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installing this map with mod on hfb servers


xripton

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You can get it working really easy.

 

You need to upload a Napf mission pbo.

And just change your server config to read that .pbo

 

HFB dont have Napf and the others on autoinstall.

 

I have it fully working.

192.187.112.146:2302 more and welcome to come and join to see what its like and how it runs on HFB

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Edit your mission.sqm file in the MPMission pbo ur using, the addon list has to look like this:

	addOns[]=
	{
		"sauerland",
		"ca_modules_animals",
		"dayz_anim",
		"dayz_code",
		"dayz_communityassets",
		"dayz_weapons",
		"dayz_equip",
		"dayz_epoch",
		"dayz_vehicles",
		"cacharacters_pmc",
		"ca_modules_functions",
		"warfarebuildings",
		"glt_m300t",
		"pook_h13",
		"csj_gyroac",
		"map_eu",
		"jetskiyanahuiaddon"
	};
	addOnsAuto[]=
	{
		"dayz_weapons",
		"ca_modules_functions",
		"sauerland"
	};

This will load sauerland instead of chernarus.

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Torrent the latest client & server files instead of using the ones from dzc, seems to fix updating problems from 1.0.3.1 to 1.0.4+. In instance / config.cfg, make sure you have:

 

verifySignatures = 2;

 

 

Lastly, make sure you DONT load @dayzsauerland with the -mod parameter, since it is loaded through @dayz_epoch files already.

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Here is just the server one and this is just a litle bit of the rpt file no idea its fresh installed on hfb servers havent deleted any addons :/
but all those files are listend in the dayz_epoch addons folder

 6:13:55 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.sauerland, buildings3, fal_trafficsigns, CARoads, CAPlants, dayz, dayz_code, dayz_weapons, dayz_equip, dayz_epoch, dayz_vehicles, glt_m300t, csj_gyroac, map_eu, jetskiyanahuiaddon, asc_eu_lights, dayz_communityassets, dayz_epoch_b, gdtmod_grass, gnt_c185, map_eu, pook_h13
 6:13:55 Missing addons detected:
 6:13:55   sauerland
 6:13:55   buildings3
 6:13:55   fal_trafficsigns
 6:13:55   CARoads
 6:13:55   CAPlants
 6:13:55   dayz
 6:13:55   dayz_code
 6:13:55   dayz_weapons
 6:13:55   dayz_equip
 6:13:55   dayz_epoch
 6:13:55   dayz_vehicles
 6:13:55   glt_m300t
 6:13:55   csj_gyroac
 6:13:55   map_eu
 6:13:55   jetskiyanahuiaddon
 6:13:55   asc_eu_lights
 6:13:55   dayz_communityassets
 6:13:55   dayz_epoch_b
 6:13:55   gdtmod_grass
 6:13:55   gnt_c185
 6:13:55   map_eu
 6:13:55   pook_h13
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How can you run a mission file that does not exist? lol... you need to install it.

Open up your FTP and go to mpmissions

To make things easy for you I have already made it a .pbo for the mission file you need 

http://www.megafileupload.com/en/file/500622/DayZ-Epoch-25-sauerland-pbo.html

 

Download that and put it in your mpmissions folder,

Here is a example of how your config.cfg should be

hostName = "DayZ Epoch Sauerland Server (1.0.4.2/103718)";
password = "";
passwordAdmin = "changeme";
maxPlayers = 50;
logFile = "server_log.txt";
voteThreshold = 2;
voteMissionPlayers = 3;
reportingIP = "arma2oapc.master.gamespy.com";
timeStampFormat = "short";
motd[] = {"DayZ Epoch","Have fun!"};
motdInterval = 0;
vonCodecQuality = 11;
disableVoN = 0;
kickduplicate = 1;
verifySignatures = 2;
persistent = 1;
BattlEye = 1;
doubleIdDetected = "";
onUserConnected = "";
onUserDisconnected = "";
onUnsignedData = "kick (_this select 0)";
onHackedData = 	"kick (_this select 0)";
onDifferentData = "";
regularCheck = "";
requiredBuild = 103718;

class Missions
{
    class Mission1
    {
    	template = "DayZ_Epoch_25.sauerland";
    	difficulty="veteran";
    };

};

Now and try to start your server and let me know what happens.

 

I realized on my first post I was talking about NAPF :P My bad

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