DJDosKiller Posted January 4, 2014 Report Share Posted January 4, 2014 Hello, How can do this? I have see that some scripts like Dual Admin Debug Monitor use this line if ((getPlayerUID player) in ["11111","22222"]) then { Where should I put it and what I need to change to make it work? I want to transport also locked vehicles. Some are too close to the trader. For this reason, only admins. Link to comment Share on other sites More sharing options...
0 Axe Cop Posted January 4, 2014 Report Share Posted January 4, 2014 the simplest solution is to just start the script for admins? so all other players don't even run the tow and lift script )since the script is client side shoudl be easy to do in the init.sqf where you run the "R3F_ARTY_AND_LOG\init.sqf" or whatever script you use?) :P Link to comment Share on other sites More sharing options...
0 DJDosKiller Posted January 5, 2014 Author Report Share Posted January 5, 2014 okay, thx. I have changed the code from the Epoch Heli Lift script at the line for disable if someone is in the vehicle. But your example is simpler than mine :D and solve the problem that the menu is showing for regular players. Link to comment Share on other sites More sharing options...
0 Guest Posted January 5, 2014 Report Share Posted January 5, 2014 well, my solution for this is to use admintools to make an key for the vehicle ingame, unlock and drive .... xD Link to comment Share on other sites More sharing options...
Question
DJDosKiller
Hello,
How can do this? I have see that some scripts like Dual Admin Debug Monitor use this line
Where should I put it and what I need to change to make it work?
I want to transport also locked vehicles. Some are too close to the trader.
For this reason, only admins.
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Share on other sites
3 answers to this question
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