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Help - Plot pole building limit 30m how can i change it??


ratedflow

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best thing to do is just remove plot poles, they are just a shit ton of agrivation

 

it you wanna remove it just add this 

DZE_requireplot = 0; 

under your section that says //DayZ Epoch Config

 

Other than that I have no idea how to increase the range considering it is a 30m plot pole.

 

best thing to do is just remove plot poles, they are just a shit ton of agrivation

 

it you wanna remove it just add this 

DZE_requireplot = 0; 

under your section that says //DayZ Epoch Config

 

Other than that I have no idea how to increase the range considering it is a 30m plot pole.

 

So if i put it to 0 you never have to place a plot pole to build ? :)

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I gave horrible instructions here

Calamity where it says 

 

 

_distance = 30;
_needText = localize "str_epoch_player_246";
 
if(_isPole) then {
_distance = 60;

I know I change the 30 so say if I changed 30 to 60 what would I do with this

 

if(_isPole) then {

_distance = 60;

What would i change that 60 to?

 

Thanks.

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Have you tried this in your init.sqf?

DZE_PlotPole = [30,45]; // X and Y.

and to turn plotpoles off:

DZE_requireplot = 0; //0 = disabled, 1 = enabled

They are not in by default as far as I know, so you have to add those lines yourself.

Where abouts in the init.sqf would i place DZE_PlotPole = [30,45]; // X and Y. ?

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Yeah just put it with the other config settings right above:

EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
dayz_fullMoonNights = true;
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Yeah just put it with the other config settings right above:

EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
dayz_fullMoonNights = true;

So like this 

 

// Dayz Epoch Events

DZE_PlotPole = [30,45]; // X and Y.
EpochEvents = [["any","any","any","any",30,"crash_spawner"],["any","any","any","any",0,"crash_spawner"],["any","any","any","any",15,"supply_drop"]];
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  • 2 weeks later...
  • 4 months later...

Yes, plot poles are required to stop others building nearby

 

The mission.pbo, edit the init.sqf

 

Hi, I am interested in changing the plot pole distance as well, but I can't seem to find the mission.pbo that you guys are talking about.  Where exactly is it located with the server files? 

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