-And some self written scripts i dont want to share (they have nothing to do with vehicles. They also dont use the server.pbo)
installed.
The Server.pbo is almost vanilla ; added custom buildings, DZAI, WAI and infiSTAR's antihack.
As I said, when the missionfile is vanilla , all is okay.
I hope someone can help me, Dont want to do a completly new MF.
PS : The variable "_vehicle" is also used in some of the scripts. maybe its because of this ?
Regards,
Larsmos2011
Edit got it working by changing this
server_functions.sqf, arround line 253
if (!isDedicated) exitWith { }; //Be sure the run this
while {count AllowedVehiclesList > 0} do {
// BIS_fnc_selectRandom replaced because the index may be needed to remove the element
_index = floor random count AllowedVehiclesList;
_random = AllowedVehiclesList select _index;
_vehicle = _random select 0;
_velimit = _random select 1;
to this
if (!isDedicated) exitWith { }; //Be sure the run this
_index = floor random count AllowedVehiclesList;
_random = AllowedVehiclesList select _index;
_vehicle = _random select 0;
_velimit = _random select 1;
while {count AllowedVehiclesList > 0} do {
Question
larsmos2011
Hello,
we are fighting against a massive lag on our Private Server. Everything works so slowely. Bought vehicle can be accessed after ca. 5minutes etc.
I noticed an Spam in my RPT :
So when I launched my Server without a custom missionfile it was fine. So it must be a mod on our Server.
In our missionfile there is :
-Right Click Actions
-SelfBB, TOW/Lift , Suicide, Change Viewdistance, Knockout, Masterkey Chopper Evac
-Infomenu
-Help Menu
-Bunker Script
-Auto Refuel
-Refuel Station
-EVR Blowouts
-Only open churches
-And some self written scripts i dont want to share (they have nothing to do with vehicles. They also dont use the server.pbo)
installed.
The Server.pbo is almost vanilla ; added custom buildings, DZAI, WAI and infiSTAR's antihack.
As I said, when the missionfile is vanilla , all is okay.
I hope someone can help me, Dont want to do a completly new MF.
PS : The variable "_vehicle" is also used in some of the scripts. maybe its because of this ?
Regards,
Larsmos2011
Edit got it working by changing this
server_functions.sqf, arround line 253
to this
Edited by larsmos2011Link to comment
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