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11Hotel

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Posts posted by 11Hotel

  1. I can't join Panthera for some reason. I've installed DayZPanthera, DayZEpochPanthera_Epoch, and DayZEpochPanthera_Panthera. I've also moved the keys from the External Keys folder into the Keys folder.

     

    The server starts fine, and I've tried the following in my DZC mod line (this is how I join my servers):

    1. Normal start when I want to join my Chernarus or Napf server:

         -mod=@DayZEpoch;

    These do not work:

    2. -mod=@DayzPanthera;@DayZEpoch;

    3. -mod=@DayZEpochPanthera_Epoch;@DayZEpoch;

    4. -mod=@DayZEpochPanthera_Panthera;@DayZEpoch;

    5. -mod=@DayzPanthera;

    6. -mod=@DayZEpochPanthera_Epoch;

    7. -mod=@DayZEpochPanthera_Panthera;

    8. And nothing in the mod line...all to no avail.

     

    I'll attach my RPT also.....and thanks in advance to everyone for their help!

    Panthera RPT.txt

  2. Hi all! This may be a stupid question, but I've been known for those.

     

    I currently have a private server and run Epoch Chernarus and Epoch Napf, but would like to set up new databases to run the other maps like Lingor, Sahrani, Panthera, etc.

     

    Do I need to download those mods from DZC or do I need to copy the bikeys from the keys folder....or both?

     

    Also, when I play on a map, do I have to modify the DZC launch parameter? Like =mod:@DayZ_Lingor;@DayZ_Epoch

     

    Thanks in advance for your help!

  3.  

    I followed all the steps and started the server up and it seemed to work but when I join or one of my friends joins if kicks us right away and gives us a big missing file error http://imgur.com/XPPm8pt. This is what the console reads when i join and get kicked:

     

    17:31:55 Dedicated host created.
    17:31:56 BattlEye Server: Initialized (v1.194)
    17:31:56 Host identity created.
    17:38:34 [WG]Sterling Archer uses modified data file
    17:38:34 BattlEye Server: Player #0 [WG]Sterling Archer (127.0.0.1:2316) connected
    17:38:34 Player [WG]Sterling Archer connecting.
    17:38:35 Mission DayZ Epoch Chernarus read from directory.
    17:38:36 BattlEye Server: Player #0 [WG]Sterling Archer - GUID: ********************** (unverified)
    17:38:36 Player [WG]Sterling Archer connected (id=**********************).
    17:38:36 BattlEye Server: Verified GUID (**********************) of player #0 [WG]Sterling Archer
    17:38:36 Player [WG]Sterling Archer disconnected.
    17:38:36 BattlEye Server: Player #0 [WG]Sterling Archer disconnected
    17:38:36 All users disconnected, waiting for users.
    17:38:38 BattlEye Server: IMPORTANT: Effective immediately BattlEye is no longer providing protection for servers using outdated non-Steam versions of the game. We're sorry, but this is due to GameSpy suddenly marking ALL cd-keys as valid, even if they are fake/generated.
     
    Please help.

     

    I think you're starting the game with too many launch parameters or mods/expansions enabled. Try to launch with -mod=@Dayz_Epoch; and from the main screen go into expansion and make sure to have Epoch 1.0.5 and 1.0.5.1 enabled.

  4. I currently have a dedicated private server running 1.63.125548 and Epoch 1.0.5.1. I play on Napf and it's running flawlessly. I have a question about the database structure though.

     

    I use Xampp and Navicat Lite to run my database. I have a connection called "Will", and the database is "dayz_epoch".

     

    Can I have multiple databases under one connection name....like "Epoch" for the connection name, and "Napf", "Lingor", etc., for the databases?

     

    Or should I have a connection named "Napf" with the "dayz_epoch" database, and then separate connections for the other maps?

     

    Am I saying this right? :/

  5. I got it running! I couldn't be happier than if you stuck a banana in my shorts and let a monkey loose!

     

    What I ended up doing was delete my server folder, then copy the 103718 backup folder I had to a new folder called Dayz Server.

     

    Then, I copied my updated Arma2OA files, minus the MPMissions, to my Dayz Server. I made sure to update my config file with the new version, 125548, and it worked!

  6. I also have BE disabled. I'm struggling here.....

    So if I have a working copy of 95248 or 103718 in my Dayz Server folder, then I can copy my 1.63.125548 from my Steam install Arma2oa folder, overwriting files, then change my config required build to 1.0.5.1/125548?

  7. Started with fresh copies of ARMA 2 and ARMA2OA, updated to 1.63.125548.

     

    Set up new Dayz folder, change config, hive info, init, etc.

     

    Fresh install of Xampp and Navicat.

     

    Server starts fine. Join by launching ARMA2OA through DZC, but when I click on multiplayer I am taken to "Create a Game" instead of the lobby. I create game, then join, and looks like it's gonna work, but then get a mission briefing black screen and crashes the server with the following at the bottom of my rpt:

     

    Fault address:  62BA1640 01:00030640 C:\Dayz Server\@DayZ_Epoch_Server\HiveExt.dll
    file:     DayZ_Epoch_17
    world:    Chernarus
    Prev. code bytes: 10 C7 84 24 20 01 00 00 00 00 00 00 8B 4C 24 2C
    Fault code bytes: 8B 01 8B 40 04 FF D0 84 C0 0F 84 80 0D 00 00 90
     
    Registers:
    EAX:024AC368 EBX:024AC520
    ECX:00000000 EDX:00000400
    ESI:62C33C2C EDI:FFFFFFFF
    CS:EIP:0023:62BA1640
    SS:ESP:002B:024AC33C  EBP:024AC464
    DS:002B  ES:002B  FS:0053  GS:002B
    Flags:00210206
     
    Any ideas?
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