chucky_xxl
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Posts posted by chucky_xxl
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all screens 404
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Hey guys, i have a question please.....
when i will show a preview from a crafting Item, i become a CreateVehicle restriction #39
here my createvehicle.txt
//new
1 "" !="ASC_EU_BulbBLUB" !="ASC_EU_BulbBLUP" !="ASC_EU_BulbGRNB" !="ASC_EU_BulbGRNP" !="ASC_EU_BulbPURB" !="ASC_EU_BulbPURP" !="ASC_EU_BulbREDB" !="ASC_EU_BulbREDP" !="ASC_EU_BulbYELB" !="ASC_EU_BulbYELP" !="ASC_EU_LHV_lampa_sidlconc" !="ASC_EU_LHVInd" !="ASC_EU_LHVIndB" !="ASC_EU_LHVIndE" !="ASC_EU_LHVIndZ" !="ASC_EU_LHVOld" !="ASC_EU_LHVSidl1" !="ASC_EU_LHVSidl2" !="ASC_EU_LHVSidl3" !="ASC_EU_LHVStre1" !="ASC_EU_LHVStre2" !="ASC_runway_BluelightB" !="ASC_runway_YellowlightB" !="Axe_woodblock" !="Base_WarfareBBarrier10xTall" !="Bleacher_EP1" !="Body" !="Can_small" !="CDF_WarfareBBarracks" !="CDF_WarfareBFieldhHospital" !="Desk" !="Fence_corrugated_plate" !="Fence_Ind_long" !="FlagCarrierArmex_EP1" !="FlagCarrierBAF" !="FlagCarrierBIS_EP1" !="FlagCarrierBLUFOR_EP1" !="FlagCarrierCDF_EP1" !="FlagCarrierCDFEnsign_EP1" !="FlagCarrierChecked" !="FlagCarrierCzechRepublic_EP1" !="FlagCarrierGermany_EP1" !="FlagCarrierINDFOR_EP1" !="FlagCarrierINS" !="FlagCarrierIONblack_PMC" !="FlagCarrierIONwhite_PMC" !="FlagCarrierNATO_EP1" !="FlagCarrierOPFOR_EP1" !="FlagCarrierPOWMIA_EP1" !="FlagCarrierRedCrescent_EP1" !="FlagCarrierRedCross_EP1" !="FlagCarrierRedCrystal_EP1" !="FlagCarrierRU" !="FlagCarrierSmall" !="FlagCarrierTakistanKingdom_EP1" !="FlagCarrierTFKnight_EP1" !="FlagCarrierTKMilitia_EP1" !="FlagCarrierUNO_EP1" !="FlagCarrierUSA" !="FlagCarrierUSArmy_EP1" !="FlagCarrierWhite_EP1" !="FloorMop" !="FoldChair" !="FoldTable" !="Garbage_can" !="Garbage_container" !="GraveCross1" !="GraveCross2" !="GraveCrossHelmet" !="Hanged" !="Hanged_MD" !="Haystack_small" !="HeliH" !="HeliHCivil" !="HeliHRescue" !="Hhedgehog_concreteBig" !="Land_arrows_desk_L" !="Land_arrows_desk_R" !="LAND_ASC_runway_Bluelight" !="LAND_ASC_runway_Yellowlight" !="LAND_ASC_Wall_Lamp_New" !="LAND_ASC_Wall_Lamp_Old" !="Land_Bag_EP1" !="Land_bags_EP1" !="Land_Basket_EP1" !="Land_Bench_EP1" !="Land_Blankets_EP1" !="Land_Bowl_EP1" !="Land_Bucket_EP1" !="Land_Cabinet_EP1" !="Land_cages_EP1" !="Land_Campfire_burning" !="Land_Canister_EP1" !="Land_Carpet_2_EP1" !="Land_Carpet_EP1" !="Land_Carpet_rack_EP1" !="Land_Chair_EP1" !="Land_Chest_EP1" !="Land_CncBlock" !="Land_CncBlock_D" !="Land_CncBlock_Stripes" !="Land_coneLight" !="Land_covering_hut_big_EP1" !="Land_covering_hut_EP1" !="Land_Crates_EP1 " !="Land_fort_artillery_nest_EP1" !="Land_fort_rampart_EP1" !="Land_Fort_Watchtower_EP1" !="Land_Ind_BoardsPack1" !="Land_Ind_BoardsPack2" !="Land_Ind_TankSmall" !="Land_Market_shelter_EP1" !="Land_Misc_Cargo1E_EP1" !="Land_Misc_Cargo1Eo_EP1" !="Land_Misc_Cargo2E" !="Land_Misc_Cargo2E_EP1" !="Land_Misc_Coil_EP1" !="Land_Misc_ConcBox_EP1" !="Land_Misc_ConcOutlet_EP1" !="Land_Misc_ConcPipeline_EP1" !="Land_Misc_GContainer_Big" !="Land_Misc_Well_C_EP1" !="Land_Misc_Well_L_EP1" !="Land_Pillow_EP1" !="Land_RedWhiteBarrier" !="Land_Sack_EP1" !="Land_sunshade_EP1" !="Land_Table_EP1" !="Land_Table_small_EP1" !="Land_Teapot_EP1" !="Land_transport_cart_EP1" !="Land_transport_crates_EP1 " !="Land_Urn_EP1" !="Land_Vase_EP1" !="Land_Vase_loam_2_EP1" !="Land_Vase_loam_3_EP1" !="Land_Vase_loam_EP1" !="Land_Water_pipe_EP1" !="Land_Wheel_cart_EP1" !="Land_Wicker_basket_EP1" !="MAP_AirCond_big" !="MAP_AirCond_small" !="MAP_AirCondition_A" !="MAP_AirCondition_B" !="MAP_almara" !="MAP_antenna_big_roof" !="MAP_antenna_small_roof" !="MAP_antenna_small_roof_1" !="MAP_armchair" !="MAP_arrows_yellow_L" !="MAP_arrows_yellow_R" !="MAP_b_betulaHumilis" !="MAP_b_canina2s" !="MAP_b_corylus" !="MAP_b_corylus2s" !="MAP_b_craet1" !="MAP_b_craet2" !="MAP_b_pmugo" !="MAP_b_prunus" !="MAP_b_salix2s" !="MAP_b_sambucus" !="MAP_Barbedwire" !="MAP_Barel1" !="MAP_Barel3" !="MAP_Barel4" !="MAP_Barel5" !="MAP_Barel6" !="MAP_Barel7" !="MAP_Barel8" !="MAP_Barels" !="MAP_Barels2" !="MAP_Barels3" !="MAP_barrel_empty" !="MAP_barrel_sand" !="MAP_barrel_water" !="MAP_bed_husbands" !="MAP_Bilboard_alkohol" !="MAP_Bilboard_Beach" !="MAP_Bilboard_Bienvenudo" !="MAP_Bilboard_cibulka" !="MAP_Bilboard_cigara_chernomorky" !="MAP_Bilboard_Escape" !="MAP_Bilboard_Everon" !="MAP_Bilboard_hlinik" !="MAP_Bilboard_likery_bardak" !="MAP_Bilboard_Nogova" !="MAP_Bilboard_pizza_presto" !="MAP_Bilboard_Riviera" !="MAP_Bilboard_seci_stroje" !="MAP_Bilboard_smadny_maskrnik" !="MAP_Bilboard_strana_noveho_radu" !="MAP_Bilboard_toaletak_armasan" !="MAP_Bilboard_veterans_choice" !="MAP_Bilboard_volte_cernaruske_hnuti" !="MAP_Bilboard_vstup_do_CDF" !="MAP_Bilboard_zlute_zgrynda" !="MAP_bouda_plech" !="MAP_box_c" !="MAP_brana" !="MAP_briefcase" !="MAP_bucket" !="MAP_c_autumn_flowers" !="MAP_c_blueBerry" !="MAP_c_caluna" !="MAP_c_fern" !="MAP_c_fernTall" !="MAP_c_GrassCrookedForest" !="MAP_c_GrassCrookedGreen" !="MAP_c_GrassDryLong" !="MAP_c_GrassTall" !="MAP_c_leaves" !="MAP_c_MushroomBabka" !="MAP_c_MushroomHorcak" !="MAP_c_MushroomMuchomurka" !="MAP_c_MushroomPrasivky" !="MAP_c_picea" !="MAP_c_PlantsAutumnForest" !="MAP_c_raspBerry" !="MAP_C_SmallLeafPlant" !="MAP_c_wideLeafPlant" !="MAP_Camo_Box" !="MAP_CamoNet_EAST" !="MAP_CamoNet_EAST_var1" !="MAP_CamoNet_NATO" !="MAP_CamoNet_NATO_var1" !="MAP_CamoNetB_EAST" !="MAP_CamoNetB_NATO" !="MAP_case_a" !="MAP_case_bedroom_a" !="MAP_case_bedroom_b" !="MAP_case_cans_b" !="MAP_case_d" !="MAP_case_wall_unit_part_c" !="MAP_case_wall_unit_part_d" !="MAP_case_wooden_b" !="MAP_ch_mod_c" !="MAP_ch_mod_h" !="MAP_ch_office_B" !="MAP_chair" !="MAP_ChickenCoop" !="MAP_Church_chair" !="MAP_concrete_block" !="MAP_Concrete_Ramp" !="MAP_conference_table_a" !="MAP_Dhangar_borwnskrin" !="MAP_Dhangar_brownskrin" !="MAP_Dhangar_knihovna" !="MAP_Dhangar_psacistul" !="MAP_Dhangar_whiteskrin" !="MAP_Dkamna_bila" !="MAP_Dkamna_uhli" !="MAP_drapes" !="MAP_drapes_long" !="MAP_drevena_bedna " !="MAP_drevo_hromada" !="MAP_F_bath" !="MAP_F_ch_mod_c" !="MAP_F_Dkamna_uhli" !="MAP_F_postel_manz_kov" !="MAP_F_postel_panelak2" !="MAP_F_Vojenska_palanda" !="MAP_fire" !="MAP_flower_01" !="MAP_flower_02" !="MAP_fluor_lamp" !="MAP_fort_artillery_nest" !="MAP_fort_rampart" !="MAP_Fort_Razorwire" !="MAP_fort_watchtower" !="MAP_fortified_nest_big" !="MAP_fortified_nest_small" !="MAP_Fortress_01" !="MAP_Fortress_02" !="MAP_fridge" !="MAP_FuelCan" !="MAP_garbage_misc" !="MAP_garbage_paleta" !="MAP_GasMeterExt" !="MAP_GuardShed" !="MAP_HBarrier5_round15" !="MAP_Heli_H_army" !="MAP_Heli_H_cross" !="MAP_hospital_bench" !="MAP_Houpacka" !="MAP_icebox" !="MAP_Ind_Timbers" !="MAP_kasna_new" !="MAP_KBud" !="MAP_kitchen_chair_a" !="MAP_kitchen_table_a" !="MAP_Kitchenstove_Elec" !="MAP_kulna" !="MAP_lantern" !="MAP_lavicka_1" !="MAP_lavicka_2" !="MAP_lavicka_3" !="MAP_lavicka_4" !="MAP_lekarnicka" !="MAP_leseni2x" !="MAP_leseni4x" !="MAP_library_a" !="MAP_Light_BathRoom" !="MAP_light_kitchen_03" !="MAP_lobby_chair" !="MAP_lobby_counter" !="MAP_lobby_table" !="MAP_MASH" !="MAP_MetalBucket" !="MAP_metalcrate " !="MAP_metalcrate_02 " !="MAP_Mil_Mil_Guardhouse" !="MAP_Misc_Boogieman" !="MAP_Misc_cargo_cont_net1 " !="MAP_Misc_cargo_cont_net2 " !="MAP_Misc_cargo_cont_net3 " !="MAP_Misc_cargo_cont_small " !="MAP_Misc_cargo_cont_small2 " !="MAP_Misc_cargo_cont_tiny " !="MAP_Misc_G_Pipes" !="MAP_Misc_Greenhouse" !="MAP_Misc_Hutch" !="MAP_Misc_loudspeakers" !="MAP_Misc_palletsfoiled" !="MAP_Misc_palletsfoiled_heap" !="MAP_Misc_PostBox" !="MAP_Misc_Scaffolding" !="MAP_Misc_TyreHeap" !="MAP_misc_videoprojector" !="MAP_misc_videoprojector_platno" !="MAP_Misc_Well" !="MAP_Misc_WellPump" !="MAP_Misc_WoodPile" !="MAP_mutt_vysilacka" !="MAP_nastenka2" !="MAP_nastenkaX" !="MAP_notebook" !="MAP_obraz_kancl4" !="MAP_obstacle_get_over" !="MAP_obstacle_prone" !="MAP_obstacle_run_duck" !="MAP_office_chair" !="MAP_office_table_a" !="MAP_p_articum" !="MAP_P_Basin_A" !="MAP_P_bath" !="MAP_P_bedna" !="MAP_p_carduus" !="MAP_P_cihly1" !="MAP_P_cihly2" !="MAP_P_cihly3" !="MAP_P_cihly4" !="MAP_p_Helianthus" !="MAP_p_heracleum" !="MAP_p_Phragmites" !="MAP_P_pipe_big" !="MAP_P_pipe_small" !="MAP_P_sink" !="MAP_P_Stavebni_kozy" !="MAP_P_toilet_b_02" !="MAP_p_urtica" !="MAP_P_ytong" !="MAP_paletaA" !="MAP_paletyC" !="MAP_paletyD" !="MAP_Pallets_Column" !="MAP_parabola_big" !="MAP_pc" !="MAP_phone_box" !="MAP_phonebox" !="MAP_picture_a" !="MAP_picture_a_02" !="MAP_picture_a_03" !="MAP_picture_a_04" !="MAP_picture_a_05" !="MAP_picture_b" !="MAP_picture_b_02" !="MAP_picture_c" !="MAP_picture_c_02" !="MAP_picture_d" !="MAP_picture_e" !="MAP_picture_f" !="MAP_picture_f_02" !="MAP_picture_g" !="MAP_Piskoviste" !="MAP_plot_provizorni" !="MAP_pneu" !="MAP_popelnice" !="MAP_postel_manz_kov" !="MAP_postel_panelak1" !="MAP_PowerGenerator" !="MAP_prebehlavka" !="MAP_Pristresek" !="MAP_Pristresek_mensi" !="MAP_prolejzacka" !="MAP_psi_bouda" !="MAP_pultskasou" !="MAP_pumpa" !="MAP_pumpkin" !="MAP_pumpkin2" !="MAP_radio_b" !="MAP_rail_50km" !="MAP_rail_KoniecNastupista" !="MAP_rail_o25m_Priecestie" !="MAP_rail_Priecestie" !="MAP_ramp_concrete" !="MAP_satelitePhone" !="MAP_shelf" !="MAP_sign_accomodation" !="MAP_sign_airport_new" !="MAP_sign_badRoadside" !="MAP_sign_blindWay_left_new" !="MAP_sign_blindWay_new" !="MAP_sign_blindWay_right_new" !="MAP_sign_bus" !="MAP_sign_children_new" !="MAP_sign_cow_new" !="MAP_sign_crossRoad_new" !="MAP_sign_crossRoadMain_new" !="MAP_sign_danger" !="MAP_sign_danger_mines" !="MAP_sign_danger1" !="MAP_sign_deer_new" !="MAP_sign_downHill_new" !="MAP_sign_fallingStones_new" !="MAP_sign_flyAWayGrit" !="MAP_sign_food" !="MAP_sign_fuel_new" !="MAP_sign_heightLimit" !="MAP_sign_hospital_new" !="MAP_sign_krizeni_s_trati" !="MAP_sign_left_new" !="MAP_sign_leftDirection_new" !="MAP_sign_main_end_new" !="MAP_sign_main_new" !="MAP_sign_noDriving_new" !="MAP_sign_noDrivingWronWay_new" !="MAP_sign_noOverTaking" !="MAP_sign_oneWay" !="MAP_sign_parking_new" !="MAP_sign_pass_new" !="MAP_sign_pedCrossing" !="MAP_sign_port" !="MAP_sign_prejezd" !="MAP_sign_prejezd2" !="MAP_sign_prejezd3" !="MAP_sign_priority_new" !="MAP_sign_right_new" !="MAP_sign_rightDirection_new" !="MAP_sign_roadworks_new" !="MAP_sign_serpentine_left_new" !="MAP_sign_serpentine_right_new" !="MAP_sign_service_new" !="MAP_sign_snow_new" !="MAP_sign_snowChains" !="MAP_sign_snowChains_end" !="MAP_sign_speed20" !="MAP_sign_speed50" !="MAP_sign_stop_new" !="MAP_sign_stopProhibited_new" !="MAP_sign_tractorProhibited" !="MAP_sign_train" !="MAP_sign_upHil_new" !="MAP_sign_wiatingProhibited_new" !="MAP_sign_widthLimit" !="MAP_Skrin_bar" !="MAP_Skrin_opalena" !="MAP_SmallObj_money" !="MAP_SmallObj_spukayev_docs_WPN" !="MAP_SmallTable" !="MAP_snowman" !="MAP_Sphere" !="MAP_Sphere2" !="MAP_Stan" !="MAP_Stan_east" !="MAP_stanek_3" !="MAP_stanek_3_d" !="MAP_stanek_3B" !="MAP_stul_hospoda" !="MAP_stul_kuch1" !="MAP_t_acer2s " !="MAP_t_alnus2s" !="MAP_t_betula1f" !="MAP_t_betula2f" !="MAP_t_betula2s" !="MAP_t_betula2w" !="MAP_t_carpinus2s" !="MAP_t_fagus2f " !="MAP_t_fagus2s" !="MAP_t_fagus2W" !="MAP_t_fraxinus2s " !="MAP_t_fraxinus2W" !="MAP_t_larix3f " !="MAP_t_larix3s" !="MAP_t_malus1s" !="MAP_t_picea1s" !="MAP_t_picea2s " !="MAP_t_picea3f " !="MAP_t_pinusN1s" !="MAP_t_pinusN2s " !="MAP_t_pinusS2f" !="MAP_t_populus3s " !="MAP_t_pyrus2s" !="MAP_t_quercus2f" !="MAP_t_quercus3s" !="MAP_t_salix2s" !="MAP_t_sorbus2s" !="MAP_Table" !="MAP_table_drawer" !="MAP_tent_east" !="MAP_tent_small_west" !="MAP_tent2_west" !="MAP_Toilet" !="MAP_toilet_b" !="MAP_Truhla_stara" !="MAP_tv_a" !="MAP_vending_machine" !="MAP_vez" !="MAP_vojenska_palanda" !="MAP_wall_board" !="MAP_wall_board_02" !="MAP_wall_board_03" !="MAP_washing_machine" !="MAP_woodenRamp" !="MAP_Zastavka_cedule" !="MAP_Zastavka_stojan" !="Mass_grave" !="MediumTrees" !="Misc_Cargo1B_military" !="Misc_concrete" !="Misc_Wall_lamp" !="Pile_of_wood" !="Radio" !="Red_Light_Blinking_EP1" !="RoadBarrier_light" !="RoadBarrier_long" !="RoadCone" !="Sign_1L_Firstaid" !="Sign_1L_Firstaid_EP1" !="Sign_Checkpoint" !="Sign_Checkpoint_TK_EP1" !="Sign_Checkpoint_US_EP1" !="Sign_Danger" !="Sign_MP_blu_EP1" !="Sign_MP_ind_EP1" !="Sign_MP_op_EP1" !="Sign_tape_redwhite" !="SmallTV" !="Sr_border" !="USMC_WarfareBBarracks" !="USMC_WarfareBFieldhHospital" !="WarfareBDepot" !="WoodChair" !="Land_Rack_EP1" !="Land_Shelf_EP1" !="MAP_case_d" !="MAP_case_wall_unit_part_c" !="MAP_case_wall_unit_part_d" !="MAP_F_skrin_bar" !="MAP_Skrin_bar" !="MAP_library_a" !="USVehicleBox_EP1" !="ParachuteMediumEast" !="SmokeShellBlue" !="Land_Bucket_EP1" !="WeaponHolder" !="TinCan" !="Rabbit" !="Goat01_EP1" !="Goat02_EP1" !="Goat" !="WildBoar" !="Sheep" !="Sheep02_EP1" !="Sheep01_EP1" !="Hen" !="Cock" !="Cow01" !="Cow02" !="Cow03" !="Cow04" !="Cow01_EP1" !="zZombie_Base" !="z_hunter" !="z_teacher" !="z_doctor" !="z_suit1" !="z_suit2" !="z_worker1" !="z_worker2" !="z_worker3" !="z_villager1" !="z_villager2" !="z_villager3" !="z_soldier" !="z_soldier_heavy" !="z_soldier_pilot" !="z_policeman" !="z_priest" !="BoltSteelF" !="Land_Fire_DZ" !="SodaCan" !="JackDaniels" !="RoadFlare" !="ChemRed" !="ChemBlue" !="ChemGreen" !="Survivor1_DZ" !="Survivor2_DZ" !="Survivor3_DZ" !="SurvivorW2_DZ" !="Bandit1_DZ" !="CZ_VestPouch_EP1" !="DZ_Patrol_Pack_EP1" !="DZ_CivilBackpack_EP1" !="DZ_ALICE_Pack_EP1" !="SmokeShell" !="SmokeShellRed" !="SmokeShellGreen" !="MedBox0" !="Camo1_DZ" !="Soldier1_DZ" !="DZ_Backpack_EP1" !="Sniper1_DZ" !="DZ_Assault_Pack_EP1" !="BanditW1_DZ" !="G_40mm_HE" !="dog" !="WeaponHolder_MeleeCrowbar" !="WeaponHolder_ItemHatchet" !="WeaponHolder_PartGeneric" !="WeaponHolder_ItemJerrycan" !="WeaponHolder_PartFueltank" !="WeaponHolder_PartGlass" !="WeaponHolder_PartEngine" !="WeaponHolder_PartWheel" !="WeaponHolder_PartVRotor" !="DZ_Czech_Vest_Puch" !="DZ_British_ACU" !="DZ_TK_Assault_Pack_EP1"1 "SeaGull"5 "box" !="USVehicleBox_EP1" !="MAP_Misc_PostBox" !="MAP_phone_box" !="MAP_Camo_box" !="MAP_phonebox" !="MAP_icebox" !="MAP_box_c" !="Land_Misc_ConcBox_EP1" !="DebugBoxPlayer_DZ" !="MedBox0" !="AmmoBoxSmall_556" !="AmmoBoxSmall_762" !="ItemMatchbox" !="ItemToolbox" !="CardBoardBox" !="FoodBox0" !="FoodBox1" !="FoodBox2" !="FoodBox3" !="LockboxStorageLocked" !="LockboxStorage" !="WeaponHolder_ItemLockbox" !="USOrdnanceBox"5 "Mine"5 "ARTY_"5 "SADARM_"5 "LASER_"5 "WP_"5 "_MLRS"5 "_81"5 "_82"5 "_105"5 "_120"5 "_122"5 "_227"1 "Bo_"5 "_AA" !="Soldier_Bodyguard_AA12_PMC_DZ" !="TK_INS_Soldier_AA_EP1" !="BAF_Soldier_AAT_DDPM" !="US_Army_Soldier_AA" !="Soldier_Bodyguard_AA12_PMC_DZ" !="USMC_Soldier_AA"5 "_AT" !="R_M136_AT" !="Ins_Soldier_AT" !="BAF_Soldier_AT_DDPM" !="CZ_Soldier_AT_DES_EP1" !="CZ_Soldier_AT_DES_EP1" !="US_Soldier_AT_EP1" !="Navy_SEAL_AT" !="gsc_military_helmet_wdl_AT" !="gsc_military_helmet_grey_AT" !="gsc_military_head_wdl_AT" !="gsc_military_head_grey_AT" !="Desert_SOF_AT" !="Winter_SOF_AT" !="US_Army_Soldier_AT" !="BRDM2_ATGM_CDF" !="BRDM2_ATGM_INS" !="BRDM2_ATGM_TK_EP1" !="M1135_ATGMV_EP1" !="BAF_ATV_D" !="BAF_ATV_W"1 "R_M136_AT" //keep monitoring to catch obvious abuse5 "_AP"5 "_80"5 "_57"5 "_85"5 "_100"5 "_125"5 "_30"5 "_ied"5 "_CRV7"5 "_SMAW"5 "_GRAD"5 "_SABOT" !="arma1_us_soldier_sabot" !="frb_stealth_sabot" !="Navy_SEAL_Sabot" !="Winter_SOF_Sabot" !="Desert_SOF_Sabot"5 "_SH" !="Wooden_shed_DZ" !="Land_Ind_Shed_01_main" !="Desert_SOF_Shotgun" !="Navy_SEAL_Shotgun"5 "KORD"5 "DSHKM"5 "MK19"5 "AGS"1 "Nest_" !="M240Nest_DZ" !="SandNest_DZ" !="Land_fortified_nest_smallPreview" !="Land_fortified_nest_big" !="Land_fortified_nest_small"5 "R_PG"5 "R_OG"5 "B_" !="Land_CamoNetB_EAST" !="MAP_P_toilet_b_02" !="Land_CamoNetB_NATO" !="frb_tl" !="frb_tl_mask" !="frb_gl" !="frb_gl_mask" !="frb_mg" !="frb_mg_mask" !="frb_mark" !="frb_mark_mask" !="frb_stealth_tl" !="frb_stealth_rifleman" !="frb_stealth_sabot" !="frb_stealth_mark"5 "_YakB"1 "_ball"1 "_mk"1 "_HE" !="z_soldier_heavy" //!="G_40mm_HE" //keep monitoring to catch obvious abuse1 "HE_" //keep monitoring to catch obvious abuse1 "M_" !="G_40mm_HE" //!="40mm_" //keep monitoring to catch obvious abuse1 "Parachute" !="ParachuteWest" !="ParachuteC" //under monitoring1 "dog" //until released not welcome1 "Land_" !="Land_Fire_DZ" !="Land_Market_shelter_EP1" !="Land_Bucket_EP1" !="Land_Shed_W4" !="Land_HBarrier1_DZ" !="Land_HBarrier1Preview" !="Land_HBarrier3_DZ" !="Land_HBarrier3ePreview" !="Land_HBarrier5_DZ" !="Land_HBarrier5Preview" !="Land_fortified_nest_smallPreview" !="Land_DZE_WoodDoor" !="Land_DZE_LargeWoodDoor" !="Land_DZE_GarageWoodDoor" !="Land_DZE_WoodDoorLocked" !="Land_DZE_LargeWoodDoorLocked" !="Land_DZE_GarageWoodDoorLocked" !"Land_fortified_nest_big" !"Land_Fort_Watchtower" !"Land_fort_rampart_EP1" !"Land_HBarrier_large" !"Land_fortified_nest_small" !"Land_BagFenceRound" !"Land_fort_bagfence_long" !"Land_Misc_Cargo2E" !"Land_pumpa" !"Land_CncBlock" !"Land_prebehlavka" !"Land_tent_east" !"Land_CamoNetB_EAST" !"Land_CamoNetB_NATO" !"Land_CamoNetVar_EAST" !"Land_CamoNetVar_NATO" !"Land_CamoNet_EAST" !"Land_CamoNet_NATO" !"Land_sara_hasic_zbroj" !"Land_Shed_wooden" !"Land_Barrack2" !"Land_vez" !"Land_Ind_Shed_01_main" !"Land_Fire_barrel" !"Land_WoodenRamp" !"Land_Ind_TankSmall2_EP1" !"Land_Ind_IlluminantTower" !"Land_A_Castle_Stairs_A" !"Land_A_Castle_Gate" !"Land_House_L_1_EP1" !"Land_ConcreteRamp" !"Land_Campfire" !"Land_ladder" !"Land_ladder_half" !"Land_Misc_Scaffolding"5 "BBarracks" !="TK_WarfareBBarracks_Base_EP1" !="USMC_WarfareBBarracks"1 "_ep1" !="DZ_Patrol_Pack_EP1" !="DZ_CivilBackpack_EP1" !="CZ_VestPouch_EP1" !="DZ_ALICE_Pack_EP1" !="DZ_Backpack_EP1" !="DZ_Assault_Pack_EP1" !="DZ_TK_Assault_Pack_EP1" !="GER_Soldier_TL_EP1" !="TK_INS_Soldier_EP1_DZ" !="TK_Commander_EP1" !="TK_Soldier_Crew_EP1" !="TK_Soldier_MG_EP1" !="TK_Special_Forces_MG_EP1" !="TK_INS_Bonesetter_EP1" !="CZ_Soldier_Sniper_EP1_DZ" !="US_Delta_Force_TL_EP1" !="US_Delta_Force_EP1" !="US_Delta_Force_AR_EP1" !="US_Delta_Force_Medic_EP1" !="US_Delta_Force_Marksman_EP1" !="US_Delta_Force_Air_Controller_EP1" !="TK_INS_Warlord_EP1_DZ"1 "_baf"1 "_pmc"1 "cz_" !="CZ_VestPouch_EP1"5 "_LHD_5 "_acr"5 "MASH_"1 "Fort_" !="Fort_RazorWire" !="Fort_RazorWirePreview" !="Land_fort_bagfence_long" !="Land_Fort_Watchtower" !"Land_fort_rampart_EP1"5 "BasicWeapons"5 "SpecialWeapons"5 "_uav"1 "ASC_"line 38 to 40 in notepad++ is
1 "Nest_" !="M240Nest_DZ" !="SandNest_DZ" !="Land_fortified_nest_smallPreview" !="Land_fortified_nest_big" !="Land_fortified_nest_small"
5 "R_PG"5 "R_OGcan me help anywhere ? thx and sorry for my bad english ;)
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so its a fine script , but i have only the menu for Trade from Backpack & Vehicle
where i can use the trader for buy anywhere ?
EDIT okay its fixed:
but an new question.......
when i sell from backpack or vehicle (coins disabled) i dont become money for my equipment :/
EDIT ok i thinks i have fixed...... i have disabled Trade from vehicle, now i become money for trade
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first step read this complete thread
than u can found this
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Hey there, at first: great tut - thanks a lot. I just got the problem that I combat logged for a test and my dead corpse (a friend shot me once - but just to hit me and it doesnt killed me) and all my loot duplicated. I checked all files and lines and found no mistakes. My server runs at ZAP-Hosting with newest Overpoch Chernarus version. I hope you can help me to find a solution .
11:06:59 File z\addons\dayz_server\compile\server_onPlayerDisconnect.sqf, line 111:06:59 Error in expression <Disconnect.sqf"private [_removebackpack","_pos","_backpack","_weapons","_weapon>11:06:59 Error position: <","_pos","_backpack","_weapons","_weapon>11:06:59 Error Missing ]11:06:59 File z\addons\dayz_sedit: private ["_removebackpack"," i have fixed -
thx i have use a other deploy script
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okay guys i have a other question.
i want show only AI / Zombies and Cars and NO Player
["ItemGPS","Scan Nearby","if(isNil 'DZE_CLICK_ACTIONS_GPS_RANGE') then {DZE_CLICK_ACTIONS_GPS_RANGE = 1500;};DZE_CLICK_ACTIONS_ZOMBIE_COUNT = count ((position player) nearEntities ['zZombie_Base',DZE_CLICK_ACTIONS_GPS_RANGE]); DZE_CLICK_ACTIONS_MAN_COUNT = count ((position player) nearEntities ['CAManBase',DZE_CLICK_ACTIONS_GPS_RANGE]);cutText[format['Within %1 Meters: %2 AI/players, %3 zombies, %4 vehicles',DZE_CLICK_ACTIONS_GPS_RANGE,DZE_CLICK_ACTIONS_MAN_COUNT - DZE_CLICK_ACTIONS_ZOMBIE_COUNT,count ((position player) nearEntities ['zZombie_Base',DZE_CLICK_ACTIONS_GPS_RANGE]),count ((position player) nearEntities ['allVehicles',DZE_CLICK_ACTIONS_GPS_RANGE]) - DZE_CLICK_ACTIONS_MAN_COUNT],'PLAIN DOWN'];","true"],
how i must change this code ?
THX guys
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deploy bike .... i have a problem,
when i will use the bike i die..... yes i need install step number 10
but i dont have
AHconfig.sqf (no infistar)is this the only way ? i must buy infistar for run this script?
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works perfect on chernarus overpoch 1.0.5.1
greetz and thanks
Saxony Overpoch 134.255.220.9:9713
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i install this nice script,
but after install no AI´s at the mission and no patrol AI´s :( no error in rpt
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i use a "spawn intro cute scene"-script
it use this code
// LOGIN CAMERA ON RE-LOGcamera = compile preprocessFileLineNumbers "camera\logincamera.sqf";if !(dayzPlayerLogin2 select 2) then{player spawn camera;};
can i compine this with ur code?
p2_newspawn = compile preprocessFileLineNumbers "Scripts\Newspawn\newspawn_execute.sqf";
waitUntil {!isNil ("PVDZE_plr_LoginRecord")};
if (dayzPlayerLogin2 select 2) then
{
player spawn p2_newspawn;
};error from rpt log
5:24:14 Error position: <dayzPlayerLogin2 select 2) then{player>
5:24:14 Error Undefined variable in expression: dayzplayerlogin2greetz and thx -
i have updated. but when i join the server i become a trigger with" hello (english") and a black screen
i changed in init.sqf
after //anti Hack
this:
[] execVM "admintools\AdminList.sqf";if ( !((getPlayerUID player) in AdminList) && !((getPlayerUID player) in ModList) && !((getPlayerUID player) in tempList)) then{then i delete this:// Epoch Admin ToolsAdminList = ["999999999", // <Admin In-Game Name>"999999999" // <Admin In-Game Name>];ModList = ["999999999", // <Admin In-Game Name>"999999999" // <Admin In-Game Name>];from the ini.sqf
then i replace the complete admintools folder with the new files.
and than i have this problem with blackscreen end the "hello (English)" message
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sorry but i have a question.
[[6635.3984, 14262.761,0],2000] <----- 2000 meters or wat for a distance is it. (sorry for my bad english)
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thx for share B)
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BEXS has created a "REd Zone" behind the Island NE Airfield its great.
This redzone is NOT EASY :D thx BEXS u are the best
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hi this thread is old but,
user babachicco has created this NWAF military base for NAPF at the Luftbasis Airfield (near hero trader)
alle lootboxes fixed
sorry for my bad english
in german:
user babachicco hat die Militarybase auf NAPF portiert. auf das linke untere Airfield namens Luftbasis nahe dem hero trader.
loodboxen hinzugefügt
download https://db.tt/JGXGDbBi
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Randomized Crate Loot! :blink: ??
sorry but i have see in the weaponcreatelist.sqf this..
Epoch Supplies. If you have Epoch, these are the supplies in the Construction Crates DZMSConTools = ["ItemToolbox","ItemCrowbar","ItemKnife","ItemEtool","ItemHatchet_DZE","ItemMatchbox_DZE"]; DZMSConSupply = ["CinderBlocks","MortarBucket","ItemTankTrap","ItemPole","PartGeneric","PartPlywoodPack","PartPlankPack","ItemTentOld","ItemTentDomed","ItemTentDomed2","ItemSandbag","ItemWire","workbench_kit","ItemGenerator"];
i have clear over 30 missions but i found nothing cinderblocks or another one of this supplies
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oh fuck i have the same problem in 1.0.4 (b) i have think the problem was fixed :wacko: in 1.0.4.2
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epoch 1.0.4 ( B) !"\["true", ""\]" in all 3 files but restriction kick #0
plz say where is the correct place for the !"\["true", ""\]" code in remoteexec.txt?
what u mean with Edit3: Fixed it on my own. I deleted the first line and just pasted !"["true", ""]" at the first line.
deleted the first line ? where?
edit: small idea change in all 3 BE txt files //5 in //1 thats work for now
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anywhere have spawn points for NAPF? :)
[Im Gange] ZFM - GerechtAuftrag - Wir lieben die Deutschen <3
in ZFM-FairMission System
Posted
no mission info and no marker on map
[_unit,_equipArray] >
10:53:59 Error Undefined variable in expression: zfm_giveunitname
10:53:59 File z\addons\dayz_server\ZFM\ZFM_Mission_Functions.sqf, line 484
10:53:59 "Zambino FairMission System [ZFM] v0.3.2 - ZFM_CreateUnitGroup - Unit 7 of 7 (type 1x101013) created.."
10:53:59 "Params [O 1-1-A,"GUE_Commander_DZ",[8113.14,9776.41,0]]"
10:53:59 "Skin GUE_Commander_DZ,SpawnAt [8113.14,9776.41,0], GroupHQ O 1-1-A"
10:53:59 "Skin GUE_Commander_DZ, PrimaryWeap ["FN_FAL","FN_FAL_ANPVS4","SCAR_H_LNG_Sniper_SD","PK], NumMagazines 13,Primary Weapon SCAR_H_LNG_Sniper_SD,Backpack DZ_LargeGunBag_EP1 ,AI O 1-1-A:8, magazine 20rnd_762x51_SB_SCAR"
10:53:59 "Unit skill aimingAccuracy set to 0.013049"
10:53:59 "Unit skill aimingShake set to 0.116419"
10:54:00 "Unit skill aimingSpeed set to 0.0370081"
10:54:00 "Unit skill endurance set to 0.0754884"
10:54:00 "Unit skill spotDistance set to 0.0307949"
10:54:00 "Unit skill spotTime set to 0.0715549"
10:54:00 "Unit skill courage set to 0.0940658"
10:54:00 "Unit skill reloadSpeed set to 0.081682"
10:54:00 "Unit skill commanding set to 0.081087"
10:54:00 "Unit skill general set to 0.0242105"
10:54:00 Error in expression < call ZFM_InitUnitSpawn;