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DayZ Epoch Sauerland Changelog


falconsan

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Hello,

 

here some  pictures of the WIP version 1.80.05. 

 

The new factory yard at Oberdorf:

V18005_01.jpg

 

 

V18005_02.jpg

 

A view over the reworked town Oberdorf

V18005_03.jpg

 

The changes around Oberdorf will be shown in a picture on the first entry of this thread. This picture will updated daily.

 

regards

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hello,

 

two pictures from the new town "Sörgtrop" and from the reworked town "Oberdorf"

 

SÖRGTROP:

soergtrop.JPG

 

OBERDORF:

oberdorf_neu.JPG

 

more will come soon.

 

** The trees into the WIP building are allready removed. ; -)

 

@Epoch dev's: you can download this versions via my Website if you plan to update Epoch.

 

regards

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  • 2 weeks later...

thx for your work

 

do you know when you rework meschede for more enterable buidings ?

 

I love your map :wub:

 

I will made changes at Meschede at last. There are more other towns they need to be reworked immediately. The landscape and some new models has priority.

 

regards

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Hello,

 

some little Updatenews:

 

Some forrests around Uhlenbusch and Schüren changed. 

 

Forrest near Schüren before reworked:

 

before01.jpg

 

and after:

after.jpg

 

Here is a Pic from Schüren before reworked:

 

schueren_before.jpg

 

and after reworked:

schueren_after.jpg

 

You can see the changes at the forrests are massive and the road behind schüren in the background is more realistic detailed.

 

More before/after pics will come soon.

 

regards

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  • 3 weeks later...

Some new Updateinfos.

 

i have planed to  release an update to Version 1.90 in the next two weeks. Here some Pictures from Version 1.90 (WIP)

 

190_01.jpg

[Pic 01] Reworked Oberdorf.

 

190_02.jpg

[Pic 02] reworked Oberdorf

 

190_03.jpg

[pic 03] reworked Oberdorf

 

190_04.jpg

[pic 04] One of the new bridges of the new Highway.

 

190_05.jpg

[pic 05] reworked forrest around castle Fahrenbrecht. You can see the new type of forrest. More trees into the forrest are not possible? Why? Less fps and enginelimitations are the reason...

 

190_06.jpg

[pic 06] The new highwayjunction from Highway 46 (Meschede <--> Arnsberg) to Fahrenbrecht  / Uhlenbusch

 

190_07.jpg

[pic07] another view of the new forresttype. I think is better than the older type of forrest. :)

 

more pictures will come soon.

 

regards

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  • 3 weeks later...

Oh, i have released Version 1.90.01 Hotfix. VbaWol is informed about the release.

I think it will be released with the next Epoch Update.

 

The map will be changed from the alpha - status  to beta - status in the next few weeks.

 

If you want to play the map before a epoch update will be released , you can do this with a little trick on my developement server. How to is explained here: http://www.s6computer.de/Downloads.html

 

The Server IP is shown at the top of my page.

 

regards

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  • 3 weeks later...

Hello,

 

today, i am bored about terrainworking and bug fixing. So i have used the time do make the first german half-timbered house from the sauerland region.

More buildings of this type will come in the next days.

 

Early picture from Oxygen 2:

fal_house01_Summer.JPG

 

later pictures from Ingame:

h01.jpg

 

h02.jpg

 

h03.jpg

 

 

regards 

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amazing but please make them enter able.

 

Some enterable buildings will come, but this one and the next five buildings will be replace the little non enterable original Arma houses.

 

The buildings are all made to change it later to enterable. have a look to the building process from the second half - timbered house:

 

fw01.jpg

 

fw02.jpg

 

fw03.jpg

 

fw04.jpg

 

fw05.jpg

 

fw06.jpg

 

and finished:

 

fw08.jpg

 

 

And here comes the third house:

 

fw10.jpg

 

You can see, That all buildings are build for later enterable use. :)

 

Regards

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