Jump to content
  • 0

Server performance, FPS and the Bell Heli


Adminlaststand

Question

All credit goes to Nasdero and Kengglol for this.

 

I've been having some serious server fps issues used to run around 45 ish then dropped to 8-15 and i couldn't work out why.

 

I've rented a new Dedi box installed vanilla and then added mods - only 1 player on - same issue as above.

 

I came across this post:

 

 

I removed the Bell heli from 2 servers and bang fps back up to 45+

 

3 steps you need to do.

 

1 delete all pooh_13 objects in your objects_data table

 

2 to stop re-spawning delete all pooh_13 lines in the dynamic_vehicle.sqf make sure last entry comma removed (epoch_server)

 

3 remove the entry pooh_13 in the mission.sqm file (mpmissions)

 

not only has FPS increased but the server CPU utilization improved

 

hope it helps

Cheers

Link to comment
Share on other sites

13 answers to this question

Recommended Posts

  • 0

They are probably not in the vehicle list, I had to add them last patch. These are the ones I am using added to dynamic_vehicles.sqf:

 

["pook_H13_gunship",1],
["pook_H13_medevac",1],
["pook_H13_transport",1],
["pook_H13_civ",1],
["pook_H13_civ_black",1],
["pook_H13_civ_slate",1],
["pook_H13_civ_white",1],
["pook_H13_civ_yellow",1],

If put at the end of the list remember to delete the comma.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Discord

×
×
  • Create New...