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[Release] Radio Communication Script v1.3.1


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I had a talk with the infiSTAR people. I have added a description on how to enable this script on servers using infiSTAR. But it also deactivates a security feature. It is your choice if it is worth to you.

 

It seems the marker functions belong to the bad functions. And infiSTAR wants to protect you from people who use that functions (mostly admins and cheaters).

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Is it possible to have the names show up on screen too? Not just the map or GPS.

Currently I only know it could be possible with the "hint" function, but that is mostly used for the custom monitors, which display Blood, Humanity, Kills and restart times of the server. So I better not use that. I will search for an other way. Still don't have much experience with the GUI stuff. Maybe I can create my own little window.

 

 

yes, I've added it yesterday for you and sent out a mass mail :)

 

Anyone that has the Anti-hack from blur-gaming have this option?

I looked in the latest 328B and I cant find it.

I have added the needed version in to the description now. As of AH0328C it should work.

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Could the part class Difficulties veteran or Regular have any effect on this?

i have my settings on veteran

class Veteran
	{
		class Flags
		{
			3rdPersonView=1;
			armor=0;
			autoAim=0;
			autoGuideAT=0;
			autoSpot=1;
			cameraShake=1;
			clockIndicator=1;
			deathMessages=1;
			enemyTag=1;
			friendlyTag=1;
			hud=1;
			hudGroupInfo=0;
			hudPerm=0;
			hudWp=1;
			hudWpPerm=1;
			map=0;
			netStats=1;
			tracers=0;
			ultraAI=1;
			unlimitedSaves=0;
			vonId=1;
			weaponCursor=0;
		};

so map is on 0  

and i dont see anybody on the gps.

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Could the part class Difficulties veteran or Regular have any effect on this?

i have my settings on veteran

class Veteran
	{
		class Flags
		{
			3rdPersonView=1;
			armor=0;
			autoAim=0;
			autoGuideAT=0;
			autoSpot=1;
			cameraShake=1;
			clockIndicator=1;
			deathMessages=1;
			enemyTag=1;
			friendlyTag=1;
			hud=1;
			hudGroupInfo=0;
			hudPerm=0;
			hudWp=1;
			hudWpPerm=1;
			map=0;
			netStats=1;
			tracers=0;
			ultraAI=1;
			unlimitedSaves=0;
			vonId=1;
			weaponCursor=0;
		};

so map is on 0  

and i dont see anybody on the gps.

"map" does mean something else in this configuration. See this and this for descriptions.

I assume it should work, but I will test if the difficulties actually change marker behaviour.

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"map" does mean something else in this configuration. See this and this for descriptions.

I assume it should work, but I will test if the difficulties actually change marker behaviour.

ok  maby it disables it thx for looking

 

map on Display friendlies and spotted enemies on map

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ok so I have tested this and with inifistar, i can confirm it works, however two things to note:

 

For some reason the second person I tagged as friendly shows on my map, however he doesn't see me on his? worked fine with first person we can see each other fine!

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Update, while it worked for me and my moderator, it isnt working for any other players in our server, I have applied the infistar update suggested, however it seem to only work for admins?

That looks like the radio script is only executed by you and your moderator. You can send me you mission file if you want.

 

Works for admins but no players ;(

Same answer for you. I could check your mission file, too.

 

 

ok so I have tested this and with inifistar, i can confirm it works, however two things to note:

 

For some reason the second person I tagged as friendly shows on my map, however he doesn't see me on his? worked fine with first person we can see each other fine!

Did you both tagged each other? That is neccessary. Else only one person sees the other.

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That looks like the radio script is only executed by you and your moderator. You can send me you mission file if you want.

 

Same answer for you. I could check your mission file, too.

 

 

Did you both tagged each other? That is neccessary. Else only one person sees the other.

we can not share the mission file.

http://www.digitalgoodsstore.com/mydgs/hveJOk 

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};
//Menu
#include "custom\snap_build\points.hpp"
#include "custom\rightclickmenu\extra_rc.hpp"
#include "custom\RC\desc_inc.h"
};

I have not forgotten^^

 

Wrong position in discription.ext maby ?

must be in class RscTitles

class RscTitles 
{
#include "addons\R3F_ARTY_AND_LOG\desc_rsct_include.h"
#include "RC\desc_inc.h"
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