GhostTown Posted February 10, 2014 Report Share Posted February 10, 2014 I have did some research and the only thing I could find was change _infected = 0; //_this select 5; in my player_died or player_death.sqf But when I search those 2 files in my server.pbo I dont see any line in there about change _infected = 0; //_this select 5; I am running epoch 1.0.4 .. Is there something I missed or has it moved? Sorry if this has been answered in another thread Link to comment Share on other sites More sharing options...
0 GhostTown Posted February 10, 2014 Author Report Share Posted February 10, 2014 Wait nvm I found it in the dayz_code https://github.com/vbawol/DayZ-Epoch/blob/master/SQF/dayz_code/compile/player_death.sqf Is this the only way to edit it or is there another way? Link to comment Share on other sites More sharing options...
0 Judge Bread Posted February 10, 2014 Report Share Posted February 10, 2014 I would just change it in player_login on the server. pseudo code below so make sure you use the correct variables. add it after '_isInfected' is retrieved and set if (_isInfected == 1) then { _isInfected = 0; }; This is how i did it for when I tested stuff so as not to spawn as a z. Link to comment Share on other sites More sharing options...
0 GhostTown Posted February 10, 2014 Author Report Share Posted February 10, 2014 Awesome thanks Judge! Link to comment Share on other sites More sharing options...
0 fireplace Posted February 10, 2014 Report Share Posted February 10, 2014 Can't you just use DZE_PlayerZed = false; in your init? https://raw.github.com/vbawol/DayZ-Epoch/master/Documents/CHANGE%20LOG%201.0.4.txt Richie 1 Link to comment Share on other sites More sharing options...
0 Richie Posted February 10, 2014 Report Share Posted February 10, 2014 Can't you just use DZE_PlayerZed = false; in your init? https://raw.github.com/vbawol/DayZ-Epoch/master/Documents/CHANGE%20LOG%201.0.4.txt Correct and the easiest way to do it :) Link to comment Share on other sites More sharing options...
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GhostTown
I have did some research and the only thing I could find was change _infected = 0; //_this select 5; in my player_died or player_death.sqf
But when I search those 2 files in my server.pbo I dont see any line in there about change _infected = 0; //_this select 5;
I am running epoch 1.0.4 .. Is there something I missed or has it moved?
Sorry if this has been answered in another thread
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