Jump to content

Epoch 1.0.7 Update preparations


Recommended Posts

I was wondering if there was a set of instructions to start working on getting our stuff converted over to 1.0.7. Basically like when 1.0.6 was done, how to get the new mod compiled with all the right addons and such. I know you have to get the repository from github and compile that and drop it in the mod folder, turn off signature verification etc, but a list of the rest of the pbos required for the new version would be helpful too. Is this being based off the github repository for the DayZ mod or is the current version that is actually released sufficient?

I tried to get it working, and so far it was ok except I got a few errors like:

Warning Message: Cannot open object nst\ns_dayz\items\radio\radio_dzn.p3d
Warning Message: Cannot load material file z\addons\dayz_communityassets\textures\barel.rvmat .
Cannot find a sound file rh_de\sound\bullreload.wss
Warning Message: Cannot load texture dayz_epoch_c\skins\mi17\mi17_body2_co.paa.
Warning Message: Cannot load texture dayz_epoch_c\skins\mi17\mi17_det_co.paa.
Warning Message: Cannot load texture sra_civilian\wheeled\data\hatchback_co.paa.
Warning Message: Cannot load texture dayz_epoch_c\skins\mi17\mi17_body4_co.paa.
Warning Message: Cannot load texture dayz_epoch_c\skins\mi17\mi17_det_co.paa.
Warning Message: Cannot open object z\addons\dayz_epoch_w\magazine\dze_mk17_mag.p3d

I'd like to get to testing the 1.0.7 and getting my custom code prepared for the update, so any info would be great :)

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Advertisement
  • Discord

×
×
  • Create New...