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"setViewDistance" and "setTerrainGrid" commands don't work


Free4oK

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On 12/25/2019 at 2:11 PM, Free4oK said:

Hello. I have set up DayZ Epoch 1.0.6.2 server, but I can't change view distance and increase grass density.

I have tried "setViewDistance 2000;" and "setTerrainGrid 12.5;" in mission "init.sqf", but that didn't help.

setViewDistance definitely works. You might not notice a difference with only 2000 meters. You cannot increase the grass density in DayZ Epoch because  of the gdtmod_grass 1.00 patch.

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1 hour ago, JasonTM said:

setViewDistance definitely works. You might not notice a difference with only 2000 meters. You cannot increase the grass density in DayZ Epoch because  of the gdtmod_grass 1.00 patch.

I set "setViewDistance" to 4000, but it is still 1600 on the server. Even in "server.ArmA2OAProfile" file "viewDistance" returns 1600. And I have already found out about "gdtmod_grass" (thanks for the reply anyway) - at least I can disable it on my client to enjoy the nature.

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On 12/30/2019 at 3:20 PM, Free4oK said:

 

I set "setViewDistance" to 4000, but it is still 1600 on the server. Even in "server.ArmA2OAProfile" file "viewDistance" returns 1600. And I have already found out about "gdtmod_grass" (thanks for the reply anyway) - at least I can disable it on my client to enjoy the nature.

Where are you running setViewDistance? This command is run on the client, not the server.

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10 hours ago, JasonTM said:

Where are you running setViewDistance? This command is run on the client, not the server.

I tried having "setViewDistance" in "init.sqf" in my mission *.pbo, then in "server_functions.sqf" in my server *.pbo - none of that helped. But now I set view distance in both these files at the same time, and it worked.

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