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Vehicles disappear when bought (Taviana)


nedfox

Question

I'm running 2 indentical servers, 1 [panthera (fine) and 1 Taviana (headaches), where the taviana hero sells vehicles that spawn a key, but not a vehicle and generate this error :

 

 

23:36:18 "EPOCH SERVERTRADE: Player: NedFox (1686721) bought a Unknown Vehicle in/at Unknown Trader City"
23:36:18 "PUBLISH: Attempt 31af8100# 732810: arrow_down_large_ep1.p3d REMOTE"
23:36:18 "HIVE: WRITE: "CHILD:308:13:GAZ_Vodnik_DZE:0:12166:[2,[15584.9,16384.8,0]]:[]:[]:1:155849163848096:""
23:36:19 "HIVE: WRITE: "CHILD:388:155849163848096:""
23:36:19 "CUSTOM: Selected "2537""
23:36:19 Cannot create entity with abstract type GAZ_Vodnik_DZE (scope = private?)
23:36:19 Cannot create non-ai vehicle GAZ_Vodnik_DZE,

23:36:19 "PUBLISH: B 1-1-B:1 (NedFox) REMOTE Bought GAZ_Vodnik_DZE with ID "155849163848096""
23:36:37 "get: STRING (1686721), sent: STRING (1686721)"
23:36:37 "DISCONNECT: NedFox (1686721) Object: B 1-1-B:1 (NedFox) REMOTE, _characterID: 18 at loc [15596.8,16402.9,0.00143814]"
23:36:37 Client: Remote object 3:6 not found
23:36:37 Warning: Cleanup player - person 3:5 not found
23:36:38 Warning: Cleanup player - person 3:5 not found

 

 

Anyone have an idea?

Running Basic epoch with safe zones and the old NPC mission system, both instances have same changes made..

Also, some vehicles spawn just fine, just not the Vodnik for example.

 

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jep the vodnik_dze is not workin in taviana for me either,

i have replaced them with the gaz_vodnik which spawns fully reloaded at restart.

 

you could try to remove the magazines in the dayz_server.pbo-server_monitor.sqf with something like:

 

around line 235 after:

						};
						_countr = _countr + 1;
					} forEach _objWpnTypes;
				};
			};	

insert:

            if (_object isKindOf "GAZ_Vodnik") then {
            clearMagazineCargoGlobal  _object;
            };
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I can't imagine a safezone script would cause this !!

 

But I'll check the batch file that starts the server to make sure the @Epoch_Server (I guess) is last.

 

But ah well, I have altered the UH60,UHY1 and the Gaz_Vodnik to the ones without _DZE, in both dynamic vehicles (residing in the server pbo) , database (object_data) ánd trade_data , and all works, confirmed.

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