I realise this isn't Epoch-specific but I figured I'd ask on the off-chance others had encountered it.
I set-up Sarge AI and only removed (commented out with //) the "war scenario" from the example spawns.
And changed the extreme debugging to false.
That's it. Everything else is default.
I hop in game, chat to a few players and encounter a bandit group. I kill them and attempt to loot the leaders' corpse only to have my ArmA 2 client crash to desktop.
I check my minidumps and the server rpt but there's nothing useful there.
I use Dart to let the players know what happened and that I can't fix it until later tonight (GMT) as I have to go to work. (Where I'm typing from now.) I managed a quick Google and browse of the OpenDayZ forums before I have to leave the house. (Other players where having the same issue but I didn't find any solutions.)
I can't access OpenDayZ from this machine but am currently browsing Sarge's GitHub for ideas.
Question
DY357LX
I realise this isn't Epoch-specific but I figured I'd ask on the off-chance others had encountered it.
I set-up Sarge AI and only removed (commented out with //) the "war scenario" from the example spawns.
And changed the extreme debugging to false.
That's it. Everything else is default.
I hop in game, chat to a few players and encounter a bandit group. I kill them and attempt to loot the leaders' corpse only to have my ArmA 2 client crash to desktop.
I check my minidumps and the server rpt but there's nothing useful there.
I use Dart to let the players know what happened and that I can't fix it until later tonight (GMT) as I have to go to work. (Where I'm typing from now.) I managed a quick Google and browse of the OpenDayZ forums before I have to leave the house. (Other players where having the same issue but I didn't find any solutions.)
I can't access OpenDayZ from this machine but am currently browsing Sarge's GitHub for ideas.
Has anyone got ideas? Thanks.
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