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how to stop the zombies from walking throught the walls


Warcoder

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From my experience, I find "doubling" up my wall to help. For instance, a single wall on ground level will not stop them coming through, however, placing a second wall inside the first wall just below ground level seems to make them stand outside like idiots. I've tested this multiple times on multiple servers (My own and others) and it seems to work every time. The only time it doesn't seem to work is if the wall is inside a building such as the three story "not quite built yet" industrial. Contrary to popular belief, you do not need to have a roof or floor to stop them coming in. This method unfortunately does not stop AI coming through the walls (Tested with Sarge)

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i have no idea really, im not much of a builderbob, i just remembered the text from it

 

either way if you arent satisfied with that, i think i saw a zombeshiled script that activates near plotpoles ... you could give that a try.

 

if you cant find it, it would be quite simple to code ...

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