I have issues with people building bases and couldn't build more than x items in a 30m radius. I checked forums and all and it said change value in the init.sqf of the mission pbo to
DZE_BuildingLimit = 300; //Default = 150, decides how many objects can be built on the server before allowing any others to be built. Change value for more buildings.
Thing is, I changed 150 to 200, then 200 to 250, then to 300... still not working. They can't have over 300 in their base this is impossible! They have a little cinder base. The fact is even after raising this it didin't work.
It is good to know I also have Building snapping in the server, and I found this line in the files:
// disallow building if too many objects are found within 30m
if((count ((getPosATL player) nearObjects ["All",30])) >= DZE_BuildingLimit) exitWith {DZE_ActionInProgress = false; cutText [(localize "str_epoch_player_41"), "PLAIN DOWN"];};
I was wondering if the *30* after *All* would be the max building limit using a player_build.sqf? If so, I already raised it to 200.
Question
FragZ
I have issues with people building bases and couldn't build more than x items in a 30m radius. I checked forums and all and it said change value in the init.sqf of the mission pbo to
Thing is, I changed 150 to 200, then 200 to 250, then to 300... still not working. They can't have over 300 in their base this is impossible! They have a little cinder base. The fact is even after raising this it didin't work.
It is good to know I also have Building snapping in the server, and I found this line in the files:
I was wondering if the *30* after *All* would be the max building limit using a player_build.sqf? If so, I already raised it to 200.
I REALLY NEED HELP!
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