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Alpha-Zeta Bandit camp Addons


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What this is?
Added a little mission for the original Alpha-Zeta Bandit camp
 
ADDS
-Keypad to get in the bunker
-New FOB and camp widely place around the map
-Lights at the bunker
-Custom humanity settings to get the codes
-Bride the Ai to get the codes
-A scroll menu to the traders to start the quest (Its the story dialogue) 
-Safe zone to the bunker
-Backpacks are near the box (default 1 large gun bag)
-Plot poles around the new buildings (able to turn off and on)
-Zed shield (able to be turned off and on)
-Health regeneration
- Admins get code instantly
 
Changes
-Redid some of the original bunker map
-Added a wall and other items so people cant just drive up to the bunker
-Changed the AI system to DZAI
-Changed the loot in the in box
 
 
Fixes
-The hole in the bunker
  -Also added more rocks around the bunker just in case
 
Removed
-Heil patrols around the bunker
-Paratroops
-TWS weapons except the Scar H TWS SD
-Markers for the bunker and camp
 
TIps 
Don't tell players where the locations of the FOB and the Camps are
The traders help players get started
 
Pictures
LINK
May not be up to date
 
The quest 
- Find out what's in the bunker
 
Story dialogue 
MAN: Hey, did you hear about that bunker down south?
ME:   No, there is a bunker on this island?
MAN: Yea, I saw it on the way here. Looked like it was well guarded. I have been asking around about it, and supposedly some guy up north knows the code for it. 
MAN: People say we are part of the operation. Then he left and became a rebel against the soldiers. 
ME:   Well, now that you spoken of this. I kinda want to know what's inside, and why they are keeping us out.
MAN: I can take you up north if you like?
ME: Nah, I know my way around here. 
 
Upcoming change log
- Sound to the the keypad when you press the button
 
How to install
Just look in the readme files
 
DOWNLOAD!!!!
Link
-Its on google drive 
-Look on the bottom right side
 
//###########################################
Anti hack system?
Add this to the CMDMenus  
 
"USER:bunker","#USER:FOB"
//###########################################

Part one



Part two
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Hey guys update here on the new for the addon
Got a working version but didnt get the bribe this working but the humanity working (Not on due the the bride)
Help me on the code


Redoing the tutorial and the FOB base 

too easy moving the FOB some where else

Added a option at the trader 
Tells the story dialogue and tells what you need to do next
 

Fixed the hole in the bunker
Changed it a little 
Added a food and ammo box on the bed 
 

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Is there any way to add a timer so that playerz can not just camp in the bunker ?? maybe a radiation timer or 5 minutes then dead.

also I have noticed c few players logging out in the bunker. is there a way to make a player always in combat or something so they cant log out in the bunker

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Could you please finish the instructions. Im stuck.  I have the original  alpha-zeta script working. now I would like to use your addons

I followed all the readme but it says nothing about what to do with the folders   \DZAI Files   and the \bunker folder

 

DZAI readme says this but I dont have a DAZI\init\world_spawn_configs in my mission or my server pbo's

I do have a \DZMS and a \WAI  in my server pbo

 

Go into the DAZI\init\world_spawn_configs
Then open both folders
custom_spawns
custom_Makers
Replace the files I have provided 
 
second issue is what do I do with the bunker folder? do I just replace the existing bunker folder with yours and all its files and directories that are in it?
leave all the folders like zones,map_updates,pic,info,lights in the bunker folder ???
 
im sorry but im really lost at this point
 
I assume I am to replace the server.pbo \map_updates since this was included in the origional but where do I put all the rest  ????
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Could you please finish the instructions. Im stuck.  I have the original  alpha-zeta script working. now I would like to use your addons

I followed all the readme but it says nothing about what to do with the folders   \DZAI Files   and the \bunker folder

 

DZAI readme says this but I dont have a DAZI\init\world_spawn_configs in my mission or my server pbo's

I do have a \DZMS and a \WAI  in my server pbo

 

Go into the DAZI\init\world_spawn_configs
Then open both folders
custom_spawns
custom_Makers
Replace the files I have provided 
 
second issue is what do I do with the bunker folder? do I just replace the existing bunker folder with yours and all its files and directories that are in it?
leave all the folders like zones,map_updates,pic,info,lights in the bunker folder ???
 
im sorry but im really lost at this point
 
I assume I am to replace the server.pbo \map_updates since this was included in the origional but where do I put all the rest  ????

 

Sorry just be absent a lot

Made a video of the whole mission how to bet it.

Testing the final version 

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sorry so many questions for you. im just lost in where to start.

this is looking great... is this an upgrade or replacement of the original ??

like do your instructions assume  the original alpha-zeta is installed. or should I start fresh with your install ??

Do I need to delete the traders from original bunker ?

will this interfere with my existing wai and dzms missions ??

 

unrelated questions

while watching your video I noticed a few things

1.what is Talk menu ??? (link)

2.what is hostage in menu??? (link)

3.the zombie and gunfire sounds are great (link)

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These are some great additions! 

 

i do have one (probably simple) question that i can't quite figure out how to change though:  

 

Is there a way to stop the blue 'ask: any news' scroll option from flashing ?

 

Ive never had a flashing scroll wheel option before and i haven't been able to figure out what's causing it to flash, and therefore how to change it!  :huh:

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