Brutus 20 Report post Posted December 28, 2013 Hi all, here it's our Golden River city and his mine for Epoch on chernarus. This file is to add into the server side to avoid zed glitches. But it's working too into your mission pbo client side ( but may get some minor zed glitches) Dont forget this mapping is fully lootable but it's a mountain city, and climbing mountain is always dangerous... The city and the mine is fully lootable and spawning correctly zed. Mine get some gold and silver vein. Feel free to use it if you care our mountain city and his gold field ;) Here it's some screenshoot. Hope you ll like it. The files is downlodable here:http://www.sendspace.com/file/bkobhl Credits: [LS] Holov; [LS] Le thai; [LS] Archou and [LS] Brutus Map position: The city seen from ground: The city entrance: The city itself : The mine: 2 Fuchs and DY357LX reacted to this Quote Share this post Link to post Share on other sites
pedro69er 0 Report post Posted December 28, 2013 really like this just had a run around it and it looks mental cant wait to try a firefight in it, might try and add sarge bandits to the city and some crates as a prize thanks man great work Quote Share this post Link to post Share on other sites
SN1P3R 15 Report post Posted December 29, 2013 Most Epic Addition i have seen so far. I have this on my server and had alot of great responses about it. Well done on this. Just a thought about the mining you could add water wells next to the fuel barrels because you need 1 full water bottle for every single ore to smelt the ore into gold. If you dont mind answering How long did it take for you to create this? Quote Share this post Link to post Share on other sites
Brutus 20 Report post Posted December 29, 2013 Hi guys, thank you. This took us around 20hours to build it. We proceded by sector to build it. We used at first for golden river a trader area on ground floor in the heart of the city. Then we decided to let the AI ( DZAI) getting it and added some ammobox etc. But finally we decided to add it as a lost city, without lighting and any live on. We using, for the mine, a special script to add more zombie on this area. We didnt wanted to add all stuff needed to collected iron and silver to avoid people staying there at all restart. That's why we deleted every ammobox in the city too. I will post a new addon soon, most communly addon. The Bandi camp at North west airfields. Quote Share this post Link to post Share on other sites
SN1P3R 15 Report post Posted December 29, 2013 Had some more responses about the City. They say the city is Amazing| But at the same time some saying there is nothing much worth looting at the city. Maybe it needs to have something good there so people will go there. Quote Share this post Link to post Share on other sites
Brutus 20 Report post Posted December 29, 2013 All is lootable, we just used one house ( cloned many time ) to dont loot anymore. This is done to dont get a place where you dont need to leave because everything is there. 1 Hospital 1 Firestation 3 hostel 3 grocery 6 building 1 school some classic house all are lootable. The only house that dont allow you loot is the same as those 6 houses back of the grocery on top of this screen. All other building are looting communly. Quote Share this post Link to post Share on other sites
rotorface 0 Report post Posted December 30, 2013 love this on my map, thank you very much for all the work you folks did . Quote Share this post Link to post Share on other sites
Brutus 20 Report post Posted December 30, 2013 For who wanting a ammobox on Golden river city this is a small add to paste on the file. The ammobox is localized on the floor of the big building on top of the city. _vehicle_721 = objNull; if (true) then { _this = createVehicle ["USBasicWeaponsBox", [1942.493, 12205.272, 71.725662], [], 0, "CAN_COLLIDE"]; _vehicle_721 = _this; _this setPos [1942.493, 12205.272, 71.725662]; _this setVariable ["AwesomeBoxes",true,true]; }; You can of course replace the box by any other ammobox you wanting Quote Share this post Link to post Share on other sites
Brutus 20 Report post Posted December 30, 2013 For who want to visite golden river city, join our server, and selected your spawn point at golden river... We use epoch 1.0.3 Quote Share this post Link to post Share on other sites
DY357LX 21 Report post Posted January 1, 2014 Has anyone setup any Wicked AI spawns/patrols for this new locations and don't mind sharing their code, please? Quote Share this post Link to post Share on other sites
Fuchs 69 Report post Posted January 5, 2014 Brutus as i told u on opendayz.net ! We really love it ! Credits: http://epochmod.com/forum/index.php?/topic/5325-alpenfestung/ 1 Brutus reacted to this Quote Share this post Link to post Share on other sites
waynelfc1985 0 Report post Posted February 11, 2014 can you share the biedi file please so i can edit a few things like adding barracks & ai to make it a mass pvp zone thanks alot this is great stuff Quote Share this post Link to post Share on other sites
Brutus 20 Report post Posted March 15, 2014 No sorry, i didnt get them safed. It was our first mapping Quote Share this post Link to post Share on other sites
R.J. 2 Report post Posted March 15, 2014 Where do I add this file after downloading? Step by step instructions? Quote Share this post Link to post Share on other sites
Brutus 20 Report post Posted March 16, 2014 You v got a lot of post with those step by step installing instruction for mapping... Make a small effort and visit them. It's a very good begining Quote Share this post Link to post Share on other sites
Mr.Bojangles 0 Report post Posted May 18, 2014 Bringing back a thread looking for some assistance. I've put this on my server, added the .sqf to the proper location, made the proper text entries but server just freezes. Any thoughts? Had to remove both to get the server to go back up again. Quote Share this post Link to post Share on other sites
Brutus 20 Report post Posted May 18, 2014 Hi, if you did properly i will run properly ;) Server or mission side install? Quote Share this post Link to post Share on other sites
Mr.Bojangles 0 Report post Posted May 19, 2014 All fixed. its on server side. I messed it up on install. Looks great! Quote Share this post Link to post Share on other sites
Stranger 129 Report post Posted May 19, 2014 While i am looking at this, all my Bones broke :D Quote Share this post Link to post Share on other sites
insta 1 Report post Posted May 25, 2014 Loaded this on last night & must say its a great addition... Quote Share this post Link to post Share on other sites
Donnovan 211 Report post Posted August 20, 2015 Hi! Its possible to have only the mine? Thankyou! Quote Share this post Link to post Share on other sites
Schalldampfer 83 Report post Posted April 2, 2017 good, it's working on my 1.0.6.1 server! and I made the crate include random items Spoiler _vehicle_721 = objNull; if (true) then { _this = createVehicle ["USBasicWeaponsBox", [1942.493, 12205.272, 71.725662], [], 0, "CAN_COLLIDE"]; _vehicle_721 = _this; _this setPos [1942.493, 12205.272, 71.725662]; _this setVariable ["AwesomeBoxes",true,true]; // Clear the current cargo clearWeaponCargoGlobal _this; clearMagazineCargoGlobal _this; //load primary _BoxWeapon = ["BAF_AS50_scoped_DZ","m107_DZ","Anzio_20_DZ","DMR_DZ","NVGoggles_DZE","Binocular_Vector"]; _BoxItem = ["ItemTopaz","ItemSapphire","ItemAmethyst","ItemEmerald","ItemCitrine","ItemRuby","ItemBriefcase100oz","Attachment_ACOG","Attachment_PSO1","Attachment_SCOPED","Attachment_GP25","Attachment_M203","FoodMRE","ItemWaterBottleHerbal","ItemDocument"]; // load items _sCount = count _BoxWeapon; for "_x" from 0 to 1 do { _sSelect = floor(random _sCount); _item = _BoxWeapon select _sSelect; _this addWeaponCargoGlobal [_item,1]; _ammo = [] + getArray (configFile >> "cfgWeapons" >> _item >> "magazines"); if (count _ammo > 0) then { _this addMagazineCargoGlobal [(_ammo select 0),(round(random 4))]; }; }; _sCount = count _BoxItem; for "_x" from 0 to 4 do { _sSelect = floor(random _sCount); _item = _BoxItem select _sSelect; _this addMagazineCargoGlobal [_item,1]; }; }; I hope there's the biedi data... is there anything to translate sqf into biedi? Quote Share this post Link to post Share on other sites
Cam641 0 Report post Posted April 9, 2017 On 2/4/2017 at 10:39 AM, Schalldampfer said: good, it's working on my 1.0.6.1 server! and I made the crate include random items Hide contents _vehicle_721 = objNull; if (true) then { _this = createVehicle ["USBasicWeaponsBox", [1942.493, 12205.272, 71.725662], [], 0, "CAN_COLLIDE"]; _vehicle_721 = _this; _this setPos [1942.493, 12205.272, 71.725662]; _this setVariable ["AwesomeBoxes",true,true]; // Clear the current cargo clearWeaponCargoGlobal _this; clearMagazineCargoGlobal _this; //load primary _BoxWeapon = ["BAF_AS50_scoped_DZ","m107_DZ","Anzio_20_DZ","DMR_DZ","NVGoggles_DZE","Binocular_Vector"]; _BoxItem = ["ItemTopaz","ItemSapphire","ItemAmethyst","ItemEmerald","ItemCitrine","ItemRuby","ItemBriefcase100oz","Attachment_ACOG","Attachment_PSO1","Attachment_SCOPED","Attachment_GP25","Attachment_M203","FoodMRE","ItemWaterBottleHerbal","ItemDocument"]; // load items _sCount = count _BoxWeapon; for "_x" from 0 to 1 do { _sSelect = floor(random _sCount); _item = _BoxWeapon select _sSelect; _this addWeaponCargoGlobal [_item,1]; _ammo = [] + getArray (configFile >> "cfgWeapons" >> _item >> "magazines"); if (count _ammo > 0) then { _this addMagazineCargoGlobal [(_ammo select 0),(round(random 4))]; }; }; _sCount = count _BoxItem; for "_x" from 0 to 4 do { _sSelect = floor(random _sCount); _item = _BoxItem select _sSelect; _this addMagazineCargoGlobal [_item,1]; }; }; I hope there's the biedi data... is there anything to translate sqf into biedi? http://standalinos.de/sqf-to-biedi/ Quote Share this post Link to post Share on other sites
Schalldampfer 83 Report post Posted April 9, 2017 46 minutes ago, Cam641 said: http://standalinos.de/sqf-to-biedi/ thanks! Quote Share this post Link to post Share on other sites
Schalldampfer 83 Report post Posted October 22, 2017 I have added AIs for WAI. This will spawn some MGs and men on the roof of buildings, and one AA pod on the top of tower put this code in the sqf Spoiler // Spawn AIs (WAI) spawn_groupATL = compile preprocessFileLineNumbers "\z\addons\dayz_server\addons\golden_river\spawn_group.sqf"; //Path to customized spawn_group.sqf [] spawn { waitUntil{!isNil "wai_staticloaded"}; waitUntil{wai_staticloaded}; diag_log "Spawining AIs on Golden River (WAI)"; //Golden River // Static weapons [[ [1981.61,12315.1,39.1534], //over building MG 1st [1952.54,12259.7,52.9524], //2nd plat [2001.31,12282.3,41.6468], //upon plat [1940.53,12281.9,60.6863], //on hospital [1953.19,12221,71.7976] //in front of office ],"DSHKM_Gue","easy","Bandit1_DZ","Bandit",0,4,"Random","Random"] call spawn_static; [[ [4709.0547, 10344.667, 8.083745],//NWAF [1943.79,12211.4,110.985] //on top of tower ],"Igla_AA_pod_TK_EP1","extreme","BanditW1_DZ","Bandit",0,8,"Random","Random"] call spawn_static; /*GROUND TO AIR ROCKET*/ //Vehicles [[1953.19,12221,71.7976],[84.666695, 1583.9054, 0],50,"UH1H_2_DZ",6,"medium","Random",4,"Random","Bandit2_DZ","Random","Bandit",false] spawn heli_para; [[1978.19,12287.1,0.00131226],[6974.4575, 2161.2002, 0],50,"UH1H_DZ",6,"medium","Random",4,"Random","Bandit2_DZ","Random","Bandit",false] spawn heli_para; // Inf [[2001.31,12282.3,41.7],4,"medium",[1,"AA"],4,"Random","Bandit2_DZ","Random","Bandit"] call spawn_groupATL; //pos upon plat [[1964.82,12260.7,37.2],2,"easy",0,4,"Random","Bandit2_DZ","Random","Bandit"] call spawn_groupATL; //plat under hospital [[1940.53,12281.9,60.7],4,"hard",[2,"AA"],4,"Random","Bandit2_DZ","Random","Bandit"] call spawn_groupATL; //over hospital [[1953.19,12221,71.8],3,"easy",0,4,"Random","Bandit2_DZ","Random","Bandit"] call spawn_groupATL; //in front of office diag_log "AIs have spawned on Golden River (WAI)"; }; you need this customized spawn_group.sqf (spawn_groupATL in the code) : Spoiler if (isServer) then { private ["_rocket","_launcher","_pos_x","_pos_y","_pos_z","_aiskin","_unarmed","_current_time","_gain","_mission","_ainum","_aitype","_mission","_aipack","_aicskill","_position","_unitnumber","_skill","_gun","_mags","_backpack","_skin","_gear","_aiweapon","_aigear","_aiskin","_skillarray","_unitGroup","_weapon","_magazine","_gearmagazines","_geartools","_unit","_cash"]; _position = _this select 0; _pos_x = _position select 0; _pos_y = _position select 1; _pos_z = _position select 2; _unitnumber = _this select 1; _skill = _this select 2; _gun = _this select 3; _mags = _this select 4; _backpack = _this select 5; _skin = _this select 6; _gear = _this select 7; _aitype = _this select 8; if (typeName _gun == "ARRAY") then { _launcher = _gun select 1; _gun = _gun select 0; }; if (typeName _aitype == "ARRAY") then { _gain = _aitype select 1; _aitype = _aitype select 0; }; if (count _this > 9) then { _mission = _this select 9; } else { _mission = nil; }; _aiweapon = []; _aigear = []; _aiskin = ""; _aicskill = []; _aipack = ""; _current_time = time; _unarmed = false; if(_aitype == "Hero") then { _unitGroup = createGroup RESISTANCE; } else { _unitGroup = createGroup EAST; }; //Smaller perturbation if(floor(random 2) == 1) then { _pos_x = _pos_x - (-1 + random(3)); } else { _pos_x = _pos_x + (-1 + random(3)); }; if(floor(random 2) == 1) then { _pos_y = _pos_y - (-1 + random(3)); } else { _pos_y = _pos_y + (-1 + random(3)); }; for "_x" from 1 to _unitnumber do { call { if(typeName(_gun) == "SCALAR") then { if(_gun == 0) exitWith { _aiweapon = ai_wep_assault; }; if(_gun == 1) exitWith { _aiweapon = ai_wep_machine; }; if(_gun == 2) exitWith { _aiweapon = ai_wep_sniper; }; } else { if(_gun == "random") exitWith { _aiweapon = ai_wep_random call BIS_fnc_selectRandom; }; if(_gun == "unarmed") exitWith { _unarmed = true; }; _aiweapon = _gun; } }; if (!_unarmed) then { _weapon = if (typeName (_aiweapon) == "ARRAY") then {_aiweapon call BIS_fnc_selectRandom} else {_aiweapon}; _magazine = _weapon call find_suitable_ammunition; }; call { if(typeName(_gear) == "SCALAR") then { if(_gear == 0) exitWith { _aigear = ai_gear0; }; if(_gear == 1) exitWith { _aigear = ai_gear1; }; } else { if(_gear == "random") exitWith { _aigear = ai_gear_random call BIS_fnc_selectRandom; }; }; }; _gearmagazines = _aigear select 0; _geartools = _aigear select 1; call { if(_skin == "random") exitWith { _aiskin = ai_all_skin call BIS_fnc_selectRandom; }; if(_skin == "hero") exitWith { _aiskin = ai_hero_skin call BIS_fnc_selectRandom; }; if(_skin == "bandit") exitWith { _aiskin = ai_bandit_skin call BIS_fnc_selectRandom; }; if(_skin == "special") exitWith { _aiskin = ai_special_skin call BIS_fnc_selectRandom; }; _aiskin = _skin; }; if(typeName _aiskin == "ARRAY") then { _aiskin = _aiskin call BIS_fnc_selectRandom; }; _unit = _unitGroup createUnit [_aiskin,[_pos_x,_pos_y,_pos_z],[],0,"CAN COLLIDE"]; _unit setPosATL [_pos_x,_pos_y,_pos_z+0.1]; [_unit] joinSilent _unitGroup; call { if(_aitype == "hero") exitWith { _unit setVariable ["Hero",true]; _unit setVariable ["humanity", ai_remove_humanity]; }; if(_aitype == "bandit") exitWith { _unit setVariable ["Bandit",true]; _unit setVariable ["humanity", ai_add_humanity]; }; if(_aitype == "special") exitWith { _unit setVariable ["Special",true]; _unit setVariable ["humanity", ai_special_humanity]; }; }; if (!isNil "_gain") then { _unit setVariable ["humanity", _gain]; }; call { if(_backpack == "random") exitWith { _aipack = ai_packs call BIS_fnc_selectRandom; }; if(_backpack == "none") exitWith { }; _aipack = _backpack; }; if (isNil "_mission") then { _unit enableAI "TARGET"; _unit enableAI "AUTOTARGET"; _unit enableAI "MOVE"; _unit enableAI "ANIM"; _unit enableAI "FSM"; }; removeAllWeapons _unit; removeAllItems _unit; if (sunOrMoon != 1) then { _unit addweapon "NVGoggles"; }; if (!_unarmed) then { for "_i" from 1 to _mags do { _unit addMagazine _magazine; }; _unit addweapon _weapon; _unit selectWeapon _weapon; }; if(_backpack != "none") then { _unit addBackpack _aipack; }; { _unit addMagazine _x } count _gearmagazines; { _unit addweapon _x } count _geartools; call { if(_skill == "easy") exitWith { _aicskill = ai_skill_easy; }; if(_skill == "medium") exitWith { _aicskill = ai_skill_medium; }; if(_skill == "hard") exitWith { _aicskill = ai_skill_hard; }; if(_skill == "extreme") exitWith { _aicskill = ai_skill_extreme; }; if(_skill == "random") exitWith { _aicskill = ai_skill_random call BIS_fnc_selectRandom; }; _aicskill = ai_skill_random call BIS_fnc_selectRandom; }; { _unit setSkill [(_x select 0),(_x select 1)] } count _aicskill; ai_ground_units = (ai_ground_units + 1); _unit addEventHandler ["Killed",{[_this select 0, _this select 1, "ground"] call on_kill;}]; if (!isNil "_mission") then { wai_mission_data select _mission set [0, (((wai_mission_data select _mission) select 0) + 1)]; _unit setVariable ["missionclean", "ground"]; _unit setVariable ["mission", _mission, true]; }; }; if (!isNil "_launcher" && wai_use_launchers) then { call { //if (_launcher == "Random") exitWith { _launcher = (ai_launchers_AT + ai_launchers_AA) call BIS_fnc_selectRandom; }; if (_launcher == "at") exitWith { _launcher = ai_wep_launchers_AT call BIS_fnc_selectRandom; }; if (_launcher == "aa") exitWith { _launcher = ai_wep_launchers_AA call BIS_fnc_selectRandom; }; }; _rocket = _launcher call find_suitable_ammunition; _unit addMagazine _rocket; _unit addMagazine _rocket; _unit addWeapon _launcher; }; _unitGroup setFormation "ECH LEFT"; _unitGroup selectLeader ((units _unitGroup) select 0); if(_aitype == "Hero") then { if (!isNil "_mission") then { [_unitGroup, _mission] spawn hero_behaviour; } else { [_unitGroup] spawn hero_behaviour; }; } else { if (!isNil "_mission") then { [_unitGroup, _mission] spawn bandit_behaviour; } else { [_unitGroup] spawn bandit_behaviour; }; }; //Remove group_waypoints and cache unit functions diag_log format ["WAI: Spawned a group of %1 AI (%3) at %2(ATL)",_unitnumber,_position,_aitype]; _unitGroup }; btw, link to sqf in main post is dead main post was Spoiler //Golden River by [LS] Holov; [LS] Le_Thai; [LS] Archou and [LS] Brutus. Enjoy //For better effect i recommand to install it on the server side and not the client side to avois at maximum zed glitches //www.dayz-survivants.xooit.be to contact us and checking our epoch and sahrani server if (isServer) then { _vehicle_1 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [2083.7715, 12852.089, -0.17933168], [], 0, "CAN_COLLIDE"]; _vehicle_1 = _this; _this setDir 59.976494; _this setPos [2083.7715, 12852.089, -0.17933168]; }; _vehicle_2 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [2094.2739, 12862.451, -7.2463212], [], 0, "CAN_COLLIDE"]; _vehicle_2 = _this; _this setDir -218.5332; _this setPos [2094.2739, 12862.451, -7.2463212]; }; _vehicle_3 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2134.188, 12880.28, -9.4553747], [], 0, "CAN_COLLIDE"]; _vehicle_3 = _this; _this setDir 168.67297; _this setPos [2134.188, 12880.28, -9.4553747]; }; _vehicle_4 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [2102.0698, 12875.686, -12.795357], [], 0, "CAN_COLLIDE"]; _vehicle_4 = _this; _this setPos [2102.0698, 12875.686, -12.795357]; }; _vehicle_5 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2163.9275, 12883.87, -26.400074], [], 0, "CAN_COLLIDE"]; _vehicle_5 = _this; _this setDir 23.629452; _this setPos [2163.9275, 12883.87, -26.400074]; }; _vehicle_6 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [2189.1123, 12871.539, -8.0229473], [], 0, "CAN_COLLIDE"]; _vehicle_6 = _this; _this setPos [2189.1123, 12871.539, -8.0229473]; }; _vehicle_7 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [2179.2915, 12875.63, -15.310407], [], 0, "CAN_COLLIDE"]; _vehicle_7 = _this; _this setPos [2179.2915, 12875.63, -15.310407]; }; _vehicle_8 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2207.2139, 12832.823, -3.796458], [], 0, "CAN_COLLIDE"]; _vehicle_8 = _this; _this setDir -89.261627; _this setPos [2207.2139, 12832.823, -3.796458]; }; _vehicle_9 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [2199.8777, 12867.299, -7.8162808], [], 0, "CAN_COLLIDE"]; _vehicle_9 = _this; _this setDir 198.70372; _this setPos [2199.8777, 12867.299, -7.8162808]; }; _vehicle_11 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [2195.0674, 12806.161, -4.0474968], [], 0, "CAN_COLLIDE"]; _vehicle_11 = _this; _this setDir -37.845764; _this setPos [2195.0674, 12806.161, -4.0474968]; }; _vehicle_12 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2167.8867, 12792.632, -5.548902], [], 0, "CAN_COLLIDE"]; _vehicle_12 = _this; _this setDir -25.283157; _this setPos [2167.8867, 12792.632, -5.548902]; }; _vehicle_13 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [2180.0447, 12823.554, -16.297634], [], 0, "CAN_COLLIDE"]; _vehicle_13 = _this; _this setDir 128.83607; _this setPos [2180.0447, 12823.554, -16.297634]; }; _vehicle_14 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2153.3447, 12821.286, -20.543335], [], 0, "CAN_COLLIDE"]; _vehicle_14 = _this; _this setDir -12.898392; _this setPos [2153.3447, 12821.286, -20.543335]; }; _vehicle_15 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2136.3994, 12772.48, -13.094582], [], 0, "CAN_COLLIDE"]; _vehicle_15 = _this; _this setDir 111.48052; _this setPos [2136.3994, 12772.48, -13.094582]; }; _vehicle_16 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [2148.6711, 12817.54, 10.023477], [], 0, "CAN_COLLIDE"]; _vehicle_16 = _this; _this setPos [2148.6711, 12817.54, 10.023477]; }; _vehicle_17 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [2151.4602, 12803.405, 13.522037], [], 0, "CAN_COLLIDE"]; _vehicle_17 = _this; _this setDir 50.047138; _this setPos [2151.4602, 12803.405, 13.522037]; }; _vehicle_18 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2128.6794, 12809.835, -3.8447762], [], 0, "CAN_COLLIDE"]; _vehicle_18 = _this; _this setDir 135.07275; _this setPos [2128.6794, 12809.835, -3.8447762]; }; _vehicle_19 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [2078.1221, 12842.438, -0.00030517578], [], 0, "CAN_COLLIDE"]; _vehicle_19 = _this; _this setDir 92.917068; _this setPos [2078.1221, 12842.438, -0.00030517578]; }; _vehicle_20 = objNull; if (true) then { _this = createVehicle ["Mass_grave_DZ", [2128.4106, 12836.291, -0.12723428], [], 0, "CAN_COLLIDE"]; _vehicle_20 = _this; _this setDir 100.75278; _this setPos [2128.4106, 12836.291, -0.12723428]; }; _vehicle_21 = objNull; if (true) then { _this = createVehicle ["Hanged", [2151.1931, 12805.703, 0.35876316], [], 0, "CAN_COLLIDE"]; _vehicle_21 = _this; _this setPos [2151.1931, 12805.703, 0.35876316]; }; _vehicle_22 = objNull; if (true) then { _this = createVehicle ["Hanged", [2149.3743, 12803.252, -0.11991555], [], 0, "CAN_COLLIDE"]; _vehicle_22 = _this; _this setPos [2149.3743, 12803.252, -0.11991555]; }; _vehicle_23 = objNull; if (true) then { _this = createVehicle ["UralWreck", [2120.8567, 12781.084, -0.16247982], [], 0, "CAN_COLLIDE"]; _vehicle_23 = _this; _this setDir -16.469084; _this setPos [2120.8567, 12781.084, -0.16247982]; }; _vehicle_24 = objNull; if (true) then { _this = createVehicle ["UH1Wreck", [2111.3748, 12859.055, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_24 = _this; _this setPos [2111.3748, 12859.055, -3.0517578e-005]; }; _vehicle_26 = objNull; if (true) then { _this = createVehicle ["Land_Ind_Garage01", [2130.2847, 12854.148, -0.073193721], [], 0, "CAN_COLLIDE"]; _vehicle_26 = _this; _this setDir -1.9663436; _this setPos [2130.2847, 12854.148, -0.073193721]; }; _vehicle_27 = objNull; if (true) then { _this = createVehicle ["Land_KBud", [2129.5679, 12849.182], [], 0, "CAN_COLLIDE"]; _vehicle_27 = _this; _this setPos [2129.5679, 12849.182]; }; _vehicle_28 = objNull; if (true) then { _this = createVehicle ["Land_Misc_Cargo1Ao", [2136.4807, 12867.198, -0.00015258789], [], 0, "CAN_COLLIDE"]; _vehicle_28 = _this; _this setPos [2136.4807, 12867.198, -0.00015258789]; }; _vehicle_29 = objNull; if (true) then { _this = createVehicle ["Land_Misc_ConcPipeline_EP1", [2135.9099, 12848.291, 0.0023216214], [], 0, "CAN_COLLIDE"]; _vehicle_29 = _this; _this setDir 7.8393641; _this setPos [2135.9099, 12848.291, 0.0023216214]; }; _vehicle_30 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2127.0574, 12794.598, -0.00012207031], [], 0, "CAN_COLLIDE"]; _vehicle_30 = _this; _this setPos [2127.0574, 12794.598, -0.00012207031]; }; _vehicle_31 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2139.2749, 12795.333, 0.00012207031], [], 0, "CAN_COLLIDE"]; _vehicle_31 = _this; _this setPos [2139.2749, 12795.333, 0.00012207031]; }; _vehicle_32 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2153.8586, 12795.303, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_32 = _this; _this setPos [2153.8586, 12795.303, 6.1035156e-005]; }; _vehicle_33 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2186.5146, 12811.212, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_33 = _this; _this setPos [2186.5146, 12811.212, -3.0517578e-005]; }; _vehicle_34 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2196.7976, 12835.666, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_34 = _this; _this setPos [2196.7976, 12835.666, -6.1035156e-005]; }; _vehicle_35 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2199.0815, 12858.739, -0.00018310547], [], 0, "CAN_COLLIDE"]; _vehicle_35 = _this; _this setPos [2199.0815, 12858.739, -0.00018310547]; }; _vehicle_36 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2174.3479, 12858.466, 0.00015258789], [], 0, "CAN_COLLIDE"]; _vehicle_36 = _this; _this setPos [2174.3479, 12858.466, 0.00015258789]; }; _vehicle_37 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2147.1975, 12864.198, 0.00012207031], [], 0, "CAN_COLLIDE"]; _vehicle_37 = _this; _this setPos [2147.1975, 12864.198, 0.00012207031]; }; _vehicle_38 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2105.6018, 12868.1, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_38 = _this; _this setPos [2105.6018, 12868.1, 3.0517578e-005]; }; _vehicle_39 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2092.2695, 12845.07, -0.00012207031], [], 0, "CAN_COLLIDE"]; _vehicle_39 = _this; _this setPos [2092.2695, 12845.07, -0.00012207031]; }; _vehicle_40 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2093.4766, 12828.584, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_40 = _this; _this setPos [2093.4766, 12828.584, -6.1035156e-005]; }; _vehicle_41 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2122.146, 12835.145, -0.00030517578], [], 0, "CAN_COLLIDE"]; _vehicle_41 = _this; _this setPos [2122.146, 12835.145, -0.00030517578]; }; _vehicle_42 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2112.7925, 12813.614, -0.00024414063], [], 0, "CAN_COLLIDE"]; _vehicle_42 = _this; _this setPos [2112.7925, 12813.614, -0.00024414063]; }; _vehicle_43 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [2126.2632, 12859.229, 0], [], 0, "CAN_COLLIDE"]; _vehicle_43 = _this; _this setPos [2126.2632, 12859.229, 0]; }; _vehicle_44 = objNull; if (true) then { _this = createVehicle ["Sign_Danger", [2114.6001, 12782.953, -0.00018310547], [], 0, "CAN_COLLIDE"]; _vehicle_44 = _this; _this setDir 40.838036; _this setPos [2114.6001, 12782.953, -0.00018310547]; }; _vehicle_45 = objNull; if (true) then { _this = createVehicle ["Hhedgehog_concreteBig", [2098.9014, 12786.312, 0.03823293], [], 0, "CAN_COLLIDE"]; _vehicle_45 = _this; _this setDir 53.774467; _this setPos [2098.9014, 12786.312, 0.03823293]; }; _vehicle_46 = objNull; if (true) then { _this = createVehicle ["Hhedgehog_concreteBig", [2104.7903, 12778.364, 0.031060582], [], 0, "CAN_COLLIDE"]; _vehicle_46 = _this; _this setDir 49.524578; _this setPos [2104.7903, 12778.364, 0.031060582]; }; _vehicle_47 = objNull; if (true) then { _this = createVehicle ["Hhedgehog_concreteBig", [2110.9446, 12771.351, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; _vehicle_47 = _this; _this setDir 47.221889; _this setPos [2110.9446, 12771.351, -9.1552734e-005]; }; _vehicle_48 = objNull; if (true) then { _this = createVehicle ["Hhedgehog_concreteBig", [2117.2463, 12764.388, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; _vehicle_48 = _this; _this setDir 45.556236; _this setPos [2117.2463, 12764.388, -9.1552734e-005]; }; _vehicle_49 = objNull; if (true) then { _this = createVehicle ["LightPole_DZ", [2120.2258, 12775.252, 0.00015258789], [], 0, "CAN_COLLIDE"]; _vehicle_49 = _this; _this setDir -87.930817; _this setPos [2120.2258, 12775.252, 0.00015258789]; }; _vehicle_50 = objNull; if (true) then { _this = createVehicle ["LightPole_DZ", [2106.9971, 12790.756, -0.00018310547], [], 0, "CAN_COLLIDE"]; _vehicle_50 = _this; _this setDir 162.479; _this setPos [2106.9971, 12790.756, -0.00018310547]; }; _vehicle_51 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [2191.5667, 12866.117, -0.32263261], [], 0, "CAN_COLLIDE"]; _vehicle_51 = _this; _this setPos [2191.5667, 12866.117, -0.32263261]; }; _vehicle_52 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [2159.801, 12875.044, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_52 = _this; _this setPos [2159.801, 12875.044, 3.0517578e-005]; }; _vehicle_53 = objNull; if (true) then { _this = createVehicle ["Gold_Vein_DZE", [2169.4253, 12853.982, -0.59492379], [], 0, "CAN_COLLIDE"]; _vehicle_53 = _this; _this setPos [2169.4253, 12853.982, -0.59492379]; }; _vehicle_54 = objNull; if (true) then { _this = createVehicle ["Silver_Vein_DZE", [2092.3528, 12854.677, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; _vehicle_54 = _this; _this setPos [2092.3528, 12854.677, -9.1552734e-005]; }; _vehicle_55 = objNull; if (true) then { _this = createVehicle ["Silver_Vein_DZE", [2084.1028, 12824.288], [], 0, "CAN_COLLIDE"]; _vehicle_55 = _this; _this setPos [2084.1028, 12824.288]; }; _vehicle_56 = objNull; if (true) then { _this = createVehicle ["Silver_Vein_DZE", [2119.5845, 12822.114, -0.00033569336], [], 0, "CAN_COLLIDE"]; _vehicle_56 = _this; _this setPos [2119.5845, 12822.114, -0.00033569336]; }; _vehicle_57 = objNull; if (true) then { _this = createVehicle ["Silver_Vein_DZE", [2163.6067, 12848.758, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_57 = _this; _this setPos [2163.6067, 12848.758, -3.0517578e-005]; }; _vehicle_58 = objNull; if (true) then { _this = createVehicle ["ForestCamoNet_DZ", [2105.3416, 12817.944, -0.00015258789], [], 0, "CAN_COLLIDE"]; _vehicle_58 = _this; _this setDir 192.89586; _this setPos [2105.3416, 12817.944, -0.00015258789]; }; _vehicle_59 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2072.2778, 12854.028, -0.00018310547], [], 0, "CAN_COLLIDE"]; _vehicle_59 = _this; _this setDir -61.934914; _this setPos [2072.2778, 12854.028, -0.00018310547]; }; _vehicle_60 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2087.9177, 12811.813, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_60 = _this; _this setDir 39.924599; _this setPos [2087.9177, 12811.813, -6.1035156e-005]; }; _vehicle_61 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [2066.5403, 12827.802, -0.00051879883], [], 0, "CAN_COLLIDE"]; _vehicle_61 = _this; _this setPos [2066.5403, 12827.802, -0.00051879883]; }; _vehicle_62 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2133.4468, 12792.827, 12.153667], [], 0, "CAN_COLLIDE"]; _vehicle_62 = _this; _this setDir 121.00206; _this setPos [2133.4468, 12792.827, 12.153667]; }; _vehicle_63 = objNull; if (true) then { _this = createVehicle ["MAP_t_salix2s", [2098.7566, 12851.236, -0.00024414063], [], 0, "CAN_COLLIDE"]; _vehicle_63 = _this; _this setPos [2098.7566, 12851.236, -0.00024414063]; }; _vehicle_64 = objNull; if (true) then { _this = createVehicle ["MAP_t_betula2s", [2094.6294, 12828.816, -0.52110237], [], 0, "CAN_COLLIDE"]; _vehicle_64 = _this; _this setPos [2094.6294, 12828.816, -0.52110237]; }; _vehicle_65 = objNull; if (true) then { _this = createVehicle ["MAP_t_alnus2s", [2124.3792, 12866.612, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_65 = _this; _this setPos [2124.3792, 12866.612, 6.1035156e-005]; }; _vehicle_66 = objNull; if (true) then { _this = createVehicle ["GraveCross1", [2119.8943, 12840.373, -0.00015258789], [], 0, "CAN_COLLIDE"]; _vehicle_66 = _this; _this setPos [2119.8943, 12840.373, -0.00015258789]; }; _vehicle_67 = objNull; if (true) then { _this = createVehicle ["Land_cages_EP1", [2124.4265, 12854.354, -0.00012207031], [], 0, "CAN_COLLIDE"]; _vehicle_67 = _this; _this setDir -171.43126; _this setPos [2124.4265, 12854.354, -0.00012207031]; }; _vehicle_68 = objNull; if (true) then { _this = createVehicle ["Land_Misc_Rubble_EP1", [2097.5356, 12846.387, -0.58137041], [], 0, "CAN_COLLIDE"]; _vehicle_68 = _this; _this setDir -205.51212; _this setPos [2097.5356, 12846.387, -0.58137041]; }; _vehicle_69 = objNull; if (true) then { _this = createVehicle ["Haystack", [2112.9849, 12845.925, -0.84694052], [], 0, "CAN_COLLIDE"]; _vehicle_69 = _this; _this setPos [2112.9849, 12845.925, -0.84694052]; }; _vehicle_70 = objNull; if (true) then { _this = createVehicle ["Land_stand_meat_EP1", [2165.2354, 12827.916, -0.28333122], [], 0, "CAN_COLLIDE"]; _vehicle_70 = _this; _this setPos [2165.2354, 12827.916, -0.28333122]; }; _vehicle_71 = objNull; if (true) then { _this = createVehicle ["HMMWVWreck", [2104.5757, 12740.514, -0.00042724609], [], 0, "CAN_COLLIDE"]; _vehicle_71 = _this; _this setDir 202.9836; _this setPos [2104.5757, 12740.514, -0.00042724609]; }; _vehicle_72 = objNull; if (true) then { _this = createVehicle ["datsun02Wreck", [2099.3291, 12780.896, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_72 = _this; _this setDir -120.67612; _this setPos [2099.3291, 12780.896, -3.0517578e-005]; }; _vehicle_73 = objNull; if (true) then { _this = createVehicle ["hiluxWreck", [2110.8281, 12752.699, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; _vehicle_73 = _this; _this setDir -149.97813; _this setPos [2110.8281, 12752.699, -9.1552734e-005]; }; _vehicle_74 = objNull; if (true) then { _this = createVehicle ["UralWreck", [2088.7529, 12694.08, -0.00054931641], [], 0, "CAN_COLLIDE"]; _vehicle_74 = _this; _this setDir -147.33328; _this setPos [2088.7529, 12694.08, -0.00054931641]; }; _vehicle_75 = objNull; if (true) then { _this = createVehicle ["UAZWreck", [2081.2107, 12736.504, -0.00021362305], [], 0, "CAN_COLLIDE"]; _vehicle_75 = _this; _this setDir -132.32851; _this setPos [2081.2107, 12736.504, -0.00021362305]; }; _vehicle_76 = objNull; if (true) then { _this = createVehicle ["Land_Toilet", [2107.936, 12790.473, -0.0002746582], [], 0, "CAN_COLLIDE"]; _vehicle_76 = _this; _this setDir -39.58588; _this setPos [2107.936, 12790.473, -0.0002746582]; }; _vehicle_77 = objNull; if (true) then { _this = createVehicle ["Land_Toilet", [2106.1357, 12789.604, -0.00012207031], [], 0, "CAN_COLLIDE"]; _vehicle_77 = _this; _this setDir -35.36264; _this setPos [2106.1357, 12789.604, -0.00012207031]; }; _vehicle_78 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [2014.9166, 12318.859, 33.775166], [], 0, "CAN_COLLIDE"]; _vehicle_78 = _this; _this setDir 79.260887; _this setPos [2014.9166, 12318.859, 33.775166]; }; _vehicle_79 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [1953.1487, 12212.521, 64.707336], [], 0, "CAN_COLLIDE"]; _vehicle_79 = _this; _this setDir 77.600113; _this setPos [1953.1487, 12212.521, 64.707336]; }; _vehicle_80 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [1945.7705, 12250.932, 46.935844], [], 0, "CAN_COLLIDE"]; _vehicle_80 = _this; _this setDir 77.515511; _this setPos [1945.7705, 12250.932, 46.935844]; }; _vehicle_92 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1891.1101, 12300.015, 37.751293], [], 0, "CAN_COLLIDE"]; _vehicle_92 = _this; _this setDir -181.69421; _this setPos [1891.1101, 12300.015, 37.751293]; }; _vehicle_102 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1986.849, 12346.239, 10.806658], [], 0, "CAN_COLLIDE"]; _vehicle_102 = _this; _this setDir 2.0485005; _this setPos [1986.849, 12346.239, 10.806658]; }; _vehicle_156 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1857.1849, 12212.716, 48.786697], [], 0, "CAN_COLLIDE"]; _vehicle_156 = _this; _this setPos [1857.1849, 12212.716, 48.786697]; }; _vehicle_157 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1950.131, 12185.481, 62.16444], [], 0, "CAN_COLLIDE"]; _vehicle_157 = _this; _this setDir 69.26503; _this setPos [1950.131, 12185.481, 62.16444]; }; _vehicle_173 = objNull; if (true) then { _this = createVehicle ["Land_bouda2_vnitrek", [1833.4518, 12283.965, -0.25231746], [], 0, "CAN_COLLIDE"]; _vehicle_173 = _this; _this setDir -2.7035263; _this setPos [1833.4518, 12283.965, -0.25231746]; }; _vehicle_180 = objNull; if (true) then { _this = createVehicle ["Land_dum_mesto_in", [1939.2172, 12261.757, 52.521557], [], 0, "CAN_COLLIDE"]; _vehicle_180 = _this; _this setDir -103.83638; _this setPos [1939.2172, 12261.757, 52.521557]; }; _vehicle_184 = objNull; if (true) then { _this = createVehicle ["dum_rasovna", [1860.8525, 12197.46, 0.11965028], [], 0, "CAN_COLLIDE"]; _vehicle_184 = _this; _this setDir -177.11768; _this setPos [1860.8525, 12197.46, 0.11965028]; }; _vehicle_209 = objNull; if (true) then { _this = createVehicle ["hruzdum", [1860.9473, 12265.765, -1.347683], [], 0, "CAN_COLLIDE"]; _vehicle_209 = _this; _this setDir -98.694725; _this setPos [1860.9473, 12265.765, -1.347683]; }; _vehicle_210 = objNull; if (true) then { _this = createVehicle ["Land_Panelak", [1949.6897, 12239.57, 53.367077], [], 0, "CAN_COLLIDE"]; _vehicle_210 = _this; _this setDir -12.497466; _this setPos [1949.6897, 12239.57, 53.367077]; }; _vehicle_211 = objNull; if (true) then { _this = createVehicle ["Land_Panelak2", [1958.0751, 12274.329, 24.194937], [], 0, "CAN_COLLIDE"]; _vehicle_211 = _this; _this setDir 77.486748; _this setPos [1958.0751, 12274.329, 24.194937]; }; _vehicle_212 = objNull; if (true) then { _this = createVehicle ["Land_Panelak3", [1966.2456, 12232.145, 37.173473], [], 0, "CAN_COLLIDE"]; _vehicle_212 = _this; _this setDir -372.42752; _this setPos [1966.2456, 12232.145, 37.173473]; }; _vehicle_216 = objNull; if (true) then { _this = createVehicle ["Land_sara_Domek_sedy", [1872.4329, 12277.894, -0.15561305], [], 0, "CAN_COLLIDE"]; _vehicle_216 = _this; _this setDir 79.25827; _this setPos [1872.4329, 12277.894, -0.15561305]; }; _vehicle_218 = objNull; if (true) then { _this = createVehicle ["Land_sara_domek_zluty", [1861.6996, 12226.666, -0.13675076], [], 0, "CAN_COLLIDE"]; _vehicle_218 = _this; _this setDir -90.99855; _this setPos [1861.6996, 12226.666, -0.13675076]; }; _vehicle_223 = objNull; if (true) then { _this = createVehicle ["Land_A_GeneralStore_01a", [2004.7756, 12315.768, 40.065544], [], 0, "CAN_COLLIDE"]; _vehicle_223 = _this; _this setDir -101.97392; _this setPos [2004.7756, 12315.768, 40.065544]; }; _vehicle_226 = objNull; if (true) then { _this = createVehicle ["Land_A_Office01", [2023.6172, 12240.635, 50.834438], [], 0, "CAN_COLLIDE"]; _vehicle_226 = _this; _this setDir -281.56653; _this setPos [2023.6172, 12240.635, 50.834438]; }; _vehicle_227 = objNull; if (true) then { _this = createVehicle ["Land_A_Pub_01", [2007.443, 12193.965, 61.813427], [], 0, "CAN_COLLIDE"]; _vehicle_227 = _this; _this setDir 169.30119; _this setPos [2007.443, 12193.965, 61.813427]; }; _vehicle_228 = objNull; if (true) then { _this = createVehicle ["Land_a_stationhouse", [1971.9056, 12205.638, 62.185799], [], 0, "CAN_COLLIDE"]; _vehicle_228 = _this; _this setDir 167.85701; _this setPos [1971.9056, 12205.638, 62.185799]; }; _vehicle_234 = objNull; if (true) then { _this = createVehicle ["Land_A_Hospital", [1941.0566, 12290.34, 49.851456], [], 0, "CAN_COLLIDE"]; _vehicle_234 = _this; _this setDir 618.10767; _this setPos [1941.0566, 12290.34, 49.851456]; }; _vehicle_235 = objNull; if (true) then { _this = createVehicle ["Land_HouseB_Tenement", [1942.4392, 12207.644, 71.092529], [], 0, "CAN_COLLIDE"]; _vehicle_235 = _this; _this setDir -102.70339; _this setPos [1942.4392, 12207.644, 71.092529]; }; _vehicle_237 = objNull; if (true) then { _this = createVehicle ["Land_Panelak", [1939.0192, 12237.669, 61.38287], [], 0, "CAN_COLLIDE"]; _vehicle_237 = _this; _this setDir -281.94153; _this setPos [1939.0192, 12237.669, 61.38287]; }; _vehicle_245 = objNull; if (true) then { _this = createVehicle ["Land_Panelak", [2012.3037, 12269.201, 42.488792], [], 0, "CAN_COLLIDE"]; _vehicle_245 = _this; _this setDir -101.06197; _this setPos [2012.3037, 12269.201, 42.488792]; }; _vehicle_248 = objNull; if (true) then { _this = createVehicle ["hruzdum", [2009.9312, 12280.761, 41.824192], [], 0, "CAN_COLLIDE"]; _vehicle_248 = _this; _this setDir 77.146561; _this setPos [2009.9312, 12280.761, 41.824192]; }; _vehicle_252 = objNull; if (true) then { _this = createVehicle ["hruzdum", [1880.6881, 12244.666, -0.06750644], [], 0, "CAN_COLLIDE"]; _vehicle_252 = _this; _this setDir 808.53198; _this setPos [1880.6881, 12244.666, -0.06750644]; }; _vehicle_254 = objNull; if (true) then { _this = createVehicle ["hruzdum", [1859.9775, 12276.577, -0.59931767], [], 0, "CAN_COLLIDE"]; _vehicle_254 = _this; _this setDir 260.38574; _this setPos [1859.9775, 12276.577, -0.59931767]; }; _vehicle_259 = objNull; if (true) then { _this = createVehicle ["Land_Panelak3", [1983.7123, 12321.616, 15.540098], [], 0, "CAN_COLLIDE"]; _vehicle_259 = _this; _this setDir -462.29111; _this setPos [1983.7123, 12321.616, 15.540098]; }; _vehicle_264 = objNull; if (true) then { _this = createVehicle ["hruzdum", [1880.8922, 12256.154, -0.16090171], [], 0, "CAN_COLLIDE"]; _vehicle_264 = _this; _this setDir 443.51492; _this setPos [1880.8922, 12256.154, -0.16090171]; }; _vehicle_273 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1997.178, 12301.39, 40.111359], [], 0, "CAN_COLLIDE"]; _vehicle_273 = _this; _this setDir 77.661522; _this setPos [1997.178, 12301.39, 40.111359]; }; _vehicle_275 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [1969.1848, 12318.813, 8.5577192], [], 0, "CAN_COLLIDE"]; _vehicle_275 = _this; _this setDir -11.239099; _this setPos [1969.1848, 12318.813, 8.5577192]; }; _vehicle_277 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [1958.5823, 12271.813, 17.709452], [], 0, "CAN_COLLIDE"]; _vehicle_277 = _this; _this setDir 77.956139; _this setPos [1958.5823, 12271.813, 17.709452]; }; _vehicle_279 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [1988.7673, 12199.294, 55.787083], [], 0, "CAN_COLLIDE"]; _vehicle_279 = _this; _this setDir -11.905817; _this setPos [1988.7673, 12199.294, 55.787083]; }; _vehicle_281 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [1934.1945, 12300.013, 43.482883], [], 0, "CAN_COLLIDE"]; _vehicle_281 = _this; _this setDir 78.318962; _this setPos [1934.1945, 12300.013, 43.482883]; }; _vehicle_283 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [1962.8746, 12244.892, 31.126358], [], 0, "CAN_COLLIDE"]; _vehicle_283 = _this; _this setDir 77.271706; _this setPos [1962.8746, 12244.892, 31.126358]; }; _vehicle_285 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [2001.5675, 12312.685, 33.801762], [], 0, "CAN_COLLIDE"]; _vehicle_285 = _this; _this setDir 78.966782; _this setPos [2001.5675, 12312.685, 33.801762]; }; _vehicle_287 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [2013.3173, 12214.209, 50.967663], [], 0, "CAN_COLLIDE"]; _vehicle_287 = _this; _this setDir -10.631345; _this setPos [2013.3173, 12214.209, 50.967663]; }; _vehicle_289 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [1980.8361, 12211.051, 55.817394], [], 0, "CAN_COLLIDE"]; _vehicle_289 = _this; _this setDir -11.328372; _this setPos [1980.8361, 12211.051, 55.817394]; }; _vehicle_291 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [1938.808, 12288.559, 43.483894], [], 0, "CAN_COLLIDE"]; _vehicle_291 = _this; _this setDir 78.253189; _this setPos [1938.808, 12288.559, 43.483894]; }; _vehicle_293 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [2017.599, 12242.883, 44.059124], [], 0, "CAN_COLLIDE"]; _vehicle_293 = _this; _this setDir 78.855682; _this setPos [2017.599, 12242.883, 44.059124]; }; _vehicle_295 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [2005.4176, 12279.063, 35.637615], [], 0, "CAN_COLLIDE"]; _vehicle_295 = _this; _this setDir 78.812973; _this setPos [2005.4176, 12279.063, 35.637615]; }; _vehicle_297 = objNull; if (true) then { _this = createVehicle ["MAP_nav_pier_c2", [1951.8408, 12299.003, 3.076493], [], 0, "CAN_COLLIDE"]; _vehicle_297 = _this; _this setDir -10.797443; _this setPos [1951.8408, 12299.003, 3.076493]; }; _vehicle_302 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1967.6998, 12275.785, 5.5823526], [], 0, "CAN_COLLIDE"]; _vehicle_302 = _this; _this setDir -102.46147; _this setPos [1967.6998, 12275.785, 5.5823526]; }; _vehicle_304 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1948.4874, 12309.48, 9.7782698], [], 0, "CAN_COLLIDE"]; _vehicle_304 = _this; _this setDir -102.60938; _this setPos [1948.4874, 12309.48, 9.7782698]; }; _vehicle_306 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1969.5687, 12266.596, 4.0057907], [], 0, "CAN_COLLIDE"]; _vehicle_306 = _this; _this setDir -102.0876; _this setPos [1969.5687, 12266.596, 4.0057907]; }; _vehicle_308 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1975.1735, 12260.236, 2.2292068], [], 0, "CAN_COLLIDE"]; _vehicle_308 = _this; _this setDir -193.14093; _this setPos [1975.1735, 12260.236, 2.2292068]; }; _vehicle_310 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1947.3701, 12314.403, 11.754291], [], 0, "CAN_COLLIDE"]; _vehicle_310 = _this; _this setDir -101.52989; _this setPos [1947.3701, 12314.403, 11.754291]; }; _vehicle_312 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1964.8368, 12287.203, 7.4046254], [], 0, "CAN_COLLIDE"]; _vehicle_312 = _this; _this setDir -103.09822; _this setPos [1964.8368, 12287.203, 7.4046254]; }; _vehicle_314 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1952.9447, 12319.042, 13.022642], [], 0, "CAN_COLLIDE"]; _vehicle_314 = _this; _this setDir -10.96244; _this setPos [1952.9447, 12319.042, 13.022642]; }; _vehicle_318 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1985.832, 12262.716, 0.34452301], [], 0, "CAN_COLLIDE"]; _vehicle_318 = _this; _this setDir -192.29276; _this setPos [1985.832, 12262.716, 0.34452301]; }; _vehicle_324 = objNull; if (true) then { _this = createVehicle ["Land_Panelak2", [1951.1055, 12294.315, 9.048398], [], 0, "CAN_COLLIDE"]; _vehicle_324 = _this; _this setDir -10.403235; _this setPos [1951.1055, 12294.315, 9.048398]; }; _vehicle_327 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1959.9575, 12288.371, 22.123171], [], 0, "CAN_COLLIDE"]; _vehicle_327 = _this; _this setDir 77.855629; _this setPos [1959.9575, 12288.371, 22.123171]; }; _vehicle_335 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1974.4507, 12225.173, 60.131432], [], 0, "CAN_COLLIDE"]; _vehicle_335 = _this; _this setDir -282.35281; _this setPos [1974.4507, 12225.173, 60.131432]; }; _vehicle_337 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1966.8022, 12224.363, 60.251007], [], 0, "CAN_COLLIDE"]; _vehicle_337 = _this; _this setDir 77.754501; _this setPos [1966.8022, 12224.363, 60.251007]; }; _vehicle_340 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1958.175, 12261.321, 35.49435], [], 0, "CAN_COLLIDE"]; _vehicle_340 = _this; _this setDir -103.07761; _this setPos [1958.175, 12261.321, 35.49435]; }; _vehicle_342 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [2009.7041, 12239.442, 53.143608], [], 0, "CAN_COLLIDE"]; _vehicle_342 = _this; _this setDir -281.49371; _this setPos [2009.7041, 12239.442, 53.143608]; }; _vehicle_344 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1964.6461, 12262.848, 35.451923], [], 0, "CAN_COLLIDE"]; _vehicle_344 = _this; _this setDir 256.23361; _this setPos [1964.6461, 12262.848, 35.451923]; }; _vehicle_347 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [2004.8162, 12213.771, 60.101353], [], 0, "CAN_COLLIDE"]; _vehicle_347 = _this; _this setDir -192.29276; _this setPos [2004.8162, 12213.771, 60.101353]; }; _vehicle_349 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [2016.1649, 12216.16, 57.855942], [], 0, "CAN_COLLIDE"]; _vehicle_349 = _this; _this setDir -192.29276; _this setPos [2016.1649, 12216.16, 57.855942]; }; _vehicle_351 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [2007.3281, 12250.668, 50.843613], [], 0, "CAN_COLLIDE"]; _vehicle_351 = _this; _this setDir -281.48297; _this setPos [2007.3281, 12250.668, 50.843613]; }; _vehicle_353 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [2012.0367, 12228.259, 55.076721], [], 0, "CAN_COLLIDE"]; _vehicle_353 = _this; _this setDir -281.68488; _this setPos [2012.0367, 12228.259, 55.076721]; }; _vehicle_356 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1966.7106, 12282.277, 22.296104], [], 0, "CAN_COLLIDE"]; _vehicle_356 = _this; _this setDir -282.70776; _this setPos [1966.7106, 12282.277, 22.296104]; }; _vehicle_358 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1986.0447, 12220.086, 64.93029], [], 0, "CAN_COLLIDE"]; _vehicle_358 = _this; _this setDir -192.29276; _this setPos [1986.0447, 12220.086, 64.93029]; }; _vehicle_360 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1975.0334, 12217.699, 66.769211], [], 0, "CAN_COLLIDE"]; _vehicle_360 = _this; _this setDir -192.29276; _this setPos [1975.0334, 12217.699, 66.769211]; }; _vehicle_362 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1993.5575, 12216.148, 62.825302], [], 0, "CAN_COLLIDE"]; _vehicle_362 = _this; _this setDir -103.01831; _this setPos [1993.5575, 12216.148, 62.825302]; }; _vehicle_364 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1995.1639, 12210.306, 60.97646], [], 0, "CAN_COLLIDE"]; _vehicle_364 = _this; _this setDir -103.33603; _this setPos [1995.1639, 12210.306, 60.97646]; }; _vehicle_366 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1957.0117, 12307.134, 14.21996], [], 0, "CAN_COLLIDE"]; _vehicle_366 = _this; _this setDir -280.99103; _this setPos [1957.0117, 12307.134, 14.21996]; }; _vehicle_368 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1962.8508, 12306.476, 15.79763], [], 0, "CAN_COLLIDE"]; _vehicle_368 = _this; _this setDir -370.79553; _this setPos [1962.8508, 12306.476, 15.79763]; }; _vehicle_370 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1963.9222, 12215.363, 69.173615], [], 0, "CAN_COLLIDE"]; _vehicle_370 = _this; _this setDir -192.29276; _this setPos [1963.9222, 12215.363, 69.173615]; }; _vehicle_373 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1963.5056, 12296.86, 19.342863], [], 0, "CAN_COLLIDE"]; _vehicle_373 = _this; _this setDir 167.89494; _this setPos [1963.5056, 12296.86, 19.342863]; }; _vehicle_375 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1964.9906, 12290.439, 21.088627], [], 0, "CAN_COLLIDE"]; _vehicle_375 = _this; _this setDir 77.847557; _this setPos [1964.9906, 12290.439, 21.088627]; }; _vehicle_377 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1968.9602, 12301.388, 17.69026], [], 0, "CAN_COLLIDE"]; _vehicle_377 = _this; _this setDir -280.3493; _this setPos [1968.9602, 12301.388, 17.69026]; }; _vehicle_380 = objNull; if (true) then { _this = createVehicle ["hruzdum", [2008.3184, 12290.091, 41.997036], [], 0, "CAN_COLLIDE"]; _vehicle_380 = _this; _this setDir 77.146561; _this setPos [2008.3184, 12290.091, 41.997036]; }; _vehicle_382 = objNull; if (true) then { _this = createVehicle ["hruzdum", [2021.4608, 12304.463, 39.842575], [], 0, "CAN_COLLIDE"]; _vehicle_382 = _this; _this setDir 77.146561; _this setPos [2021.4608, 12304.463, 39.842575]; }; _vehicle_385 = objNull; if (true) then { _this = createVehicle ["hruzdum", [2019.2644, 12314.719, 40.091377], [], 0, "CAN_COLLIDE"]; _vehicle_385 = _this; _this setDir 77.146561; _this setPos [2019.2644, 12314.719, 40.091377]; }; _vehicle_387 = objNull; if (true) then { _this = createVehicle ["hruzdum", [2014.9255, 12333.605, 40.012741], [], 0, "CAN_COLLIDE"]; _vehicle_387 = _this; _this setDir 77.146561; _this setPos [2014.9255, 12333.605, 40.012741]; }; _vehicle_389 = objNull; if (true) then { _this = createVehicle ["hruzdum", [2017.0571, 12324.312, 40.088024], [], 0, "CAN_COLLIDE"]; _vehicle_389 = _this; _this setDir 77.146561; _this setPos [2017.0571, 12324.312, 40.088024]; }; _vehicle_392 = objNull; if (true) then { _this = createVehicle ["Land_dum_mesto_in", [1963.1832, 12255.987, 36.984844], [], 0, "CAN_COLLIDE"]; _vehicle_392 = _this; _this setDir -102.92327; _this setPos [1963.1832, 12255.987, 36.984844]; }; _vehicle_394 = objNull; if (true) then { _this = createVehicle ["Land_dum_mesto_in", [1902.4553, 12216.132, -0.42954504], [], 0, "CAN_COLLIDE"]; _vehicle_394 = _this; _this setDir 99.195442; _this setPos [1902.4553, 12216.132, -0.42954504]; }; _vehicle_396 = objNull; if (true) then { _this = createVehicle ["Land_dum_mesto_in", [2026.8555, 12210.328, 56.968845], [], 0, "CAN_COLLIDE"]; _vehicle_396 = _this; _this setDir 78.660843; _this setPos [2026.8555, 12210.328, 56.968845]; }; _vehicle_398 = objNull; if (true) then { _this = createVehicle ["Land_A_GeneralStore_01", [1992.2549, 12218.007, 0.047981635], [], 0, "CAN_COLLIDE"]; _vehicle_398 = _this; _this setDir -101.04996; _this setPos [1992.2549, 12218.007, 0.047981635]; }; _vehicle_400 = objNull; if (true) then { _this = createVehicle ["Land_A_GeneralStore_01", [1970.2506, 12210.706, 4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_400 = _this; _this setDir -100.80224; _this setPos [1970.2506, 12210.706, 4.5776367e-005]; }; _vehicle_419 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1836.8628, 12272.162, 54.003727], [], 0, "CAN_COLLIDE"]; _vehicle_419 = _this; _this setDir 109.27786; _this setPos [1836.8628, 12272.162, 54.003727]; }; _vehicle_425 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1902.1229, 12274.709, 55.112732], [], 0, "CAN_COLLIDE"]; _vehicle_425 = _this; _this setDir 261.29462; _this setPos [1902.1229, 12274.709, 55.112732]; }; _vehicle_431 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1887.1794, 12280.303, 37.606995], [], 0, "CAN_COLLIDE"]; _vehicle_431 = _this; _this setDir 211.98459; _this setPos [1887.1794, 12280.303, 37.606995]; }; _vehicle_435 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1855.6108, 12269.07, 56.796288], [], 0, "CAN_COLLIDE"]; _vehicle_435 = _this; _this setDir 42.62957; _this setPos [1855.6108, 12269.07, 56.796288]; }; _vehicle_437 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1876.4989, 12275.616, 53.629707], [], 0, "CAN_COLLIDE"]; _vehicle_437 = _this; _this setDir 37.854408; _this setPos [1876.4989, 12275.616, 53.629707]; }; _vehicle_440 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1989.4762, 12351.879, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_440 = _this; _this setDir -183.25705; _this setPos [1989.4762, 12351.879, 3.0517578e-005]; }; _vehicle_442 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1957.7218, 12340.183, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_442 = _this; _this setDir -19.888494; _this setPos [1957.7218, 12340.183, -6.1035156e-005]; }; _vehicle_444 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1902.8817, 12311.955, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_444 = _this; _this setDir -31.327139; _this setPos [1902.8817, 12311.955, -6.1035156e-005]; }; _vehicle_447 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1914.5406, 12293.334], [], 0, "CAN_COLLIDE"]; _vehicle_447 = _this; _this setDir -101.31904; _this setPos [1914.5406, 12293.334]; }; _vehicle_449 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1935.089, 12212.854, -4.5776367e-005], [], 0, "CAN_COLLIDE"]; _vehicle_449 = _this; _this setDir -119.03676; _this setPos [1935.089, 12212.854, -4.5776367e-005]; }; _vehicle_451 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1918.8806, 12288.927, 21.692047], [], 0, "CAN_COLLIDE"]; _vehicle_451 = _this; _this setDir 85.836601; _this setPos [1918.8806, 12288.927, 21.692047]; }; _vehicle_453 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1918.5632, 12260.622, 0.00018310547], [], 0, "CAN_COLLIDE"]; _vehicle_453 = _this; _this setDir -112.57106; _this setPos [1918.5632, 12260.622, 0.00018310547]; }; _vehicle_456 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1919.4075, 12271.077, 27.146908], [], 0, "CAN_COLLIDE"]; _vehicle_456 = _this; _this setDir -99.838371; _this setPos [1919.4075, 12271.077, 27.146908]; }; _vehicle_458 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1926.1897, 12248.353, 28.81772], [], 0, "CAN_COLLIDE"]; _vehicle_458 = _this; _this setDir 64.055237; _this setPos [1926.1897, 12248.353, 28.81772]; }; _vehicle_461 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1938.6573, 12193.23, 39.056339], [], 0, "CAN_COLLIDE"]; _vehicle_461 = _this; _this setDir -186.86502; _this setPos [1938.6573, 12193.23, 39.056339]; }; _vehicle_463 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1946.5657, 12206.139, 25.04158], [], 0, "CAN_COLLIDE"]; _vehicle_463 = _this; _this setDir -306.18176; _this setPos [1946.5657, 12206.139, 25.04158]; }; _vehicle_465 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1994.0247, 12186.121, 30.669226], [], 0, "CAN_COLLIDE"]; _vehicle_465 = _this; _this setDir -26.402056; _this setPos [1994.0247, 12186.121, 30.669226]; }; _vehicle_467 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1962.4679, 12194.734, 36.616505], [], 0, "CAN_COLLIDE"]; _vehicle_467 = _this; _this setDir -340.65973; _this setPos [1962.4679, 12194.734, 36.616505]; }; _vehicle_470 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2035.5396, 12228.118, -1.096765], [], 0, "CAN_COLLIDE"]; _vehicle_470 = _this; _this setDir -104.53815; _this setPos [2035.5396, 12228.118, -1.096765]; }; _vehicle_472 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2031.6914, 12199.742, 27.886871], [], 0, "CAN_COLLIDE"]; _vehicle_472 = _this; _this setDir -187.68954; _this setPos [2031.6914, 12199.742, 27.886871]; }; _vehicle_474 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2026.4265, 12201.37, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_474 = _this; _this setDir -38.419987; _this setPos [2026.4265, 12201.37, -6.1035156e-005]; }; _vehicle_476 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2003.0509, 12183.664, 30.195452], [], 0, "CAN_COLLIDE"]; _vehicle_476 = _this; _this setDir -27.151899; _this setPos [2003.0509, 12183.664, 30.195452]; }; _vehicle_480 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2033.9104, 12275.985, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_480 = _this; _this setDir 80.284874; _this setPos [2033.9104, 12275.985, -3.0517578e-005]; }; _vehicle_482 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1929.7296, 12325.373, 14.388483], [], 0, "CAN_COLLIDE"]; _vehicle_482 = _this; _this setDir 138.66391; _this setPos [1929.7296, 12325.373, 14.388483]; }; _vehicle_484 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1912.6721, 12323.198, 25.138374], [], 0, "CAN_COLLIDE"]; _vehicle_484 = _this; _this setDir -5.1663423; _this setPos [1912.6721, 12323.198, 25.138374]; }; _vehicle_486 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1979.7411, 12193.108, 14.431599], [], 0, "CAN_COLLIDE"]; _vehicle_486 = _this; _this setDir -9.413085; _this setPos [1979.7411, 12193.108, 14.431599]; }; _vehicle_488 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1837.9304, 12250.92, 55.342236], [], 0, "CAN_COLLIDE"]; _vehicle_488 = _this; _this setDir 24.628464; _this setPos [1837.9304, 12250.92, 55.342236]; }; _vehicle_490 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1935.8069, 12198.698, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_490 = _this; _this setDir 51.563396; _this setPos [1935.8069, 12198.698, -3.0517578e-005]; }; _vehicle_492 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2039.1023, 12215.329, 28.610104], [], 0, "CAN_COLLIDE"]; _vehicle_492 = _this; _this setDir -104.24807; _this setPos [2039.1023, 12215.329, 28.610104]; }; _vehicle_495 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2028.7113, 12251.714, 20.59478], [], 0, "CAN_COLLIDE"]; _vehicle_495 = _this; _this setDir 252.55267; _this setPos [2028.7113, 12251.714, 20.59478]; }; _vehicle_497 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2032.287, 12309.421, 10.245463], [], 0, "CAN_COLLIDE"]; _vehicle_497 = _this; _this setDir 80.284874; _this setPos [2032.287, 12309.421, 10.245463]; }; _vehicle_499 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2026.3268, 12328.931, -0.00010681152], [], 0, "CAN_COLLIDE"]; _vehicle_499 = _this; _this setDir -123.40031; _this setPos [2026.3268, 12328.931, -0.00010681152]; }; _vehicle_501 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2026.3273, 12338.784, 10.863061], [], 0, "CAN_COLLIDE"]; _vehicle_501 = _this; _this setDir 71.199112; _this setPos [2026.3273, 12338.784, 10.863061]; }; _vehicle_503 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2016.0902, 12290.002, 6.7504292], [], 0, "CAN_COLLIDE"]; _vehicle_503 = _this; _this setDir 474.66263; _this setPos [2016.0902, 12290.002, 6.7504292]; }; _vehicle_505 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2020.0291, 12278.102, 10.038256], [], 0, "CAN_COLLIDE"]; _vehicle_505 = _this; _this setDir 80.284874; _this setPos [2020.0291, 12278.102, 10.038256]; }; _vehicle_508 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1912.3066, 12297.271, 34.159645], [], 0, "CAN_COLLIDE"]; _vehicle_508 = _this; _this setDir -106.53837; _this setPos [1912.3066, 12297.271, 34.159645]; }; _vehicle_510 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1823.229, 12306.797, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_510 = _this; _this setDir -5.1663423; _this setPos [1823.229, 12306.797, -1.5258789e-005]; }; _vehicle_513 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1862.5498, 12311.136, 14.055275], [], 0, "CAN_COLLIDE"]; _vehicle_513 = _this; _this setDir -5.1663423; _this setPos [1862.5498, 12311.136, 14.055275]; }; _vehicle_515 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1802.9398, 12273.492, -9.1552734e-005], [], 0, "CAN_COLLIDE"]; _vehicle_515 = _this; _this setDir 83.35054; _this setPos [1802.9398, 12273.492, -9.1552734e-005]; }; _vehicle_517 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1905.4749, 12189.561, -0.00044250488], [], 0, "CAN_COLLIDE"]; _vehicle_517 = _this; _this setDir -5.1663423; _this setPos [1905.4749, 12189.561, -0.00044250488]; }; _vehicle_519 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1863.0304, 12197.814, 11.081491], [], 0, "CAN_COLLIDE"]; _vehicle_519 = _this; _this setDir 2.4902608; _this setPos [1863.0304, 12197.814, 11.081491]; }; _vehicle_521 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1926.3411, 12207.239, 38.822895], [], 0, "CAN_COLLIDE"]; _vehicle_521 = _this; _this setDir -97.682518; _this setPos [1926.3411, 12207.239, 38.822895]; }; _vehicle_523 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1826.2686, 12204.379, -0.00021362305], [], 0, "CAN_COLLIDE"]; _vehicle_523 = _this; _this setDir 15.494062; _this setPos [1826.2686, 12204.379, -0.00021362305]; }; _vehicle_525 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1805.2908, 12229.515, 0.00016784668], [], 0, "CAN_COLLIDE"]; _vehicle_525 = _this; _this setDir 81.473457; _this setPos [1805.2908, 12229.515, 0.00016784668]; }; _vehicle_527 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1824.8868, 12303.004, 15.519398], [], 0, "CAN_COLLIDE"]; _vehicle_527 = _this; _this setDir -185.9052; _this setPos [1824.8868, 12303.004, 15.519398]; }; _vehicle_530 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1822.8141, 12291.458, 27.01334], [], 0, "CAN_COLLIDE"]; _vehicle_530 = _this; _this setDir 151.28429; _this setPos [1822.8141, 12291.458, 27.01334]; }; _vehicle_532 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1827.3701, 12209.192, 20.001314], [], 0, "CAN_COLLIDE"]; _vehicle_532 = _this; _this setDir -5.1663423; _this setPos [1827.3701, 12209.192, 20.001314]; }; _vehicle_534 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1828.8167, 12218.906, 32.374588], [], 0, "CAN_COLLIDE"]; _vehicle_534 = _this; _this setDir -5.1663423; _this setPos [1828.8167, 12218.906, 32.374588]; }; _vehicle_536 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1898.8295, 12195.598, 25.78636], [], 0, "CAN_COLLIDE"]; _vehicle_536 = _this; _this setDir -5.1663423; _this setPos [1898.8295, 12195.598, 25.78636]; }; _vehicle_538 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1870.8949, 12208.537, 31.473545], [], 0, "CAN_COLLIDE"]; _vehicle_538 = _this; _this setDir -5.1663423; _this setPos [1870.8949, 12208.537, 31.473545]; }; _vehicle_541 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1828.8014, 12225.413, 44.999569], [], 0, "CAN_COLLIDE"]; _vehicle_541 = _this; _this setDir 37.569595; _this setPos [1828.8014, 12225.413, 44.999569]; }; _vehicle_543 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1851.6793, 12235.349, 45.738003], [], 0, "CAN_COLLIDE"]; _vehicle_543 = _this; _this setDir -5.1663423; _this setPos [1851.6793, 12235.349, 45.738003]; }; _vehicle_545 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1889.5967, 12226.693, 48.045052], [], 0, "CAN_COLLIDE"]; _vehicle_545 = _this; _this setDir -5.1663423; _this setPos [1889.5967, 12226.693, 48.045052]; }; _vehicle_547 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1893.1449, 12244.075, 50.19912], [], 0, "CAN_COLLIDE"]; _vehicle_547 = _this; _this setDir -176.55363; _this setPos [1893.1449, 12244.075, 50.19912]; }; _vehicle_549 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1810.5486, 12257.195, 23.306969], [], 0, "CAN_COLLIDE"]; _vehicle_549 = _this; _this setDir 84.28257; _this setPos [1810.5486, 12257.195, 23.306969]; }; _vehicle_551 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1816.8964, 12261.291, 41.692394], [], 0, "CAN_COLLIDE"]; _vehicle_551 = _this; _this setDir 83.472549; _this setPos [1816.8964, 12261.291, 41.692394]; }; _vehicle_553 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1850.0925, 12300.675, 34.659248], [], 0, "CAN_COLLIDE"]; _vehicle_553 = _this; _this setDir -5.1663423; _this setPos [1850.0925, 12300.675, 34.659248]; }; _vehicle_556 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1838.601, 12253.039, 71.514076], [], 0, "CAN_COLLIDE"]; _vehicle_556 = _this; _this setPos [1838.601, 12253.039, 71.514076]; }; _vehicle_558 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1885.7207, 12232.027, 75.389702], [], 0, "CAN_COLLIDE"]; _vehicle_558 = _this; _this setPos [1885.7207, 12232.027, 75.389702]; }; _vehicle_560 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1864.1681, 12217.401, 60.862602], [], 0, "CAN_COLLIDE"]; _vehicle_560 = _this; _this setPos [1864.1681, 12217.401, 60.862602]; }; _vehicle_562 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1925.623, 12197.017, 68.560158], [], 0, "CAN_COLLIDE"]; _vehicle_562 = _this; _this setPos [1925.623, 12197.017, 68.560158]; }; _vehicle_564 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1889.2401, 12271.958, 64.131866], [], 0, "CAN_COLLIDE"]; _vehicle_564 = _this; _this setPos [1889.2401, 12271.958, 64.131866]; }; _vehicle_567 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1914.7197, 12199.106, 54.440819], [], 0, "CAN_COLLIDE"]; _vehicle_567 = _this; _this setDir 69.26503; _this setPos [1914.7197, 12199.106, 54.440819]; }; _vehicle_569 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [2023.8948, 12187.716, 55.322388], [], 0, "CAN_COLLIDE"]; _vehicle_569 = _this; _this setDir 69.26503; _this setPos [2023.8948, 12187.716, 55.322388]; }; _vehicle_571 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [2032.5125, 12271.207, 37.571365], [], 0, "CAN_COLLIDE"]; _vehicle_571 = _this; _this setDir 69.26503; _this setPos [2032.5125, 12271.207, 37.571365]; }; _vehicle_573 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1906.7545, 12206.066, 54.256874], [], 0, "CAN_COLLIDE"]; _vehicle_573 = _this; _this setDir 69.26503; _this setPos [1906.7545, 12206.066, 54.256874]; }; _vehicle_576 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1987.488, 12183.238, 53.296688], [], 0, "CAN_COLLIDE"]; _vehicle_576 = _this; _this setDir 69.26503; _this setPos [1987.488, 12183.238, 53.296688]; }; _vehicle_578 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1985.8268, 12342.146, 34.100681], [], 0, "CAN_COLLIDE"]; _vehicle_578 = _this; _this setDir 69.26503; _this setPos [1985.8268, 12342.146, 34.100681]; }; _vehicle_583 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1936.3607, 12245.391], [], 0, "CAN_COLLIDE"]; _vehicle_583 = _this; _this setDir 65.086952; _this setPos [1936.3607, 12245.391]; }; _vehicle_585 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2017.4977, 12197.729, 27.231371], [], 0, "CAN_COLLIDE"]; _vehicle_585 = _this; _this setDir 65.250946; _this setPos [2017.4977, 12197.729, 27.231371]; }; _vehicle_588 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Boulder2", [1928.3837, 12122.563, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_588 = _this; _this setPos [1928.3837, 12122.563, 3.0517578e-005]; }; _vehicle_589 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [1953.7772, 12223.541, -2.4139144], [], 0, "CAN_COLLIDE"]; _vehicle_589 = _this; _this setDir 77.953285; _this setPos [1953.7772, 12223.541, -2.4139144]; }; _vehicle_590 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [2034.5696, 12227.23, 45.283741], [], 0, "CAN_COLLIDE"]; _vehicle_590 = _this; _this setDir 89.023575; _this setPos [2034.5696, 12227.23, 45.283741]; }; _vehicle_591 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2012.6105, 12200.577, 25.124485], [], 0, "CAN_COLLIDE"]; _vehicle_591 = _this; _this setDir 30.339729; _this setPos [2012.6105, 12200.577, 25.124485]; }; _vehicle_594 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [1934.2227, 12227.719, 44.622402], [], 0, "CAN_COLLIDE"]; _vehicle_594 = _this; _this setDir 204.62161; _this setPos [1934.2227, 12227.719, 44.622402]; }; _vehicle_596 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [1975.2709, 12221.826, 30.344288], [], 0, "CAN_COLLIDE"]; _vehicle_596 = _this; _this setDir 2.1947188; _this setPos [1975.2709, 12221.826, 30.344288]; }; _vehicle_599 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [1992.552, 12221.657, 11.563978], [], 0, "CAN_COLLIDE"]; _vehicle_599 = _this; _this setDir 1.5336354; _this setPos [1992.552, 12221.657, 11.563978]; }; _vehicle_601 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [1931.3262, 12316.917, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_601 = _this; _this setDir -140.53598; _this setPos [1931.3262, 12316.917, 1.5258789e-005]; }; _vehicle_603 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [1985.3938, 12223.06, 31.112377], [], 0, "CAN_COLLIDE"]; _vehicle_603 = _this; _this setDir -4.4696784; _this setPos [1985.3938, 12223.06, 31.112377]; }; _vehicle_606 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2030.375, 12281.604, 27.589317], [], 0, "CAN_COLLIDE"]; _vehicle_606 = _this; _this setDir 89.988052; _this setPos [2030.375, 12281.604, 27.589317]; }; _vehicle_608 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1914.6775, 12237.9, 60.561882], [], 0, "CAN_COLLIDE"]; _vehicle_608 = _this; _this setDir -97.331146; _this setPos [1914.6775, 12237.9, 60.561882]; }; _vehicle_611 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [2035.5575, 12239.079, 48.27293], [], 0, "CAN_COLLIDE"]; _vehicle_611 = _this; _this setDir 314.86441; _this setPos [2035.5575, 12239.079, 48.27293]; }; _vehicle_614 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [2011.8053, 12346.093, 25.250931], [], 0, "CAN_COLLIDE"]; _vehicle_614 = _this; _this setPos [2011.8053, 12346.093, 25.250931]; }; _vehicle_616 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [1993.7164, 12338.418, 24.915623], [], 0, "CAN_COLLIDE"]; _vehicle_616 = _this; _this setPos [1993.7164, 12338.418, 24.915623]; }; _vehicle_618 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [1937.3986, 12309.127, -6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_618 = _this; _this setDir -153.45964; _this setPos [1937.3986, 12309.127, -6.1035156e-005]; }; _vehicle_620 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [1941.8782, 12316.08, 29.966314], [], 0, "CAN_COLLIDE"]; _vehicle_620 = _this; _this setDir 199.99052; _this setPos [1941.8782, 12316.08, 29.966314]; }; _vehicle_622 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1947.3433, 12270.597, 27.529665], [], 0, "CAN_COLLIDE"]; _vehicle_622 = _this; _this setDir 264.98816; _this setPos [1947.3433, 12270.597, 27.529665]; }; _vehicle_624 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1932.1903, 12241.204, 26.839483], [], 0, "CAN_COLLIDE"]; _vehicle_624 = _this; _this setDir 147.47906; _this setPos [1932.1903, 12241.204, 26.839483]; }; _vehicle_627 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [2007.6747, 12229.925, 21.400053], [], 0, "CAN_COLLIDE"]; _vehicle_627 = _this; _this setDir -74.725853; _this setPos [2007.6747, 12229.925, 21.400053]; }; _vehicle_630 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [2004.9237, 12244.087, 22.697235], [], 0, "CAN_COLLIDE"]; _vehicle_630 = _this; _this setDir -83.356964; _this setPos [2004.9237, 12244.087, 22.697235]; }; _vehicle_633 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [1999.9727, 12261.051, 21.474873], [], 0, "CAN_COLLIDE"]; _vehicle_633 = _this; _this setDir -105.07279; _this setPos [1999.9727, 12261.051, 21.474873]; }; _vehicle_636 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1993.177, 12294.953, 12.137565], [], 0, "CAN_COLLIDE"]; _vehicle_636 = _this; _this setDir 174.08672; _this setPos [1993.177, 12294.953, 12.137565]; }; _vehicle_638 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1969.1694, 12250.513, -0.13661572], [], 0, "CAN_COLLIDE"]; _vehicle_638 = _this; _this setDir 146.40349; _this setPos [1969.1694, 12250.513, -0.13661572]; }; _vehicle_641 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [2007.1221, 12224.846, 13.807031], [], 0, "CAN_COLLIDE"]; _vehicle_641 = _this; _this setDir 1.5336354; _this setPos [2007.1221, 12224.846, 13.807031]; }; _vehicle_643 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [2011.7888, 12231.8, 3.9507146], [], 0, "CAN_COLLIDE"]; _vehicle_643 = _this; _this setDir 1.5336354; _this setPos [2011.7888, 12231.8, 3.9507146]; }; _vehicle_645 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [2015.5472, 12240.154, -5.11835], [], 0, "CAN_COLLIDE"]; _vehicle_645 = _this; _this setDir 1.5336354; _this setPos [2015.5472, 12240.154, -5.11835]; }; _vehicle_648 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2009.5391, 12249.55, -19.730801], [], 0, "CAN_COLLIDE"]; _vehicle_648 = _this; _this setDir 59.667889; _this setPos [2009.5391, 12249.55, -19.730801]; }; _vehicle_650 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [2015.5234, 12213.045, -21.317572], [], 0, "CAN_COLLIDE"]; _vehicle_650 = _this; _this setDir -122.99564; _this setPos [2015.5234, 12213.045, -21.317572]; }; _vehicle_653 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1980.8326, 12184.511, -9.5893707], [], 0, "CAN_COLLIDE"]; _vehicle_653 = _this; _this setDir 146.40349; _this setPos [1980.8326, 12184.511, -9.5893707]; }; _vehicle_662 = objNull; if (true) then { _this = createVehicle ["MAP_Nav_Boathouse_PierL", [1967.7157, 12201.705, 69.575401], [], 0, "CAN_COLLIDE"]; _vehicle_662 = _this; _this setDir -12.444268; _this setPos [1967.7157, 12201.705, 69.575401]; }; _vehicle_665 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockWall", [1980.2388, 12211.287, 17.997221], [], 0, "CAN_COLLIDE"]; _vehicle_665 = _this; _this setDir -38.419987; _this setPos [1980.2388, 12211.287, 17.997221]; }; _vehicle_676 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Boulder1", [1967.1071, 12278.18, 11.705376], [], 0, "CAN_COLLIDE"]; _vehicle_676 = _this; _this setDir 112.03309; _this setPos [1967.1071, 12278.18, 11.705376]; }; _vehicle_681 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Boulder1", [1966.6316, 12281.574, 11.795236], [], 0, "CAN_COLLIDE"]; _vehicle_681 = _this; _this setDir 98.467056; _this setPos [1966.6316, 12281.574, 11.795236]; }; _vehicle_692 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Boulder1", [1965.4486, 12287.233, 12.21147], [], 0, "CAN_COLLIDE"]; _vehicle_692 = _this; _this setDir 103.96512; _this setPos [1965.4486, 12287.233, 12.21147]; }; _vehicle_694 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Boulder1", [1965.5554, 12285.366, 12.62485], [], 0, "CAN_COLLIDE"]; _vehicle_694 = _this; _this setDir 112.03309; _this setPos [1965.5554, 12285.366, 12.62485]; }; _vehicle_696 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Boulder1", [1965.3291, 12289.306, 12.954244], [], 0, "CAN_COLLIDE"]; _vehicle_696 = _this; _this setDir 73.088051; _this setPos [1965.3291, 12289.306, 12.954244]; }; _vehicle_702 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Boulder2", [1963.5295, 12293.212, 11.809769], [], 0, "CAN_COLLIDE"]; _vehicle_702 = _this; _this setPos [1963.5295, 12293.212, 11.809769]; }; _vehicle_703 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Boulder1", [1963.782, 12293.913, 12.695467], [], 0, "CAN_COLLIDE"]; _vehicle_703 = _this; _this setDir 93.640076; _this setPos [1963.782, 12293.913, 12.695467]; }; _vehicle_705 = objNull; if (true) then { _this = createVehicle ["MAP_R2_Rock1", [1977.8062, 12221.056, 18.452], [], 0, "CAN_COLLIDE"]; _vehicle_705 = _this; _this setDir 38.842613; _this setPos [1977.8062, 12221.056, 18.452]; }; _vehicle_706 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1996.3999, 12225.674, 49.409363], [], 0, "CAN_COLLIDE"]; _vehicle_706 = _this; _this setDir 88.395218; _this setPos [1996.3999, 12225.674, 49.409363]; }; _vehicle_710 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1861.0552, 12248.281, 34.377853], [], 0, "CAN_COLLIDE"]; _vehicle_710 = _this; _this setDir 88.395218; _this setPos [1861.0552, 12248.281, 34.377853]; }; _vehicle_716 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [1995.5973, 12184.922, 50.49316], [], 0, "CAN_COLLIDE"]; _vehicle_716 = _this; _this setPos [1995.5973, 12184.922, 50.49316]; }; _vehicle_722 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [2160.0698, 12852.688, -13.769912], [], 0, "CAN_COLLIDE"]; _vehicle_722 = _this; _this setDir -107.62313; _this setPos [2160.0698, 12852.688, -13.769912]; }; _vehicle_723 = objNull; if (true) then { _this = createVehicle ["MAP_R2_RockTower", [2149.3953, 12851.736, 0.00015258789], [], 0, "CAN_COLLIDE"]; _vehicle_723 = _this; _this setDir -297.97556; _this setPos [2149.3953, 12851.736, 0.00015258789]; }; }; Quote Share this post Link to post Share on other sites