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Anglorum, New Airfield!!!


oxygen220

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This is basically an airfield up north, decided to fill in a gap up there. I may well post a few updates to this edit when i come round too it a couple buildings are a little wonky but it wont do any harm.

 

Features

 

Barracks

Industrial buildings

Supermarket

Fire station

Random ship wreck

Added Rocks and Trees

Wrecked buildings for scenery

Air strip (flat ish..)

 

Here's the download for the sqf add that to your maps folder or wherever you decide to put your edits

 

https://www.dropbox.com/s/1zfvwo6rseh1doc/Anglorum.sqf

 

Images in the link below 

 

http://imgur.com/a/QyEmg#2

Have fun guys and enjoy

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  • 4 weeks later...
  • 2 weeks later...

I think I'm getting this error because if this;

 

wYf01X8.png

You need to add that building addon to your mission.sqf like below

 

 

addOns[]=
{
"napf",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"warfarebuildings",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon",
"glt_bh_wreck_burned",
"aif_arma1buildings"
};
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  • 2 weeks later...
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This looks amazing! Id like to add to our server! Where is this located exactly? I already have a base norht of devils castle and not sure if they will interfere. Quick question...Is there a way to flatten or level terrain? Been trying to find places to build an awesome city or base and everything is hilly and hard to build on.

 

Zero

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Sorry, mini pet peeves of mine:

You have military/aviation structures that have been there for decades, and all fenced in with sandbags?

Put the concrete wall in instead, much more emersive IMO.

 

Also is the ATC tucked back in past the hanger, they should have an unblocked view of the airstrip.  Perhaps the angle is off in the pictures.

 

 

Nice add though!

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  • 1 month later...

yeh the angle is off i believe, and i would have added the walls but i couldn't find them with that version of the editor i was using at the time, a lot of the things i would have normally used i couldn't due to bugs and such.

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