ai at
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Interested in this AI system. Does it show the colored circles on the map so people know where the AI and loot are?
yes u get a small black dot where ai is and cache and an outer circle
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how i add ai vehicle and heli patrol in missions when they spawn want extreme ai missions :) if anyone could show me example in on of missions or show me where to add line of code or wotever you add to it thanks alot.
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All running perfectly on 1.0.4.2 :D
nice. :) any plans to make any new missions soon or can you upload a file with ai vehicle patrol - heli patrol in it already just so i can see how to add them.
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works fine for me too little tip dont change anything from wai file you downloaded. then go to wai-mission-mission cfg.sqf put this to // Time between missions (seconds) wai_mission_timer = 300; will spawn missions within like 3 mins or server restart or maybe when first person joins server anyhow do this and check if mission works.
should look like this.
dayz_epoch-----system-----server_monitor.sqf go into server monitor.sqf Hold Ctr and press F then in box type Allowconnection This will search for line of code you need to add the [] ExecVM "\z\addons\dayz_server\WAI\init.sqf"; to.
[] ExecVM "\z\addons\dayz_server\WAI\init.sqf"; <---------- add like this
allowConnection = true;also if you have other missions here also put WAI above them Like Below
[] ExecVM "\z\addons\dayz_server\WAI\init.sqf";
[] ExecVM "\z\addons\dayz_server\DZMS\DZMSInit.sqf"; <---------ignore if you dont have this mission fileallowConnection = true;hope this helpsps keep the folder same check if it runs then add weapons and stuff bit by bit there maybe something wrong with items you are trying to add i had this problem Hope it helps. -
giggles funny stuff ^_^
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is there anyway to add say x2 missions going off at once ? would love a tutorial on this if you can do it.
also how would i add a heli patrol to missions that are alrdy in wai folder and maybe paradrop troops too. ty <3
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how would i go about changing from epoch cherno to epoch napf using vilayer (id have to wipe database clean/server then instead of going into epoch cherno mission files id go into epoch napf files instead?) really confussed how to go about swapping over sorry im abit of a noob at all this.
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manual restarts shouldnt cause this?
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ok i wiped server and re did it all went and got some vehicles like a heli and fuel truck logged off did server restart and fuel truck was not there anymore.
j3t i got the arm2 oa bundle for about £18 or so
server was fine on other patch. im really baffled with this.
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chinhook code changed i think il try dig up new class name also think some of the code was taken out and put in server_functions maybe wrong worth a check
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http://pastebin.com/GpA0CmUj
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ah cool had to remove mine cos of black screen will keep eye on this topic (will there be new mission types too?) keep good work up
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ok so i was building on my epoch server put safes down metal floors etc server restarts and all floors/ safes are gone any idea?
not messed with code or anything.
has anyone else had same problem?
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if(vehicle _x != _x && !(vehicle _x in _safety) && (typeOf vehicle _x) != ""ParachuteWest"") then {" \n anyone tell me where this line of code is carnt seem to find it anywhere in my server_cleanup.fsm since new update
[Release] Multiple Character Support (now compatible with Epoch 1.0.5.1)
in A2: Epoch Mods (1.0.5.1)
Posted
where do you find this hive using vilayer also
open vilayer up then go to configuraton files waynen_MasterConfiguration\HiveExt.ini is this the path for vilayer?