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Ryanzombies dont showup


umfufu

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As said in former 1.32 they where not to shy to run around badly dressed greedy to take a bite

In 1.33 i had to start with a fresh setup , and no party with our creepy crawlers

But in server-log Ryanzombies detected

got this in mission.sqm

addons[]=
{
    "A3_epoch_config",
    "a3_map_altis",
    "Ryanzombies",
//    "SM_Zombz",      "This was remarked in 1.32 but still in arma3 root"
    "a3_characters_f"
};

 

I hope someone has a idea what i did wrong

(i also did lots of firing to raise aggro but nothing)

 

 

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ok thx

got ryanZombiesEnabled = "true"  hence the readout in log Ryanzombies detected

gonna try "ryanzombiesfunctions"  see if it helps

 

Well just Ryanzombies did it also in mission.sqm , just had to wait (long time) even after setting chance to 0.9 for zombies

So its solved

 

Edited by umfufu
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