RipSaw Posted February 19, 2014 Report Share Posted February 19, 2014 Hey, These are my additions to Vampire's DZMS, specifically for Epoch First of all, install DZMS the normal way. Now download the following files: Major Missions: https://www.dropbox.com/s/gq62gji8t5q90jl/Major.rar Minor Missions: https://www.dropbox.com/s/0qbikof7eb75ftk/Minor.rar DZMSWeaponCrateList.sqf: https://www.dropbox.com/s/eehb0971wgdism0/DZMSWeaponCrateList.sqf DZMSBox.sqf: https://www.dropbox.com/s/j8m5k73f6a417kt/DZMSBox.sqf Overwrite the default DZMS files with these. Features: - Nearly ALL weapons in ArmA - Random vehicle arrays - Armed Vehicles - More weapon classes - More types of loot crates - Missions using all of the above! Please leave any bugs/suggestions/feedback here :) NorthyPark 1 Link to comment Share on other sites More sharing options...
NorthyPark Posted February 19, 2014 Report Share Posted February 19, 2014 Thx alot again :D Link to comment Share on other sites More sharing options...
GhostTown Posted February 19, 2014 Report Share Posted February 19, 2014 Awesome going to try em out! :) Except I removed the thermal and explosives :P Link to comment Share on other sites More sharing options...
NorthyPark Posted February 19, 2014 Report Share Posted February 19, 2014 hmm, its not working for me.. either the missions wont spawn or i can't enter the server Link to comment Share on other sites More sharing options...
RipSaw Posted February 19, 2014 Author Report Share Posted February 19, 2014 Any errors in your RPT file? Link to comment Share on other sites More sharing options...
GhostTown Posted February 19, 2014 Report Share Posted February 19, 2014 Ok so I added your changes. The mission started but there is nothing on the map. and this is my RPT log _crate = createVehicle ["USVehicleBox",[(_coords > 15:45:29 Error position: <createVehicle ["USVehicleBox",[(_coords > 15:45:29 Error Type Any, expected Number 15:45:29 File z\addons\dayz_server\DZMS\Missions\Minor\SM2.sqf, line 40 15:45:29 Error in expression <; DZMSMinName = _this select 1; _nul = createMarker ["DZMSMinMarker", DZMSMinCo> 15:45:29 Error position: <createMarker ["DZMSMinMarker", DZMSMinCo> 15:45:29 Error Type Any, expected Number 15:45:29 File z\addons\dayz_server\DZMS\Scripts\DZMSAddMinMarker.sqf, line 10 15:45:41 Error in expression <sleep 3; waitUntil{{isPlayer _x && _x distance _coords <= 30 } count playable> 15:45:41 Error position: <distance _coords <= 30 } count playable> 15:45:41 Error Type Any, expected Number 15:45:41 File z\addons\dayz_server\DZMS\Missions\Minor\SM2.sqf, line 62 15:45:41 Error in expression <sleep 3; Link to comment Share on other sites More sharing options...
RipSaw Posted February 19, 2014 Author Report Share Posted February 19, 2014 I'll upload my entire folder tommorow. Could you check if it works without my changes? Link to comment Share on other sites More sharing options...
GhostTown Posted February 19, 2014 Report Share Posted February 19, 2014 Yea it works fine with out them. I wonder if it is cause I took out the thermal weapon section? Link to comment Share on other sites More sharing options...
RipSaw Posted February 19, 2014 Author Report Share Posted February 19, 2014 Try removing SM2 from the minor mission array in the config, that one seems to cause the errors. Link to comment Share on other sites More sharing options...
GhostTown Posted February 19, 2014 Report Share Posted February 19, 2014 Does it cause you errors as well? Cause there is already a few missions.. I will just go back to normal :) Link to comment Share on other sites More sharing options...
RipSaw Posted February 19, 2014 Author Report Share Posted February 19, 2014 My server hasn't produced any errors. I'll check out yours tommorow. Link to comment Share on other sites More sharing options...
GhostTown Posted February 19, 2014 Report Share Posted February 19, 2014 Like I said.. Could it have anything to do with me removing the Thermal and explosive weapons? I may of changed a file wrong.. I just dont want those on my server. Could you upload a version with out those and I will test it again? Thanks for your help. Link to comment Share on other sites More sharing options...
RipSaw Posted February 19, 2014 Author Report Share Posted February 19, 2014 It would be unlikely, but certainly possible because arma doesn't make any sense. I'll make a version without thermal and explosive weapons tommorow. Won't be on my PC anymore today, just my phone. Link to comment Share on other sites More sharing options...
TheVampire Posted February 19, 2014 Report Share Posted February 19, 2014 It would be unlikely, but certainly possible because arma doesn't make any sense. I'll make a version without thermal and explosive weapons tommorow. Won't be on my PC anymore today, just my phone. Thats either a scope error, or _coords is undefined. Link to comment Share on other sites More sharing options...
RipSaw Posted February 19, 2014 Author Report Share Posted February 19, 2014 Ghost which map are you running? Link to comment Share on other sites More sharing options...
GhostTown Posted February 19, 2014 Report Share Posted February 19, 2014 NAPF Link to comment Share on other sites More sharing options...
RipSaw Posted February 19, 2014 Author Report Share Posted February 19, 2014 Ah right, that might be the issue with _coords, I'll check it out tommorow Link to comment Share on other sites More sharing options...
RipSaw Posted February 20, 2014 Author Report Share Posted February 20, 2014 I think i fixed the error with SM2.sqf The other one might be caused by using static coords, I dont know if you do that? https://www.dropbox.com/s/ldtp5e1833bzefh/SM2.sqf Link to comment Share on other sites More sharing options...
Anthraxx Posted February 20, 2014 Report Share Posted February 20, 2014 I'll update mine tonight (Running on Chernarus) and let you guys know if I encounter any issues! RipSaw 1 Link to comment Share on other sites More sharing options...
GhostTown Posted February 20, 2014 Report Share Posted February 20, 2014 I think i fixed the error with SM2.sqf The other one might be caused by using static coords, I dont know if you do that? https://www.dropbox.com/s/ldtp5e1833bzefh/SM2.sqf Nah I let my missions be random :) Link to comment Share on other sites More sharing options...
RipSaw Posted February 20, 2014 Author Report Share Posted February 20, 2014 I switched back to WAI, because my players didn't like the new AI. I probably won't be updating this for a while, so everyone can copy the lists if they want to, I'll keep the files up on my drop box. Link to comment Share on other sites More sharing options...
GhostTown Posted February 20, 2014 Report Share Posted February 20, 2014 Whats the difference between the AI? Link to comment Share on other sites More sharing options...
RipSaw Posted February 20, 2014 Author Report Share Posted February 20, 2014 WAI is a lot harder, and they have mounted turrets. Link to comment Share on other sites More sharing options...
GhostTown Posted February 20, 2014 Report Share Posted February 20, 2014 Ooo ok :) Does WAI have like vehicles as well? Cause thats the one thing I feel that is missing from EMS and DZMS is that, Its just AI standing around. Link to comment Share on other sites More sharing options...
TheVampire Posted February 20, 2014 Report Share Posted February 20, 2014 Ooo ok :) Does WAI have like vehicles as well? Cause thats the one thing I feel that is missing from EMS and DZMS is that, Its just AI standing around. You can configure WickedAI to do vehicle patrols, but they dont have vehicle patrols at missions. Link to comment Share on other sites More sharing options...
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