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    • By THAC0_Gewch
      https://github.com/OlofTheBald/DayZ-Humanity-Loadout-Granter/tree/Epoch_1.0.5.1
       
      Updated for 1.0.6.x
    • By THAC0_Gewch
      Many years ago, I made a Humanity Loadout script for 1.0.5.x. The script is basic, it checks your players' humanity and grants a pre-set loadout when they spawn depending on their humanity level.
      I've now updated and optimized this script for 1.0.6.x:
      https://github.com/OlofTheBald/DayZ-Humanity-Loadout-Granter
       
       
    • By Vladick
      BSBS Server IP: 216.244.93.103:7802
      Website: https://bsbsepoch.000webhostapp.com/
      Discord: https://discord.gg/PVn8PvG
      Server Features:
      PvPvE Database wiped 1/5/18 ESS V3 spawn selection Coins and Global Banking WAI missions and Roaming DZAI Bandits Customized map additions Skalisky Bridge Skalisky Island Bandit Camp with high loot (fun mission!) Garage Door Opener Virtual Garage Deploy bike Refuel, Repair, Rearm Take clothes Bury Body Butcher Body Locate vehicle with keys and GPS One plot poll per player Indestructible bases Trader Safe Zones Day/Night Schedule 4-hour restarts
    • By 2DayZ2Retirement
      -PROBLEM SOLVED-
       
      G'day, Survivors.
      I am having an issue on my server where vehicles which spawn randomly around the map repair themselves upon server restart.
      I use this config in my init.sqf which successfully spawns the vehicles in damaged and with low fuel...
      DynamicVehicleDamageLow = 75;
      DynamicVehicleDamageHigh = 100;
      DynamicVehicleFuelLow = 0;
      DynamicVehicleFuelHigh = 25;
      ...However upon each server restart the vehicles repair themselves (the fuel remains low however) and for the life of me I can't figure out why this is happening. 
      DayZ Version -DayZ Epoch 1.0.6.2
      Scripts Used -DZAI | -DZMS | -Right Click Actions (Suicide, Smoke Drugs, GPS Scan)
      AntiHack - InfiSTAR
      Server Host - GTXGaming
      My HiveEXT.log and arma2oaserver.RPT logs are not showing anything out of the ordinary.
      I'm not sure if it matter, but all Planes/Helicopters and Boats have been removed from the server via the dynamic_vehicle.sqf.
      In addition, all of the traders and trader cities being removed by removing the call for the CfgServerTrader.hpp in the description.ext.
      If there is any other info I can show to assist in fixing this problem please let me know, any help would be greatly appreciated.
      Cheers.
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